From c910af068e44669e10f6dc2cd69084510f4b453d Mon Sep 17 00:00:00 2001 From: Gio Aleman Date: Wed, 16 Apr 2025 21:37:34 -0400 Subject: [PATCH] Minor formatting fix --- tutorials/shaders/shader_reference/shading_language.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tutorials/shaders/shader_reference/shading_language.rst b/tutorials/shaders/shader_reference/shading_language.rst index 00debc8e0..77e3c9415 100644 --- a/tutorials/shaders/shader_reference/shading_language.rst +++ b/tutorials/shaders/shader_reference/shading_language.rst @@ -1257,7 +1257,7 @@ Built-in variables A large number of built-in variables are available, like ``UV``, ``COLOR`` and ``VERTEX``. What variables are available depends on the type of shader (``spatial``, ``canvas_item``, ``particle``, etc) and the -function used (``vertex``, ``fragment``, ``light``, ``start``, ``process, +function used (``vertex``, ``fragment``, ``light``, ``start``, ``process``, ``sky``, or ``fog``). For a list of the built-in variables that are available, please see the corresponding pages: