From abe35859be6d205edc285e209d82e3ec20d2006a Mon Sep 17 00:00:00 2001 From: NickelGhost Date: Sun, 1 May 2016 15:02:46 +0200 Subject: [PATCH] Minor English mistake fixed ("it's" to "its") --- tutorials/step_by_step/scripting_continued.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/step_by_step/scripting_continued.rst b/tutorials/step_by_step/scripting_continued.rst index 6cab33a10..76729d247 100644 --- a/tutorials/step_by_step/scripting_continued.rst +++ b/tutorials/step_by_step/scripting_continued.rst @@ -180,7 +180,7 @@ used: func _someaction(): s.free() # immediately removes the node from the scene and frees it -When a node is freed, it also frees all it's children nodes. Because of +When a node is freed, it also frees all its children nodes. Because of this, manually deleting nodes is much simpler than it appears. Just free the base node and everything else in the sub-tree goes away with it.