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State the auto-import for Vehicles and Wheels (#2456)
The Godot Importer will treat meshes with names suffixed as -vehicle and -wheel differently and will apply some automatic behavior which was not previously stated in the documentation.
(cherry picked from commit 6441e95d89)
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committed by
Rémi Verschelde
parent
894126a7a6
commit
7ca8a166fb
@@ -326,6 +326,16 @@ Create navigation (-navmesh)
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A mesh node with this suffix will be converted to a navigation mesh. Original Mesh node will be
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removed.
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Create a VehicleBody (-vehicle)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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A mesh node with this suffix will be imported as a child to a :ref:`VehicleBody <class_VehicleBody>` node.
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Create a VehicleWheel (-wheel)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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A mesh node with this suffix will be imported as a child to a :ref:`VehicleWheel <class_VehicleWheel>` node.
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Rigid Body (-rigid)
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~~~~~~~~~~~~~~~~~~~
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