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Fix typo: "intantiated" -> "instantiated" (#5810)
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@@ -224,7 +224,7 @@ We need to do two operations to connect the nodes via code:
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method of the node you want to listen to. In this case, we want to
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listen to the Timer's "timeout" signal.
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We want to connect the signal when the scene is intantiated, and we can do that
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We want to connect the signal when the scene is instantiated, and we can do that
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using the :ref:`Node._ready() <class_Node_method__ready>` built-in function,
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which is called automatically by the engine when a node is fully instantiated.
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