fix typo in ui_code_a_life_bar

This commit is contained in:
Mrwan Ashraf
2018-12-24 15:57:20 +02:00
parent 9165606452
commit 68cdcc646d

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@@ -271,7 +271,7 @@ node. The script editor opens with the cursor inside a new
Godot writes the callback method for you and takes you to it
Inside the parens after the function name, add a ``player_health``
Inside the parentheses after the function name, add a ``player_health``
argument. When the player emits the ``health_changed`` signal it will send
its current ``health`` alongside it. Your code should look like: