Remove reference to 3.1 as a minimum version

This commit is contained in:
tetrapod00
2024-10-19 21:32:16 -07:00
parent 7061a2aa92
commit 451649ddb6

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@@ -118,8 +118,6 @@ There are two systems for registering types:
- Engine developers must add support for languages manually (both name exposure and
runtime accessibility).
- Godot 3.1+ only.
- The Editor scans project folders and registers any exposed names for all
scripting languages. Each scripting language must implement its own
support for exposing this information.