mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-03 05:48:42 +03:00
Merge pull request #7962 from 31/patch-1
Remove outdated VS setup and 2019 support info
This commit is contained in:
@@ -77,7 +77,6 @@ click on **Editor → Editor Settings** and scroll down to
|
||||
external editor of choice. Godot currently supports the following
|
||||
external editors:
|
||||
|
||||
- Visual Studio 2019
|
||||
- Visual Studio 2022
|
||||
- Visual Studio Code
|
||||
- MonoDevelop
|
||||
@@ -150,16 +149,6 @@ In Godot's **Editor → Editor Settings** menu:
|
||||
|
||||
- Set **Dotnet** -> **Editor** -> **External Editor** to **Visual Studio**.
|
||||
|
||||
Next, you can download the Godot Visual Studio extension from github
|
||||
`here <https://github.com/godotengine/godot-csharp-visualstudio/releases>`__.
|
||||
Double click on the downloaded file and follow the installation process.
|
||||
|
||||
.. note:: The option to debug your game in Visual Studio may not appear after
|
||||
installing the extension. To enable debugging, there is a
|
||||
`workaround for Visual Studio 2019 <https://github.com/godotengine/godot-csharp-visualstudio/issues/10#issuecomment-720153256>`__.
|
||||
There is
|
||||
`a separate issue about this problem in Visual Studio 2022 <https://github.com/godotengine/godot-csharp-visualstudio/issues/28>`__.
|
||||
|
||||
.. note:: If you see an error like "Unable to find package Godot.NET.Sdk",
|
||||
your NuGet configuration may be incorrect and need to be fixed.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user