diff --git a/getting_started/first_2d_game/07.finishing-up.rst b/getting_started/first_2d_game/07.finishing-up.rst index 05216a9e8..116f2286c 100644 --- a/getting_started/first_2d_game/07.finishing-up.rst +++ b/getting_started/first_2d_game/07.finishing-up.rst @@ -15,7 +15,7 @@ The default gray background is not very appealing, so let's change its color. One way to do this is to use a :ref:`ColorRect ` node. Make it the first node under ``Main`` so that it will be drawn behind the other nodes. ``ColorRect`` only has one property: ``Color``. Choose a color you like and -select "Layout" -> "Full Rect" so that it covers the screen. +select "Layout" -> "Anchors Preset" -> "Full Rect" either in the toolbar at the top of the viewport or in the inspector so that it covers the screen. You could also add a background image, if you have one, by using a ``TextureRect`` node instead.