mirror of
https://github.com/godotengine/godot-docs-l10n.git
synced 2025-12-31 09:49:22 +03:00
Merge Sphinx translations with Weblate translations
This commit is contained in:
@@ -6,9 +6,9 @@
|
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#, fuzzy
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msgid ""
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||||
msgstr ""
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||||
"Project-Id-Version: Godot Engine 3.4\n"
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"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
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"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@@ -21,7 +21,7 @@ msgid "Complying with licenses"
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msgstr "Dodržování licencí"
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msgid "What are licenses?"
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msgstr ""
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msgstr "Co jsou Licence?"
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msgid ""
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"Godot is created and distributed under the `MIT License <https://opensource."
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@@ -47,8 +47,9 @@ msgid ""
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||||
"Double-check their license before using those assets in a project."
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msgstr ""
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#, fuzzy
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msgid "Requirements"
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msgstr ""
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msgstr "Nároky"
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msgid ""
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"In the case of the MIT license, the only requirement is to include the "
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@@ -120,6 +121,7 @@ msgstr "Obrazovka licencí"
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msgid ""
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||||
"Some games have a special menu (often in the settings) to display licenses."
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msgstr ""
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||||
"Některé hry mají speciální menu (často v nastavení) pro zobrazení licencí."
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msgid "Output log"
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msgstr ""
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||||
@@ -155,8 +157,9 @@ msgid ""
|
||||
"to satisfy the license terms."
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msgstr ""
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#, fuzzy
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msgid "Third-party licenses"
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msgstr ""
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msgstr "Licence třetích stran"
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msgid ""
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||||
"Godot itself contains software written by `third parties <https://github.com/"
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@@ -190,19 +193,22 @@ msgid ""
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||||
"About** dialog and going to the **Third-party Licenses** tab."
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msgstr ""
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||||
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||||
#, fuzzy
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||||
msgid "ENet"
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msgstr ""
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msgstr "ENet"
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msgid ""
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||||
"Godot includes the `ENet <http://enet.bespin.org/>`_ library to handle high-"
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"level multiplayer. ENet has similar licensing terms as Godot:"
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msgstr ""
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#, fuzzy
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||||
msgid "Copyright (c) 2002-2020 Lee Salzman"
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msgstr ""
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msgstr "Copyright (c) 2002-2020 Lee Salzman"
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#, fuzzy
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msgid "mbed TLS"
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msgstr ""
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msgstr "mbed TLS"
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msgid ""
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"If the project is exported with Godot 3.1 or later, it includes `mbed TLS "
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@@ -6,9 +6,9 @@
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#, fuzzy
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msgid ""
|
||||
msgstr ""
|
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"Project-Id-Version: Godot Engine 3.4\n"
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"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
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"Language-Team: LANGUAGE <LL@li.org>\n"
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|
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@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
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@@ -111,6 +111,14 @@ msgstr "macOS"
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msgid "X11 (Linux, \\*BSD)"
|
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msgstr "X11 (Linux, \\*BSD)"
|
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|
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#, fuzzy
|
||||
msgid ":ref:`Web <doc_using_the_web_editor>`"
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msgstr ":ref:`doc_running_code_in_the_editor`"
|
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|
||||
#, fuzzy
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msgid "Android (experimental)"
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msgstr "Doplněk pro Android"
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|
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msgid "**For exporting your games:**"
|
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msgstr "**Pro export vašich her:**"
|
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|
||||
@@ -481,7 +489,7 @@ msgid ""
|
||||
msgstr ""
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|
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msgid "Linux"
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msgstr ""
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msgstr "Linux"
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||||
|
||||
msgid ""
|
||||
"Move the Godot binary to a stable location (i.e. outside of your Downloads "
|
||||
@@ -512,9 +520,8 @@ msgid ""
|
||||
"the shortcut available for all users."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Is the Godot editor a portable application?"
|
||||
msgstr "Je možné použít Godot k vytváření jiných než herních aplikací?"
|
||||
msgstr "Je editor Godot přenosná aplikace?"
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||||
|
||||
msgid ""
|
||||
"In its default configuration, Godot is *semi-portable*. Its executable can "
|
||||
@@ -640,11 +647,12 @@ msgstr ""
|
||||
"mnoho zemí, kde není snadno dostupný vysokorychlostní internet. Navíc v "
|
||||
"těchto zemích často platí přísné limity pro využívání dat."
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"For all the reasons above, we have to be selective of what we can accept as "
|
||||
"core functionality in Godot. This is why we are aiming to move some core "
|
||||
"functionality to officially supported add-ons in future versions of Godot. "
|
||||
"In terms of binary size, this also has the advance of making you pay only "
|
||||
"In terms of binary size, this also has the advantage of making you pay only "
|
||||
"for what you actually use in your project. (In the meantime, you can :ref:"
|
||||
"`compile custom export templates with unused features disabled "
|
||||
"<doc_optimizing_for_size>` to optimize the distribution size of your "
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -28,12 +28,12 @@ msgstr ""
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This page lists features supported by the current stable version of Godot "
|
||||
"(3.4). `More features <https://docs.godotengine.org/en/latest/about/"
|
||||
"(3.5). `More features <https://docs.godotengine.org/en/latest/about/"
|
||||
"list_of_features.html>`__ are available in the latest development version "
|
||||
"(4.0)."
|
||||
msgstr ""
|
||||
"Na této stránce jsou uvedeny funkce podporované aktuální stabilní verzí "
|
||||
"Godota (3.3). `Další funkce <https://docs.godotengine.org/en/latest/about/"
|
||||
"Godota (3.4). `Další funkce <https://docs.godotengine.org/en/latest/about/"
|
||||
"list_of_features.html>`_ jsou k dispozici v nejnovější vývojové verzi (4.0)."
|
||||
|
||||
msgid "Features"
|
||||
@@ -102,9 +102,8 @@ msgstr "**Vlastnosti:**"
|
||||
msgid "Scene tree editor."
|
||||
msgstr "Editor stromů scény."
|
||||
|
||||
#, fuzzy
|
||||
msgid "Built-in script editor."
|
||||
msgstr "Vestavěný editor motivů."
|
||||
msgstr "Vestavěný editor skriptů."
|
||||
|
||||
msgid ""
|
||||
"Support for :ref:`external script editors <doc_external_editor>` such as "
|
||||
@@ -151,6 +150,9 @@ msgid "Move the in-editor camera and see the result in the running project."
|
||||
msgstr ""
|
||||
"Přesuňte kameru v editoru a podívejte se na výsledek probíhajícího projektu."
|
||||
|
||||
msgid "Built-in offline class reference documentation."
|
||||
msgstr ""
|
||||
|
||||
msgid "Use the editor in dozens of languages contributed by the community."
|
||||
msgstr "Použijte editor v desítkách jazyků připravených komunitou."
|
||||
|
||||
@@ -166,26 +168,18 @@ msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
":ref:`Create your own plugins <doc_making_plugins>` using GDScript to add new"
|
||||
":ref:`Create your own plugins <doc_making_plugins>` using GDScript to add "
|
||||
"new features or speed up your workflow."
|
||||
msgstr ""
|
||||
"Vytvořte si vlastní pluginy pomocí GDScript a přidejte nové funkce nebo "
|
||||
"urychlete pracovní postup."
|
||||
":ref:`Vytvořte si vlastní pluginy <doc_making_plugins>` pomocí GDScriptu a "
|
||||
"přidejte nové"
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Download projects from the asset library in the project manager and import "
|
||||
"them directly. features or speed up your workflow."
|
||||
msgstr ""
|
||||
"Stáhněte si projekty z knihovny zdroju ve Správci projektů a obratem je "
|
||||
"importujte."
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
":ref:`Download projects from the asset library <doc_using_assetlib_editor>` "
|
||||
"in the project manager and import them directly."
|
||||
msgstr ""
|
||||
"Stáhněte si projekty z knihovny zdroju ve Správci projektů a obratem je "
|
||||
"importujte."
|
||||
":ref:`Stáhněte si projekty z knihovny aktiv <doc_using_assetlib_editor>` ve "
|
||||
"správci projektů a obratem je naimportujte."
|
||||
|
||||
msgid "2D graphics"
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||||
msgstr "2D grafika"
|
||||
@@ -239,9 +233,10 @@ msgstr ""
|
||||
msgid "Bitmap fonts can be exported using tools like BMFont."
|
||||
msgstr "Bitmapová písma lze exportovat pomocí nástrojů, jako je BMFont."
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"DynamicFont supports monochrome fonts as well as colored fonts (e.g. for "
|
||||
"emoji). Supported formats are TTF, OTF and WOFF1."
|
||||
"emoji). Supported formats are TTF, OTF, WOFF1 and WOFF2."
|
||||
msgstr ""
|
||||
"DynamicFont podporuje monochromatická i barevná písma (tzn. pro emoji). "
|
||||
"Podporované formáty jsou TTF a OTF WOFF1."
|
||||
@@ -322,9 +317,9 @@ msgstr ""
|
||||
msgid "3D graphics"
|
||||
msgstr "3D grafika"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Optional HDR rendering with sRGB (enabled by default)."
|
||||
msgstr "Import animací je ve výchozím nastavení povolen."
|
||||
msgstr ""
|
||||
"Volitelné vykreslování HDR v režimu sRGB (ve výchozím nastavení povoleno)."
|
||||
|
||||
msgid ""
|
||||
"Uses an optional depth prepass (enabled by default) to reduce the cost of "
|
||||
@@ -347,9 +342,8 @@ msgstr "**Kamera:**"
|
||||
msgid "Perspective, orthographic and frustum-offset cameras."
|
||||
msgstr "Perspektivní, ortografické a komutované kamery."
|
||||
|
||||
#, fuzzy
|
||||
msgid "**Physically-based rendering (built-in material features):**"
|
||||
msgstr "**Vykreslování založené na fyzice**"
|
||||
msgstr "**Fyzikální vykreslování (vestavěné materiálové funkce):**"
|
||||
|
||||
msgid "Follows the Disney PBR model."
|
||||
msgstr "Následuje model Disney PBR."
|
||||
@@ -420,11 +414,8 @@ msgstr "Všesměrová světla."
|
||||
msgid "Spot lights with adjustable cone angle and attenuation."
|
||||
msgstr "Bodová světla s nastavitelným úhlem kužele a útlumem."
|
||||
|
||||
#, fuzzy
|
||||
msgid "Specular energy can be adjusted on a per-light basis."
|
||||
msgstr ""
|
||||
"Dithering lze určit na základě počtu pixelů nebo na základě jednotlivých "
|
||||
"objektů."
|
||||
msgstr "Zrcadlovou energii lze nastavit pro každé světlo zvlášť."
|
||||
|
||||
msgid ""
|
||||
"*GLES3:* Lighting is done with a single-pass forward approach. By default, "
|
||||
@@ -481,7 +472,6 @@ msgstr "*GLES3:* GI sondy (pomalejší, v reálném čase). Podporuje odrazy."
|
||||
msgid "**Reflections:**"
|
||||
msgstr "**Odrazy:**"
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Fast baked reflections or slow real-time reflections using ReflectionProbe. "
|
||||
"Parallax box correction can optionally be enabled."
|
||||
@@ -540,22 +530,6 @@ msgstr "**Následné zpracování:**"
|
||||
msgid "Tonemapping (Linear, Reinhard, Filmic, ACES)."
|
||||
msgstr "Tonemapování (lineární, Reinhard, filmový, ACES)."
|
||||
|
||||
msgid "*GLES3:* Automatic exposure adjustments based on viewport brightness."
|
||||
msgstr "*GLES3:* Automatické úpravy expozice na základě jasu výřezu."
|
||||
|
||||
msgid "*GLES3:* Near and far depth of field."
|
||||
msgstr "*GLES3:* Blízká a velká hloubka ostrosti."
|
||||
|
||||
msgid "*GLES3:* Screen-space ambient occlusion."
|
||||
msgstr "*GLES3:* Okolní okluze obrazovky."
|
||||
|
||||
msgid ""
|
||||
"*GLES3:* Optional debanding to avoid color banding (effective when HDR "
|
||||
"rendering is enabled)."
|
||||
msgstr ""
|
||||
"*GLES3:* Volitelný debanding pro zamezení barevného proužkování (účinné při "
|
||||
"zapnutém vykreslování HDR)."
|
||||
|
||||
msgid ""
|
||||
"Glow/bloom with optional bicubic upscaling and several blend modes "
|
||||
"available: Screen, Soft Light, Add, Replace."
|
||||
@@ -569,6 +543,23 @@ msgstr "Korekce barev pomocí jednorozměrné rampy."
|
||||
msgid "Brightness, contrast and saturation adjustments."
|
||||
msgstr "Nastavení jasu, kontrastu a sytosti."
|
||||
|
||||
msgid "*GLES3:* Automatic exposure adjustments based on viewport brightness."
|
||||
msgstr "*GLES3:* Automatické úpravy expozice na základě jasu výřezu."
|
||||
|
||||
msgid "*GLES3:* Near and far depth of field."
|
||||
msgstr "*GLES3:* Blízká a velká hloubka ostrosti."
|
||||
|
||||
#, fuzzy
|
||||
msgid "*GLES3:* Screen-space ambient occlusion (SSAO)."
|
||||
msgstr "*GLES3:* Okolní okluze obrazovky."
|
||||
|
||||
msgid ""
|
||||
"*GLES3:* Optional debanding to avoid color banding (effective when HDR "
|
||||
"rendering is enabled)."
|
||||
msgstr ""
|
||||
"*GLES3:* Volitelný debanding pro zamezení barevného proužkování (účinné při "
|
||||
"zapnutém vykreslování HDR)."
|
||||
|
||||
msgid "**Texture filtering:**"
|
||||
msgstr "**Filtrování textur:**"
|
||||
|
||||
@@ -581,9 +572,8 @@ msgstr "**Komprese textur:**"
|
||||
msgid "Lossless or lossy WebP (does not save VRAM; only reduces storage size)."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "S3TC (only supported on desktop platforms)."
|
||||
msgstr "*GLES3:* S3TC (není podporován na mobilních / webových platformách)."
|
||||
msgstr "S3TC (podporováno pouze na platformách pro stolní počítače)."
|
||||
|
||||
msgid "ETC1 (recommended when using the GLES2 renderer)."
|
||||
msgstr "ETC1 (doporučeno při použití vykreslovacího modulu GLES2)."
|
||||
@@ -605,9 +595,8 @@ msgstr "Vícenásobné vyhlazování (MSAA)."
|
||||
msgid "Fast approximate antialiasing (FXAA)."
|
||||
msgstr "Rychlé přibližné vyhlazování (FXAA)."
|
||||
|
||||
#, fuzzy
|
||||
msgid "**Performance:**"
|
||||
msgstr "Výkon"
|
||||
msgstr "**Výkon:**"
|
||||
|
||||
msgid ""
|
||||
"Occlusion culling with :ref:`rooms and portals <doc_rooms_and_portals>`. "
|
||||
@@ -616,11 +605,11 @@ msgid ""
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Real-time occluder spheres. Not as effective as rooms and portals (and "
|
||||
"doesn't support gameplay notifications), but easier to set up."
|
||||
"Real-time occluder shapes (sphere and polygon). Not as effective as rooms "
|
||||
"and portals (and doesn't support gameplay notifications), but easier to set "
|
||||
"up."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Most of the effects listed above can be adjusted for better performance or "
|
||||
"to further improve quality. This can be helpful when using Godot for offline "
|
||||
@@ -820,6 +809,20 @@ msgid ""
|
||||
"community."
|
||||
msgstr "Komunita poskytuje integraci pro D, Kotlin, Python, Nim a Rust."
|
||||
|
||||
msgid ""
|
||||
"`Godot 4.0 will remove VisualScript from core entirely. <https://godotengine."
|
||||
"org/article/godot-4-will-discontinue-visual-scripting>`__ As a result, "
|
||||
"creating new projects using visual scripting in Godot is not recommended. "
|
||||
"Future Godot 4.x releases may have VisualScript reimplemented as an "
|
||||
"extension."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"While Godot 3.x will keep VisualScript supported, we recommend :ref:`trying "
|
||||
"out GDScript <toc-learn-scripting-gdscript>` instead, especially if you "
|
||||
"intend to migrate your project to Godot 4."
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr "Zvuk"
|
||||
|
||||
@@ -839,11 +842,11 @@ msgstr ""
|
||||
"Podpora re-routable :ref:`audio bus <doc_audio_buses>` a efekty s tucty "
|
||||
"efektů v ceně."
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Listener2D and Listener3D nodes to listen from a position different than the "
|
||||
"camera."
|
||||
msgstr "Uzel Listener3D k poslechu z jiné polohy než kamera ve 3D."
|
||||
msgstr ""
|
||||
"Uzel Listener2D (Listener3D) k poslechu z jiné polohy než kamera ve 2D (3D)."
|
||||
|
||||
msgid ""
|
||||
"Audio input to record microphones with real-time access using the "
|
||||
@@ -907,9 +910,8 @@ msgstr ""
|
||||
"`ESCN <https://github.com/godotengine/godot-blender-exporter>`_ (přímý "
|
||||
"export z Blenderu)."
|
||||
|
||||
#, fuzzy
|
||||
msgid "FBX (experimental, static meshes only)."
|
||||
msgstr "FBX (experimentální)."
|
||||
msgstr "FBX (experimentální, pouze statické sítě)."
|
||||
|
||||
msgid "Collada (.dae)."
|
||||
msgstr "Collada (dae)."
|
||||
@@ -987,13 +989,13 @@ msgstr "Navigace"
|
||||
msgid "A* algorithm in 2D and 3D."
|
||||
msgstr "A* algoritmus ve 2D a 3D."
|
||||
|
||||
msgid "Navigation meshes."
|
||||
msgstr "Navigační sítě."
|
||||
msgid "Navigation meshes with dynamic obstacle avoidance."
|
||||
msgstr ""
|
||||
|
||||
msgid "Support for dynamic obstacle avoidance planned in Godot 4.0."
|
||||
msgstr "V Godot 4.0 je plánována podpora dynamického vyhýbání se překážkám."
|
||||
|
||||
msgid "Generate navigation meshes from the editor."
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Generate navigation meshes from the editor or at run-time (including from an "
|
||||
"exported project)."
|
||||
msgstr "Generování navigačních sítí z editoru."
|
||||
|
||||
msgid "Networking"
|
||||
@@ -1195,13 +1197,12 @@ msgstr "Trees (Stromy) (mohou být také použity k reprezentaci tabulky)."
|
||||
msgid "Color picker with RGB and HSV modes."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Containers (horizontal, vertical, grid, flow, center, margin, aspect ratio, "
|
||||
"draggable splitter, ...)."
|
||||
msgstr ""
|
||||
"Kontejnery (vodorovné, svislé, mřížkové, středové, okrajové, tahové "
|
||||
"rozdělovače, ...)."
|
||||
"Kontejnery (vodorovné, svislé, mřížkové, průtokové, středové, okrajové, "
|
||||
"poměrové, tahové rozdělovače, ...)."
|
||||
|
||||
msgid "Controls can be rotated and scaled."
|
||||
msgstr "Ovládací prvky lze otáčet a měnit jejich měřítko."
|
||||
@@ -1258,11 +1259,11 @@ msgstr "Vygenerujte motiv na základě aktuálního nastavení motivu editoru."
|
||||
msgid "Procedural vector-based theming using :ref:`class_StyleBoxFlat`."
|
||||
msgstr "Procedurální vektorové tematizace pomocí :ref:`class_StyleBoxFlat`."
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Supports rounded/beveled corners, drop shadows, per-border widths and "
|
||||
"antialiasing."
|
||||
msgstr "Podporuje zaoblené / zkosené rohy, vržené stíny a šířku okraje."
|
||||
msgstr ""
|
||||
"Podporuje zaoblené / zkosené rohy, vržené stíny a šířku okraje a vyhlazování."
|
||||
|
||||
msgid "Texture-based theming using :ref:`class_StyleBoxTexture`."
|
||||
msgstr "Motivy vytvořené z textur pomocí :ref:`class_StyleBoxTexture`."
|
||||
@@ -1331,10 +1332,10 @@ msgstr ""
|
||||
"Čtení a zápis konfiguračních souborů ve stylu INI pomocí :"
|
||||
"ref:'class_ConfigFile'."
|
||||
|
||||
#, fuzzy
|
||||
msgid "Can (de)serialize any Godot datatype, including Vector2/3, Color, ..."
|
||||
msgstr ""
|
||||
"Může (de) serializovat jakýkoli datový typ Godota, včetně Vector, Color, ..."
|
||||
"Může (de) serializovat jakýkoli datový typ Godota, včetně Vector2/3, "
|
||||
"Color, ..."
|
||||
|
||||
msgid "Read XML files using :ref:`class_XMLParser`."
|
||||
msgstr "Čtení souborů XML pomocí :ref:`class_XMLParser`."
|
||||
@@ -1365,15 +1366,15 @@ msgstr ""
|
||||
":ref:`Nízkoúrovňový přístup k serverům <doc_using_servers>`, který umožňuje "
|
||||
"obejít režii stromu scény, když je to potřeba."
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
":ref:`Command line interface <doc_command_line_tutorial>` for automation."
|
||||
msgstr "Rozhraní příkazového řádku pro automatizaci."
|
||||
msgstr ""
|
||||
":ref:`Rozhraní příkazového řádku <doc_command_line_tutorial>` pro "
|
||||
"automatizaci."
|
||||
|
||||
msgid "Export and deploy projects using continuous integration platforms."
|
||||
msgstr "Export a nasazení projekty pomocí platforem kontinuální integrace."
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"`Shell completion scripts <https://github.com/godotengine/godot/tree/master/"
|
||||
"misc/dist/shell>`__ are available for Bash, zsh and fish."
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -189,21 +189,21 @@ msgstr "**Úroveň podpory**"
|
||||
msgid "Godot 4.0"
|
||||
msgstr "Godot 4.0"
|
||||
|
||||
msgid "~2022 (see below)"
|
||||
msgstr "~ 2022 (viz níže)"
|
||||
#, fuzzy
|
||||
msgid "Q4 2022"
|
||||
msgstr "Q2 2022"
|
||||
|
||||
msgid "|unstable| *Current focus of development (unstable).*"
|
||||
#, fuzzy
|
||||
msgid "|unstable| *Alpha.* Current focus of development (unstable)."
|
||||
msgstr "|unstable| *Aktuální zaměření vývoje (nestabilní).*"
|
||||
|
||||
msgid "unstable"
|
||||
msgstr "nestabilní"
|
||||
|
||||
msgid "Godot 3.5"
|
||||
#, fuzzy
|
||||
msgid "Godot 3.6"
|
||||
msgstr "Godot 3.5"
|
||||
|
||||
msgid "Q2 2022"
|
||||
msgstr "Q2 2022"
|
||||
|
||||
msgid ""
|
||||
"|supported| *Beta.* Receives new features as well as bug fixes while under "
|
||||
"development."
|
||||
@@ -212,11 +212,11 @@ msgstr "|Podporováno| *Beta.* Během vývoje získává nové funkce i opravy c
|
||||
msgid "supported"
|
||||
msgstr "podporováno"
|
||||
|
||||
msgid "Godot 3.4"
|
||||
msgstr "Godot 3.4"
|
||||
msgid "Godot 3.5"
|
||||
msgstr "Godot 3.5"
|
||||
|
||||
msgid "November 2021"
|
||||
msgstr "Prosinec 2021"
|
||||
msgid "August 2022"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"|supported| Receives fixes for bugs, security and platform support issues, "
|
||||
@@ -225,11 +225,11 @@ msgstr ""
|
||||
"|podporováno| Obdrží opravy chyb, zabezpečení a problémů s podporou "
|
||||
"platforem, jakož i zpětně kompatibilní vylepšení použitelnosti."
|
||||
|
||||
msgid "Godot 3.3"
|
||||
msgstr "Godot 3.3"
|
||||
msgid "Godot 3.4"
|
||||
msgstr "Godot 3.4"
|
||||
|
||||
msgid "April 2021"
|
||||
msgstr "Duben 2021"
|
||||
msgid "November 2021"
|
||||
msgstr "Prosinec 2021"
|
||||
|
||||
msgid "|partial| Receives fixes for security and platform support issues only."
|
||||
msgstr ""
|
||||
@@ -238,21 +238,33 @@ msgstr ""
|
||||
msgid "partial"
|
||||
msgstr "částečné"
|
||||
|
||||
msgid "Godot 3.3"
|
||||
msgstr "Godot 3.3"
|
||||
|
||||
msgid "April 2021"
|
||||
msgstr "Duben 2021"
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"|eol| No longer supported as fully superseded by the compatible 3.4 release "
|
||||
"(last update: 3.3.4)."
|
||||
msgstr ""
|
||||
"|eol| Již není podporována, protože byla plně nahrazena kompatibilní verzí "
|
||||
"3.3 (poslední aktualizace: 3.2.3)."
|
||||
|
||||
#, fuzzy
|
||||
msgid "eol"
|
||||
msgstr "eol"
|
||||
|
||||
msgid "Godot 3.2"
|
||||
msgstr "Godot 3.2"
|
||||
|
||||
msgid "January 2020"
|
||||
msgstr "Leden 2020"
|
||||
|
||||
msgid ""
|
||||
"|eol| No longer supported as fully superseded by the compatible 3.3 release "
|
||||
"(last update: 3.2.3)."
|
||||
msgstr ""
|
||||
"|eol| Již není podporována, protože byla plně nahrazena kompatibilní verzí "
|
||||
"3.3 (poslední aktualizace: 3.2.3)."
|
||||
|
||||
msgid "eol"
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "|eol| No longer supported (last update: 3.2.3)."
|
||||
msgstr "|eol| Již není podporována (poslední update: 3.1.2)."
|
||||
|
||||
msgid "Godot 3.1"
|
||||
msgstr "Godot 3.1"
|
||||
@@ -322,41 +334,33 @@ msgstr ""
|
||||
msgid "When is the next release out?"
|
||||
msgstr "Kdy vyjde další verze?"
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"While Godot contributors aren't working under any deadlines, we have "
|
||||
"historically had one major or minor release per year, with several "
|
||||
"maintenance updates between each."
|
||||
"While Godot contributors aren't working under any deadlines, we strive to "
|
||||
"publish minor releases relatively frequently, with an average of two 3.x "
|
||||
"minor releases per year since Godot 3.3."
|
||||
msgstr ""
|
||||
"Přestože vývojáři Godota nefungují v žádných termínech, obvykle je "
|
||||
"každoročně k dispozici hlavní nebo menší vydání Godota s několika "
|
||||
"udržovacími vydáními mezi nimi."
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Starting with Godot 3.3, we aim to accelerate our development cycles for "
|
||||
"minor releases, so you can expect a new minor release every 3 to 6 months."
|
||||
msgstr ""
|
||||
"Počínaje verzí Godot 3.3 se snažíme zrychlit vývojové cykly menších verzí, "
|
||||
"takže novou menší verzi můžete očekávat každých 3 až 6 měsíců."
|
||||
|
||||
msgid ""
|
||||
"Maintenance (patch) releases will be released as needed with potentially "
|
||||
"very short development cycles, to provide users of the current stable branch "
|
||||
"with the latest bug fixes for their production needs."
|
||||
"Maintenance (patch) releases are released as needed with potentially very "
|
||||
"short development cycles, to provide users of the current stable branch with "
|
||||
"the latest bug fixes for their production needs."
|
||||
msgstr ""
|
||||
"Udržovací (záplaty) verze budou vydávány podle potřeby s potenciálně velmi "
|
||||
"krátkými vývojovými cykly, aby uživatelé aktuální stabilní větve měli k "
|
||||
"dispozici nejnovější opravy chyb pro své produkční potřeby."
|
||||
|
||||
msgid ""
|
||||
"As for the upcoming Godot 4.0, we can only say that we aim for a **2022** "
|
||||
"release, but any closer estimate is likely to be hard to uphold. Alpha "
|
||||
"builds will be published as soon as the main features for Godot 4.0 are "
|
||||
"finalized."
|
||||
"As for the upcoming Godot 4.0, as of August 2022, we are aiming for a *beta* "
|
||||
"release in Q3 2022, and possibly a stable release by Q4 2022 (but experience "
|
||||
"has shown time and time again that such estimates tend to be overly "
|
||||
"optimistic). `Follow the Godot blog <https://godotengine.org/news>`__ for "
|
||||
"the latest updates."
|
||||
msgstr ""
|
||||
"Co se týče nadcházejícího Godotu 4.0, můžeme pouze říci, že plánujeme vydání "
|
||||
"v roce **2022**, ale jakýkoli bližší odhad bude pravděpodobně těžké dodržet. "
|
||||
"Alfa sestavení budou zveřejněna, jakmile budou dokončeny hlavní funkce "
|
||||
"Godotu 4.0."
|
||||
|
||||
msgid "Translation status"
|
||||
msgstr "Stav překladu"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -43,8 +43,9 @@ msgid ""
|
||||
"requirements, and also consider following the recommendations."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Requirements"
|
||||
msgstr ""
|
||||
msgstr "Nároky"
|
||||
|
||||
msgid ""
|
||||
"Generally speaking, most assets people submit to the asset library are "
|
||||
@@ -129,13 +130,15 @@ msgid ""
|
||||
"giving extra instructions to Git, such as specifying line endings and "
|
||||
"listing files not required for your asset to function with the ``export-"
|
||||
"ignore`` directive. This directive removes such files from the resulting ZIP "
|
||||
"file and prevents them from being downloaded by the asset library users. For "
|
||||
"a typical plugin **.gitattributes** may look like this:"
|
||||
"file, preventing them from being downloaded by the asset library users. "
|
||||
"These are common examples of **.gitattributes**:"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Other types of assets may require a different configuration (e.g. a project "
|
||||
"template requires **project.godot**)."
|
||||
#, fuzzy
|
||||
msgid "Projects / Templates"
|
||||
msgstr "Vyhledání šablon"
|
||||
|
||||
msgid "Addons / Asset Packs"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -31,7 +31,7 @@ msgstr ""
|
||||
msgid "In summary, always try to:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use the direct voice"
|
||||
msgid "Use the active voice"
|
||||
msgstr ""
|
||||
|
||||
msgid "Use precise action verbs"
|
||||
@@ -84,7 +84,7 @@ msgid "7 rules for clear English"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Use the direct voice when possible. Take the classes, methods, and constants "
|
||||
"Use the active voice when possible. Take the classes, methods, and constants "
|
||||
"you describe as the subject. It's natural to write using the passive voice, "
|
||||
"but it's harder to read and produces longer sentences."
|
||||
msgstr ""
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -450,8 +450,8 @@ msgid ""
|
||||
"codebase from one functional state to another functional state, without "
|
||||
"having intermediate commits fixing up bugs in your own code or style issues. "
|
||||
"Most of the time, we will prefer a single commit in a given PR (unless "
|
||||
"there's a good reason to keep the changes separate), so instead of authoring "
|
||||
"a new commit, considering using ``git commit --amend`` to amend the previous "
|
||||
"there's a good reason to keep the changes separate). Instead of authoring a "
|
||||
"new commit, consider using ``git commit --amend`` to amend the previous "
|
||||
"commit with your fixes. The above example would then become:"
|
||||
msgstr ""
|
||||
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -41,8 +41,9 @@ msgid ""
|
||||
"export template."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Requirements"
|
||||
msgstr ""
|
||||
msgstr "Nároky"
|
||||
|
||||
msgid "For compiling under Windows, Linux or macOS, the following is required:"
|
||||
msgstr ""
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -26,8 +26,9 @@ msgid ""
|
||||
"`doc_exporting_for_ios`."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Requirements"
|
||||
msgstr ""
|
||||
msgstr "Nároky"
|
||||
|
||||
msgid ""
|
||||
"SCons 3.0+ (you can install it via `Homebrew <https://brew.sh/>`_ or "
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -26,8 +26,9 @@ msgid ""
|
||||
"read :ref:`doc_exporting_for_macos`."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Requirements"
|
||||
msgstr ""
|
||||
msgstr "Nároky"
|
||||
|
||||
msgid "For compiling under macOS, the following is required:"
|
||||
msgstr ""
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -26,8 +26,9 @@ msgid ""
|
||||
"`doc_exporting_for_uwp`."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Requirements"
|
||||
msgstr ""
|
||||
msgstr "Nároky"
|
||||
|
||||
msgid "SCons 3.0+ (see :ref:`doc_compiling_for_windows` for more details)."
|
||||
msgstr ""
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -26,8 +26,9 @@ msgid ""
|
||||
"read :ref:`doc_exporting_for_web`."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Requirements"
|
||||
msgstr ""
|
||||
msgstr "Nároky"
|
||||
|
||||
msgid "To compile export templates for the Web, the following is required:"
|
||||
msgstr ""
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -26,8 +26,9 @@ msgid ""
|
||||
"instead, read :ref:`doc_exporting_for_windows`."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Requirements"
|
||||
msgstr ""
|
||||
msgstr "Nároky"
|
||||
|
||||
msgid "For compiling under Windows, the following is required:"
|
||||
msgstr ""
|
||||
@@ -233,13 +234,21 @@ msgid ""
|
||||
"by creating a file called ``._sc_`` or ``_sc_`` in the ``bin/`` folder."
|
||||
msgstr ""
|
||||
|
||||
msgid "Development in Visual Studio or other IDEs"
|
||||
#, fuzzy
|
||||
msgid "Development in Visual Studio"
|
||||
msgstr "Tipy pro vývoj"
|
||||
|
||||
msgid ""
|
||||
"Using an IDE is not required to compile Godot, as SCons takes care of "
|
||||
"everything. But if you intend to do engine development or debugging of the "
|
||||
"engine's C++ code, you may be interested in configuring a code editor or an "
|
||||
"IDE."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"For most projects, using only scripting is enough but when development in C+"
|
||||
"+ is needed, for creating modules or extending the engine, working with an "
|
||||
"IDE is usually desirable."
|
||||
"Folder-based editors don't require any particular setup to start working "
|
||||
"with Godot's codebase. To edit projects with Visual Studio they need to be "
|
||||
"set up as a solution."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
@@ -252,13 +261,9 @@ msgid ""
|
||||
"able to build Godot using Visual Studio's **Build** button."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"If you need to edit the build commands, they are located in \"Godot\" "
|
||||
"project settings, NMAKE sheet. SCons is called at the end of the commands. "
|
||||
"If you make a mistake, copy the command from one of the other build "
|
||||
"configurations (debug, release_debug, release) or architectures (Win32/x64); "
|
||||
"they are equivalent."
|
||||
msgstr ""
|
||||
#, fuzzy
|
||||
msgid "See :ref:`doc_configuring_an_ide_vs` for further details."
|
||||
msgstr "Pokyny pro formátování viz :ref:`doc_code_style_guidelines`."
|
||||
|
||||
msgid "Cross-compiling for Windows from other operating systems"
|
||||
msgstr ""
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -26,8 +26,9 @@ msgid ""
|
||||
"read :ref:`doc_exporting_for_linux`."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Requirements"
|
||||
msgstr ""
|
||||
msgstr "Nároky"
|
||||
|
||||
msgid ""
|
||||
"For compiling under Linux or other Unix variants, the following is required:"
|
||||
@@ -275,7 +276,7 @@ msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Download the `latest portable Pyston release <https://github.com/pyston/"
|
||||
"pyston/releases/tag/pyston_2.3.2>`__."
|
||||
"pyston/releases/latest>`__."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -20,8 +20,9 @@ msgstr ""
|
||||
msgid "Compiling with Mono"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Requirements"
|
||||
msgstr ""
|
||||
msgstr "Nároky"
|
||||
|
||||
msgid "Mono 6.12.0 or greater"
|
||||
msgstr ""
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -21,12 +21,15 @@ msgid "Compiling with script encryption key"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"The export dialog gives you the option to encrypt your scripts with an "
|
||||
"256bit AES key, when releasing your game. This will make sure your scripts "
|
||||
"The export dialog gives you the option to encrypt your scripts with a 256-"
|
||||
"bit AES key when releasing your project. This will make sure your scripts "
|
||||
"are not stored in plain text and can not easily be ripped by some script "
|
||||
"kiddie. Of course the key needs to be stored in the binary, but if it's "
|
||||
"compiled, optimized and without symbols, it would take some effort to find "
|
||||
"it."
|
||||
"kiddie."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Of course, the key needs to be stored in the binary, but if it's compiled, "
|
||||
"optimized and without symbols, it would take some effort to find it."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
@@ -34,15 +37,24 @@ msgid ""
|
||||
"that same key."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"This will **not** work if you use official, precompiled export templates. It "
|
||||
"is absolutely **required** to compile your own export templates to use PCK "
|
||||
"encryption."
|
||||
msgstr ""
|
||||
|
||||
msgid "Step by step"
|
||||
msgstr "Krok za krokem"
|
||||
|
||||
msgid ""
|
||||
"Generate a 256bit AES key in HEX. You can use the aes-256-cbc variant from "
|
||||
"`this service <https://asecuritysite.com/encryption/keygen>`_."
|
||||
"Generate a 256-bit AES key in hexadecimal format. You can use the aes-256-"
|
||||
"cbc variant from `this service <https://asecuritysite.com/encryption/"
|
||||
"keygen>`_."
|
||||
msgstr ""
|
||||
|
||||
msgid "Alternatively, you can generate it yourself by using OpenSSL:"
|
||||
msgid ""
|
||||
"Alternatively, you can generate it yourself using `OpenSSL <https://www."
|
||||
"openssl.org/>`__ command-line tools:"
|
||||
msgstr ""
|
||||
|
||||
msgid "The output in ``godot.gdkey`` should be similar to:"
|
||||
@@ -63,14 +75,14 @@ msgid ""
|
||||
"the export preset options."
|
||||
msgstr ""
|
||||
|
||||
msgid "Set the encryption key in the ``Script`` tab of the export preset:"
|
||||
msgid "Set the encryption key in the **Script** tab of the export preset:"
|
||||
msgstr ""
|
||||
|
||||
msgid "Export the project. The game should run with encrypted scripts now."
|
||||
msgstr ""
|
||||
|
||||
msgid "Possible Errors"
|
||||
msgstr ""
|
||||
msgid "Troubleshooting"
|
||||
msgstr "Odstraňování problémů"
|
||||
|
||||
msgid ""
|
||||
"If you get an error like below, it means the key wasn't properly included in "
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -42,8 +42,9 @@ msgid ""
|
||||
"and cross-compiling the binary."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Requirements"
|
||||
msgstr ""
|
||||
msgstr "Nároky"
|
||||
|
||||
msgid ""
|
||||
"`XCode with the iOS SDK <https://developer.apple.com/xcode/download>`__ (a "
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -21,7 +21,7 @@ msgid "Binding to external libraries"
|
||||
msgstr ""
|
||||
|
||||
msgid "Modules"
|
||||
msgstr ""
|
||||
msgstr "Moduly"
|
||||
|
||||
msgid ""
|
||||
"The Summator example in :ref:`doc_custom_modules_in_c++` is great for small, "
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -68,6 +68,7 @@ msgid ""
|
||||
"the following settings:"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Command"
|
||||
msgstr "Příkaz"
|
||||
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -31,7 +31,12 @@ msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Make sure the C/C++ extension is installed. You can find instructions in the "
|
||||
"`official documentation <https://code.visualstudio.com/docs/languages/cpp>`_."
|
||||
"`official documentation <https://code.visualstudio.com/docs/languages/"
|
||||
"cpp>`_. Alternatively, `clangd <https://open-vsx.org/extension/llvm-vs-code-"
|
||||
"extensions/vscode-clangd>`_ can be used instead."
|
||||
msgstr ""
|
||||
|
||||
msgid "When using the clangd extension, run ``scons compiledb=yes``."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -21,7 +21,7 @@ msgid "Custom modules in C++"
|
||||
msgstr ""
|
||||
|
||||
msgid "Modules"
|
||||
msgstr ""
|
||||
msgstr "Moduly"
|
||||
|
||||
msgid ""
|
||||
"Godot allows extending the engine in a modular way. New modules can be "
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -134,7 +134,9 @@ msgstr ""
|
||||
msgid "``owner``"
|
||||
msgstr ""
|
||||
|
||||
msgid "``index`` (if two nodes have the same name)"
|
||||
msgid ""
|
||||
"``index`` (sets the order of appearance in the tree. If absent, inherited "
|
||||
"nodes will take precedence over plain ones)"
|
||||
msgstr ""
|
||||
|
||||
msgid "``groups``"
|
||||
@@ -337,6 +339,10 @@ msgstr ""
|
||||
msgid "Vertex positions array"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "Normals array"
|
||||
msgstr "Místní pole"
|
||||
|
||||
msgid "Tangents array"
|
||||
msgstr ""
|
||||
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -25,16 +25,16 @@ msgid ""
|
||||
msgstr ""
|
||||
"Nyní je čas všechno co jsme dosud udělali spojit do jedné hratelné scény."
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Create a new scene and add a :ref:`Node <class_Node>` named ``Main``. (The "
|
||||
"reason we are using Node instead of Node2D is because this node will be a "
|
||||
"container for handling game logic. It does not require 2D functionality "
|
||||
"itself.)"
|
||||
msgstr ""
|
||||
"Vytvořte novou scénu a přidejte :ref:`Node<class_Node>` s názvem ``Main``. "
|
||||
"Ujistěte se, že vytváříte uzel, Node **nikoliv** uzel Node2D. Klikněte na "
|
||||
"tlačítko \"Instance\" a vyberte uložený soubor ``Player.tscn``."
|
||||
"Vytvořte novou scénu a přidejte :ref:`Node <class_Node>` s názvem ``Main``. "
|
||||
"(Důvod, proč používáme Node místo Node2D, je ten, že tento uzel bude "
|
||||
"kontejnerem pro zpracování herní logiky. Sám o sobě 2D funkcionalitu "
|
||||
"nevyžaduje.)"
|
||||
|
||||
msgid ""
|
||||
"Click the **Instance** button (represented by a chain link icon) and select "
|
||||
@@ -178,9 +178,10 @@ msgstr ""
|
||||
msgid "You can assign this property's value in two ways:"
|
||||
msgstr "Hodnotu této vlastnosti můžete přiřadit dvěma způsoby:"
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Drag ``Mob.tscn`` from the \"FileSystem\" panel and drop it in the ``Mob`` "
|
||||
"property ."
|
||||
"Drag ``Mob.tscn`` from the \"FileSystem\" dock and drop it in the **Mob "
|
||||
"Scene** property."
|
||||
msgstr "Přetáhněte ``Mob.tscn`` z panelu \"FileSystem\" do vlastnosti ``Mob``."
|
||||
|
||||
msgid ""
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -50,9 +50,10 @@ msgstr ""
|
||||
"vesnice\", měli byste začít zde: :ref:`doc_scripting`. Pokud chcete v Godotu "
|
||||
"používat jazyk C#, přečtěte si před pokračováním také :ref:`doc_c_sharp`."
|
||||
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The game is called \"Dodge the Creeps!\". Your character must move and avoid "
|
||||
"the enemies for as long as possible. Here is a preview of the final result:"
|
||||
"the enemies for as long as possible."
|
||||
msgstr ""
|
||||
"Hra se jmenuje „Dodge the Creeps!“. Vaše postava se musí pohybovat a vyhýbat "
|
||||
"se nepřátelům tak dlouho, jak je to možné. Zde je náhled konečného výsledku:"
|
||||
@@ -95,9 +96,8 @@ msgstr ""
|
||||
"2D, dokud nebudete dobře rozumět procesu vývoje hry a tomu jak používat "
|
||||
"Godot."
|
||||
|
||||
#, fuzzy
|
||||
msgid "You can find a completed version of this project at this location:"
|
||||
msgstr "Dokončenou verzi tohoto projektu naleznete na těchto místech:"
|
||||
msgstr "Dokončenou verzi tohoto projektu najdete na této adrese:"
|
||||
|
||||
msgid "https://github.com/godotengine/godot-demo-projects"
|
||||
msgstr "https://github.com/godotengine/godot-demo-projects"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -82,7 +82,7 @@ msgid ""
|
||||
"Next, select the *MobDetector* node again, and in the *Inspector*, turn off "
|
||||
"its *Monitorable* property. This makes it so other physics nodes cannot "
|
||||
"detect the area. The complementary *Monitoring* property allows it to detect "
|
||||
"collisions. Then, remove the *Collision -> Layer* and sets the mask to the "
|
||||
"collisions. Then, remove the *Collision -> Layer* and set the mask to the "
|
||||
"\"enemies\" layer."
|
||||
msgstr ""
|
||||
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -154,12 +154,25 @@ msgid "image8"
|
||||
msgstr "image8"
|
||||
|
||||
msgid ""
|
||||
"This one expects a font file like the ones you have on your computer. Two "
|
||||
"common font file formats are TrueType Font (TTF) and OpenType Font (OTF)."
|
||||
"This one expects a font file like the ones you have on your computer. "
|
||||
"DynamicFont supports the following formats:"
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "TrueType (``.ttf``)"
|
||||
msgstr "Truevision Targa (\".tga\")"
|
||||
|
||||
msgid "OpenType (``.otf``)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Web Open Font Format 1 (``.woff``)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Web Open Font Format 2 (``.woff2``, since Godot 3.5)"
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"In the *FileSystem* dock, Expand the ``fonts`` directory and click and drag "
|
||||
"In the *FileSystem* dock, expand the ``fonts`` directory and click and drag "
|
||||
"the ``Montserrat-Medium.ttf`` file we included in the project onto the *Font "
|
||||
"Data*. The text will reappear in the theme preview."
|
||||
msgstr ""
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -44,7 +44,7 @@ msgid ""
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Open the player scene, select the player node, and add an animation player "
|
||||
"Open the player scene, select the player node, and add an *AnimationPlayer* "
|
||||
"node."
|
||||
msgstr ""
|
||||
|
||||
@@ -389,10 +389,10 @@ msgid ""
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"Open the *Mob* scene, select the animation player node and open the float "
|
||||
"animation. Next, click on *Animation -> Copy*. Then Open ``Player.tscn`` and "
|
||||
"open its animation player. Click *Animation -> Paste*. That's it; all "
|
||||
"monsters will now play the float animation."
|
||||
"Open the *Player* scene, select the animation player node and open the "
|
||||
"\"float\" animation. Next, click on **Animation > Copy**. Then open ``Mob."
|
||||
"tscn`` and open its animation player. Click **Animation > Paste**. That's "
|
||||
"it; all monsters will now play the float animation."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -43,9 +43,10 @@ msgstr ""
|
||||
"vytvářet nové a další."
|
||||
|
||||
msgid ""
|
||||
"At the top of the window, there is another tab named \"Templates\". You can "
|
||||
"search for demo projects in the open-source asset library, which includes "
|
||||
"many projects developed by the community."
|
||||
"At the top of the window, there is another tab named \"Asset Library "
|
||||
"Projects\". In the open-source asset library you can search for demo "
|
||||
"projects, templates, and completed projects, including many that are "
|
||||
"developed by the community."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -248,6 +248,20 @@ msgstr ""
|
||||
"*Doplněk editoru State Machine v Godot 2 od kubecz3k. Umožňuje vizuální "
|
||||
"správu stavů a přechodů.*"
|
||||
|
||||
msgid ""
|
||||
"`Godot 4.0 will remove VisualScript from core entirely. <https://godotengine."
|
||||
"org/article/godot-4-will-discontinue-visual-scripting>`__ As a result, "
|
||||
"creating new projects using visual scripting in Godot is not recommended. "
|
||||
"Future Godot 4.x releases may have VisualScript reimplemented as an "
|
||||
"extension."
|
||||
msgstr ""
|
||||
|
||||
msgid ""
|
||||
"While Godot 3.x will keep VisualScript supported, we recommend :ref:`trying "
|
||||
"out GDScript <toc-learn-scripting-gdscript>` instead, especially if you "
|
||||
"intend to migrate your project to Godot 4."
|
||||
msgstr ""
|
||||
|
||||
msgid "Open source"
|
||||
msgstr "Open source"
|
||||
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -53,8 +53,9 @@ msgid ""
|
||||
"can read more on that here: :ref:`doc_consoles`."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
msgid "What can the engine do?"
|
||||
msgstr ""
|
||||
msgstr "Co tento Engine dokáže?"
|
||||
|
||||
msgid ""
|
||||
"Godot was initially developed in-house by an Argentinan game studio. Its "
|
||||
@@ -72,13 +73,7 @@ msgid ""
|
||||
"powered by Godot, and so is the voxel RPG creator RPG in a box."
|
||||
msgstr ""
|
||||
|
||||
msgid "You can find many more examples in the official showcase videos:"
|
||||
msgstr ""
|
||||
|
||||
msgid "`April 2020 desktop and console showcase`_"
|
||||
msgstr ""
|
||||
|
||||
msgid "`April 2020 mobile showcase`_"
|
||||
msgid "You can find many more examples in the `official showcase videos`_."
|
||||
msgstr ""
|
||||
|
||||
msgid "How does it work and look?"
|
||||
@@ -110,8 +105,9 @@ msgstr ""
|
||||
msgid "Programming languages"
|
||||
msgstr "Programovací jazyky"
|
||||
|
||||
#, fuzzy
|
||||
msgid "Let's talk about the available programming languages."
|
||||
msgstr ""
|
||||
msgstr "Pojďme se podívat na dostupné programovací jazyky."
|
||||
|
||||
msgid ""
|
||||
"You can code your games using :ref:`GDScript <toc-learn-scripting-"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.4\n"
|
||||
"Project-Id-Version: Godot Engine 3.5\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2022-06-08 13:53+0200\n"
|
||||
"POT-Creation-Date: 2022-09-09 16:03+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user