Merge pull request #8694 from seadylan/patch-1

Fixed unordered list markup in "Converting GLSL to Godot shaders"
This commit is contained in:
Max Hilbrunner
2024-01-15 02:04:18 +01:00
committed by Max Hilbrunner
parent 1483dde919
commit 8fbbdbf4bf

View File

@@ -75,6 +75,7 @@ Macros
^^^^^^
The :ref:`Godot shader preprocessor<doc_shader_preprocessor>` supports the following macros:
* ``#define`` / ``#undef``
* ``#if``, ``#elif``, ``#else``, ``#endif``, ``defined()``, ``#ifdef``, ``#ifndef``
* ``#include`` (only ``.gdshaderinc`` files and with a maximum depth of 25)