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Merge pull request #7021 from kastaldi/patch-1
* Full Rect option in Background section Corrected the "Full Rect" option location in Background section because it was wrong in Godot 4. --------- Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
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@@ -15,7 +15,7 @@ The default gray background is not very appealing, so let's change its color.
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One way to do this is to use a :ref:`ColorRect <class_ColorRect>` node. Make it
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the first node under ``Main`` so that it will be drawn behind the other nodes.
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``ColorRect`` only has one property: ``Color``. Choose a color you like and
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select "Layout" -> "Full Rect" so that it covers the screen.
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select "Layout" -> "Anchors Preset" -> "Full Rect" either in the toolbar at the top of the viewport or in the inspector so that it covers the screen.
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You could also add a background image, if you have one, by using a
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``TextureRect`` node instead.
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