From 9c69e628ba5fb8eb5dc8f4b227316d60dd4ab97f Mon Sep 17 00:00:00 2001 From: Daniel <38020716+dbm19@users.noreply.github.com> Date: Sun, 8 May 2022 17:48:27 -0400 Subject: [PATCH] Fix typo: "intantiated" -> "instantiated" (#5810) --- getting_started/step_by_step/signals.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/getting_started/step_by_step/signals.rst b/getting_started/step_by_step/signals.rst index a5e0b7f59..b0181d263 100644 --- a/getting_started/step_by_step/signals.rst +++ b/getting_started/step_by_step/signals.rst @@ -224,7 +224,7 @@ We need to do two operations to connect the nodes via code: method of the node you want to listen to. In this case, we want to listen to the Timer's "timeout" signal. -We want to connect the signal when the scene is intantiated, and we can do that +We want to connect the signal when the scene is instantiated, and we can do that using the :ref:`Node._ready() ` built-in function, which is called automatically by the engine when a node is fully instantiated.