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One phrase fix for idle_and_physics_processing.rst
Both, the _process() and _physics_process() are not called every time the engine draws a frame like its written here, only -process() does. _physics_process() gets called before each physics step like it's explained on this same page.
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@@ -54,7 +54,7 @@ possible to keep the physics interactions stable. You can change the interval
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between physics steps in the Project Settings, under Physics -> Common ->
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Physics Fps. By default, it's set to run 60 times per second.
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The engine calls this method every time it draws a frame:
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The engine calls this method before every physics step:
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.. tabs::
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.. code-tab:: gdscript GDScript
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