Merge branch 'stable' into 4.5

This commit is contained in:
Max Hilbrunner
2025-09-13 04:46:04 +02:00
committed by GitHub
3 changed files with 4 additions and 10 deletions

View File

@@ -2,12 +2,6 @@ name: Sync Class Reference
on:
workflow_dispatch:
# Scheduled updates only run on the default/master branch.
# Other branches need to be run manually (usually after a new release for that branch).
schedule:
# Run it at (European) night time every Saturday.
# The offset is there to try and avoid high load times.
- cron: '15 3 * * 6'
# Make sure jobs cannot overlap.
concurrency:

View File

@@ -68,7 +68,7 @@ author = "Juan Linietsky, Ariel Manzur and the Godot community"
# Version info for the project, acts as replacement for |version| and |release|
# The short X.Y version
version = os.getenv("READTHEDOCS_VERSION", "latest")
version = os.getenv("READTHEDOCS_VERSION", "4.4")
# The full version, including alpha/beta/rc tags
release = version
@@ -161,7 +161,7 @@ html_context = {
"display_github": not is_i18n, # Integrate GitHub
"github_user": "godotengine", # Username
"github_repo": "godot-docs", # Repo name
"github_version": "master", # Version
"github_version": "master", # Version for Edit on GitHub - keep `master` for 4.x branches
"conf_py_path": "/", # Path in the checkout to the docs root
"godot_docs_title": supported_languages[language],
"godot_docs_basepath": "https://docs.godotengine.org/",

View File

@@ -1,7 +1,7 @@
:allow_comments: False
Godot Docs *master* branch
============================
Godot Docs *4.4* branch
=========================
.. only:: not i18n