Fix incorrect setup instructions in The profiler

This commit is contained in:
Hugo Locurcio
2024-09-05 02:19:27 +02:00
committed by Max Hilbrunner
parent b09ab6fef9
commit 14c1e6f0ab

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@@ -26,9 +26,8 @@ Godot's profiler does not automatically run because profiling is
performance-intensive. It has to continually measure everything happening in the
game and report back to the debugger, so it's off by default.
To begin profiling, click on the **Start** button in the top-left. Run your game
and data will start appearing. You can also start profiling at any time before
or during gameplay.
To begin profiling, run your game then focus back on the editor. Click on the
**Start** button in the top-left corner of the **Profiler** tab.
.. note::