Replace incorrect Speed variable in C# snippet in scripting_player_input.rst (#7401)

This commit is contained in:
Max Hilbrunner
2023-05-23 18:13:38 +02:00
committed by GitHub

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@@ -102,7 +102,7 @@ velocity. Replace the line starting with ``var velocity`` with the code below.
var velocity = Vector2.Zero;
if (Input.IsActionPressed("ui_up"))
{
velocity = Vector2.Up.Rotated(Rotation) * Speed;
velocity = Vector2.Up.Rotated(Rotation) * _speed;
}
We initialize the ``velocity`` with a value of ``Vector2.ZERO``, another