From 43041585115a819c07f9fddb4fc95fcb2c7517bf Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Wed, 17 Nov 2021 15:46:09 +0100 Subject: [PATCH] Mark the Godot 3.3 series as partially supported The `3.3` branch isn't getting feature cherry-picks anymore, so it's safe to assume that it's only partially supported now. --- about/release_policy.rst | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/about/release_policy.rst b/about/release_policy.rst index cc9095d16..e84e5c209 100644 --- a/about/release_policy.rst +++ b/about/release_policy.rst @@ -96,8 +96,7 @@ on GitHub. | Godot 3.4 | November 2021 | |supported| Receives fixes for bugs, security and platform support | | | | issues, as well as backwards-compatible usability enhancements. | +-------------+----------------------+--------------------------------------------------------------------------+ -| Godot 3.3 | April 2021 | |supported| Receives fixes for bugs, security and platform support | -| | | issues, as well as backwards-compatible usability enhancements. | +| Godot 3.3 | April 2021 | |partial| Receives fixes for security and platform support issues only. | +-------------+----------------------+--------------------------------------------------------------------------+ | Godot 3.2 | January 2020 | |eol| No longer supported as fully superseded by the compatible 3.3 | | | | release (last update: 3.2.3). |