diff --git a/getting_started/introduction/learning_new_features.rst b/getting_started/introduction/learning_new_features.rst index cd458f2a6..b6802b6b1 100644 --- a/getting_started/introduction/learning_new_features.rst +++ b/getting_started/introduction/learning_new_features.rst @@ -56,7 +56,7 @@ A class reference's page tells you: `_ GitHub repository to report it. -You can Ctrl-click any underlined text like the name of a class, property, +You can Ctrl-click (Cmd-click on MacOS) any underlined text like the name of a class, property, method, signal, or constant to jump to it. Learning to think like a programmer diff --git a/getting_started/step_by_step/scripting_first_script.rst b/getting_started/step_by_step/scripting_first_script.rst index fb9b2f0fe..66e212999 100644 --- a/getting_started/step_by_step/scripting_first_script.rst +++ b/getting_started/step_by_step/scripting_first_script.rst @@ -245,7 +245,7 @@ our sprite's rotation every frame. Here, ``rotation`` is a property inherited from the class ``Node2D``, which ``Sprite2D`` extends. It controls the rotation of our node and works with radians. -.. tip:: In the code editor, you can ctrl-click on any built-in property or +.. tip:: In the code editor, you can Ctrl-click (Cmd-click on MacOS) on any built-in property or function like ``position``, ``rotation``, or ``_process`` to open the corresponding documentation in a new tab.