Replaced tab to spaces in do-while description (#2703)

Replaced tab to spaces in do-while description
This commit is contained in:
Yuri Roubinsky
2019-08-13 19:03:12 +03:00
committed by GitHub

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@@ -341,10 +341,10 @@ Godot Shading language supports the most common types of flow control:
}
// do while
do {
// do while
do {
} while(true);
} while(true);
Keep in mind that, in modern GPUs, an infinite loop can exist and can freeze your application (including editor).
Godot can't protect you from this, so be careful not to make this mistake!