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Merge pull request #8694 from seadylan/patch-1
Fixed unordered list markup in "Converting GLSL to Godot shaders"
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committed by
Max Hilbrunner
parent
1483dde919
commit
8fbbdbf4bf
@@ -75,6 +75,7 @@ Macros
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^^^^^^
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The :ref:`Godot shader preprocessor<doc_shader_preprocessor>` supports the following macros:
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* ``#define`` / ``#undef``
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* ``#if``, ``#elif``, ``#else``, ``#endif``, ``defined()``, ``#ifdef``, ``#ifndef``
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* ``#include`` (only ``.gdshaderinc`` files and with a maximum depth of 25)
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