Merge pull request #11493 from Calinou/upgrading-to-godot-4.5-deep-duplicate

Fix typo in `DEEP_DUPLICATE_ALL` flag in Upgrading to Godot 4.5
This commit is contained in:
Max Hilbrunner
2025-11-25 16:17:52 +01:00
committed by GitHub

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@@ -223,7 +223,7 @@ Core
it's called on. In 4.4, this duplicated everything instead, including external resources.
If you were deep-duplicating a resource that contained references to other
external resources, those external resources aren't duplicated anymore. You must call
:ref:`Resource.duplicate_deep(RESOURCE_DEEP_DUPLICATE_ALL) <class_Resource_method_duplicate_deep>`
:ref:`Resource.duplicate_deep(DEEP_DUPLICATE_ALL) <class_Resource_method_duplicate_deep>`
instead to keep the old behavior.
.. note::