mirror of
https://github.com/godotengine/godot-docs-l10n.git
synced 2026-01-04 10:09:56 +03:00
Merge Sphinx translations with Weblate translations
This commit is contained in:
@@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine 3.2\n"
|
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2020-09-28 16:14+0200\n"
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"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@@ -8,7 +8,7 @@ msgid ""
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msgstr ""
|
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"Project-Id-Version: Godot Engine 3.2\n"
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"Report-Msgid-Bugs-To: \n"
|
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"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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@@ -37,10 +37,10 @@ msgid ""
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"opensource.org/licenses/MIT>`_ MIT license. This means it is free as in "
|
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"\"free speech\" as well as in \"free beer.\""
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msgstr ""
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||||
"Godot je \"Svobodný software a software s otevřeným zdrojovým kódem <https://"
|
||||
"en.wikipedia.org/wiki/Free_and_open-source_software>>'_ dostupný pod licencí "
|
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"<https://opensource.org/licenses/MIT__ MIT. To znamená, že je zdarma jako v "
|
||||
"\"svobodě projevu\", stejně jako v \"pivo zdarma.\""
|
||||
"Godot je `Svobodný software a software s otevřeným zdrojovým kódem <https://"
|
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"en.wikipedia.org/wiki/Free_and_open-source_software>`_ dostupný pod `OSI "
|
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"licencí <https://opensource.org/licenses/MIT>`_ MIT. To znamená, že je "
|
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"zdarma jako ve \"svobodě projevu\", stejně jako v \"pivo zdarma.\""
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#: ../../docs/about/faq.rst:14
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msgid "In short:"
|
||||
@@ -71,8 +71,8 @@ msgid ""
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||||
"Linietsky, Ariel Manzur and the Godot Engine community.\""
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msgstr ""
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||||
"Veškerý obsah této doprovodné dokumentace je zveřejněn pod licencí Creative "
|
||||
"Commons Attribution 3.0 (`CC-BY 3.0 <https://creativecommons.org/licenses/"
|
||||
"by/3.0/>` _), s uvedením licence „Juan Linietsky, Ariel Manzur a komunita "
|
||||
"Commons Attribution 3.0 ( `CC-BY 3.0 <https://creativecommons.org/licenses/"
|
||||
"by/3.0/ >`_ ), s uvedením licence „Juan Linietsky, Ariel Manzur a komunita "
|
||||
"Godot Engine. \""
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#: ../../docs/about/faq.rst:23
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@@ -94,9 +94,9 @@ msgid ""
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||||
"files in the Godot repository."
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msgstr ""
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||||
"Úplné podrobnosti naleznete v souboru `COPYRIGHT.txt <https://github.com/"
|
||||
"godotengine/godot/blob/master/COPYRIGHT.txt>` _ a také `LICENSE.txt <https://"
|
||||
"github.com /godotengine/godot/blob/master/LICENSE.txt>`_ a `LOGO_LICENSE.txt "
|
||||
"<https://github.com/godotengine/godot/blob/master/LOGO_LICENSE.md>` _ "
|
||||
"godotengine/godot/blob/master/COPYRIGHT.txt>`_ a také `LICENSE.txt <https://"
|
||||
"github.com/godotengine/godot/blob/master/LICENSE.txt>`_ a `LOGO\\_LICENSE."
|
||||
"txt <https://github.com/godotengine/godot/blob/master/LOGO_LICENSE.md>`_ "
|
||||
"soubory v úložišti Godot."
|
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|
||||
#: ../../docs/about/faq.rst:31
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@@ -104,8 +104,8 @@ msgid ""
|
||||
"Also, see `the license page on the Godot website <https://godotengine.org/"
|
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"license>`_."
|
||||
msgstr ""
|
||||
"Viz také „licenční stránka na webu Godot <https://godotengine.org/license>` "
|
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"_."
|
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"Viz také `licenční stránka na webu Godot <https://godotengine.org/"
|
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"license>`_ ."
|
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|
||||
#: ../../docs/about/faq.rst:34
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||||
msgid "Which platforms are supported by Godot?"
|
||||
@@ -178,8 +178,8 @@ msgid ""
|
||||
"For more on this, see the sections on :ref:`exporting <toc-learn-workflow-"
|
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"export>` and :ref:`compiling Godot yourself <toc-devel-compiling>`."
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msgstr ""
|
||||
"Pro více informací o tom, viz oddíly na :ref:'export <toc-learn-workflow-"
|
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"export>' a :ref:'Godot vlastní kompilace <toc-devel-compiling>'."
|
||||
"Pro více informací o tom, viz oddíly na :ref:`export <toc-learn-workflow-"
|
||||
"export>` a :ref:`Godot vlastní kompilace <toc-devel-compiling>`."
|
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|
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#: ../../docs/about/faq.rst:65
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msgid "Which programming languages are supported in Godot?"
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@@ -227,7 +227,7 @@ msgstr ""
|
||||
"vždy připravena řešit nové problémy, jakmile se objeví, ale protože se jedná "
|
||||
"o projekt s otevřeným zdrojovým kódem, doporučujeme vám nejprve udělat si "
|
||||
"vlastní hloubkový průzkum. Prohledávání diskusí o `otevřených problémech "
|
||||
"<https://github.com/godotengine/godot/issues>` _ je skvělý způsob, jak začít "
|
||||
"<https://github.com/godotengine/godot/issues >`_ je skvělý způsob, jak začít "
|
||||
"s řešením problémů vlastních."
|
||||
|
||||
#: ../../docs/about/faq.rst:85
|
||||
@@ -241,7 +241,7 @@ msgstr ""
|
||||
"Pokud jde o nové jazyky, podpora je možná prostřednictvím třetích stran "
|
||||
"pomocí infrastruktury GDNative / NativeScript / PluginScript. (Viz otázka o "
|
||||
"pluginech níže.) V současné době probíhají práce na neoficiální podpoře "
|
||||
"`Pythonu <https://github.com/touilleMan/godot-python>`_ a`Nimu <https: // "
|
||||
"`Pythonu <https://github.com/touilleMan/godot-python>`_ a `Nimu <https://"
|
||||
"github.com/pragmagic/godot-nim>`_ pro skriptování v Godotu."
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#: ../../docs/about/faq.rst:93
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@@ -264,7 +264,7 @@ msgstr ""
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||||
"ovládnout silné stránky Godota. Pokud jste někdy napsali něco v jazyce jako "
|
||||
"Python, budete se zde cítit jako doma. Příklady, historie a úplný přehled "
|
||||
"možností, které vám GDScript nabízí, najdete v :ref:`skriptovací příručka "
|
||||
"GDScript <doc_gdscript>`."
|
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"GDScript <doc_gdscript>` ."
|
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||||
#: ../../docs/about/faq.rst:102
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msgid ""
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||||
@@ -342,9 +342,9 @@ msgid ""
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||||
"also proved difficult to embed."
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||||
msgstr ""
|
||||
"V dávných časech používal engin skriptovací jazyk `Lua <https://www.lua."
|
||||
"org>` __. Lua je rychlá, ale vytváření vazeb na objektově orientovaný systém "
|
||||
"org>`_ . Lua je rychlá, ale vytváření vazeb na objektově orientovaný systém "
|
||||
"(pomocí fallbacks) bylo složité a pomalé a vyžadovalo enormní množství kódu. "
|
||||
"Po několika experimentech s `Pythonem <https://www.python.org>` __ se i toto "
|
||||
"Po několika experimentech s `Pythonem <https://www.python.org >`_ se i toto "
|
||||
"řešení ukázalo jako problematické."
|
||||
|
||||
#: ../../docs/about/faq.rst:135
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||||
@@ -359,7 +359,7 @@ msgid ""
|
||||
"Python, Squirrel, JavaScript, ActionScript, etc.)."
|
||||
msgstr ""
|
||||
"Špatná podpora vláken v enginech většiny skriptů a Godot používá vlákna(Lua, "
|
||||
"Python, veverka, JavaScript, ActionScript atd.)."
|
||||
"Python, Squirrel, JavaScript, ActionScript atd.)."
|
||||
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||||
#: ../../docs/about/faq.rst:139
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||||
msgid ""
|
||||
@@ -387,7 +387,7 @@ msgid ""
|
||||
"performance when using custom types (Lua, Python, Squirrel, JavaScript, "
|
||||
"ActionScript, etc.)."
|
||||
msgstr ""
|
||||
"Žádné nativní typy vektorů (vector3, matrix4 atd.), Což má za následek velmi "
|
||||
"Žádné nativní typy vektorů (vector3, matrix4 atd.), což má za následek velmi "
|
||||
"snížený výkon při používání vlastních typů (Lua, Python, Squirrel, "
|
||||
"JavaScript, ActionScript atd.)."
|
||||
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||||
@@ -424,9 +424,9 @@ msgid ""
|
||||
"godotengine.org/download>`_."
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||||
msgstr ""
|
||||
"Godot podporuje Colladu prostřednictvím exportéru `OpenCollada <https://"
|
||||
"github.com/KhronosGroup/OpenCOLLADA/wiki/OpenCOLLADA-Tools> (_ Maya, "
|
||||
"github.com/KhronosGroup/OpenCOLLADA/wiki/OpenCOLLADA-Tools> `_ ( Maya, "
|
||||
"3DSMax). Pokud používáte Blender, podívejte se na náš vlastní `Lepší Collada "
|
||||
"Exportér <https://godotengine.org/download>` _."
|
||||
"Exportér <https://godotengine.org/download >`_ ."
|
||||
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||||
#: ../../docs/about/faq.rst:161
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||||
msgid "As of Godot 3.0, glTF is supported."
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||||
@@ -495,7 +495,7 @@ msgstr ""
|
||||
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||||
#: ../../docs/about/faq.rst:187
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||||
msgid "Why does Godot use Vulkan or OpenGL instead of Direct3D?"
|
||||
msgstr ""
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||||
msgstr "Proč Godot používá místo Direct3D Vulkan nebo OpenGL?"
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||||
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#: ../../docs/about/faq.rst:189
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msgid ""
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||||
@@ -505,6 +505,11 @@ msgid ""
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||||
"project developed with Godot on Windows will run out of the box on Linux, "
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"macOS, and more."
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||||
msgstr ""
|
||||
"Godot usiluje především o kompatibilitu mezi platformami a otevřené "
|
||||
"standardy. OpenGL a Vulkan jsou technologie, které jsou otevřené a dostupné "
|
||||
"(téměř) na všech platformách. Díky tomuto rozhodnutí o návrhu dojde u "
|
||||
"systému Linux, macOS a dalších k vylepšení projektu vyvinutého v Godotu pro "
|
||||
"Windows."
|
||||
|
||||
#: ../../docs/about/faq.rst:195
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||||
msgid ""
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||||
@@ -513,6 +518,10 @@ msgid ""
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||||
"API on all platforms allows for greater consistency with fewer platform-"
|
||||
"specific issues."
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||||
msgstr ""
|
||||
"Vzhledem k tomu, že Godot pracuje na svém rendereru pouze s několika lidmi, "
|
||||
"upřednostňovali bychom, aby se udržovalo méně backendů vykreslování. Kromě "
|
||||
"toho umožňuje použití jediného rozhraní API na všech platformách větší "
|
||||
"konzistenci s menším počtem problémů specifických pro jednotlivé platformy."
|
||||
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||||
#: ../../docs/about/faq.rst:200
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||||
msgid ""
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||||
@@ -520,6 +529,9 @@ msgid ""
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||||
"for the Xbox's purposes), but Vulkan and OpenGL will remain the default "
|
||||
"rendering backends on all platforms, including Windows."
|
||||
msgstr ""
|
||||
"Z dlouhodobého hlediska můžeme vyvinout vykreslovací modul Direct3D 12 pro "
|
||||
"Godot (hlavně pro účely Xboxu), ale Vulkan a OpenGL zůstanou výchozím "
|
||||
"backendem vykreslování na všech platformách, včetně Windows."
|
||||
|
||||
#: ../../docs/about/faq.rst:205
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||||
msgid ""
|
||||
@@ -582,7 +594,7 @@ msgid ""
|
||||
"achieve this."
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||||
msgstr ""
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||||
"Použijte možnosti roztažení v Godot; 2D roztažení při zachování poměru stran "
|
||||
"funguje nejlépe. Podívejte se na návod :ref:`doc_multiple_resolutions`, jak "
|
||||
"funguje nejlépe. Podívejte se na návod :ref:`doc_multiple_resolutions` , jak "
|
||||
"toho dosáhnout."
|
||||
|
||||
#: ../../docs/about/faq.rst:231
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||||
@@ -595,7 +607,7 @@ msgstr ""
|
||||
"Určete minimální rozlišení a poté se rozhodněte, zda chcete, aby se vaše hra "
|
||||
"natahovala svisle nebo vodorovně pro různé poměry stran, nebo zda existuje "
|
||||
"jeden poměr stran a chcete, aby se místo toho zobrazovaly černé pruhy. To je "
|
||||
"také vysvětleno v :ref:`doc_multiple_resolutions`."
|
||||
"také vysvětleno v :ref:`doc_multiple_resolutions` ."
|
||||
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||||
#: ../../docs/about/faq.rst:236
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msgid ""
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||||
@@ -648,7 +660,7 @@ msgid ""
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"gdnative-architecture>`_"
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msgstr ""
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||||
"`Pohled na architekturu GDNative <https://godotengine.org/article/look-"
|
||||
"gdnative-architecture>` _"
|
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"gdnative-architecture >`_"
|
||||
|
||||
#: ../../docs/about/faq.rst:257
|
||||
msgid "`GDNative is here! <https://godotengine.org/article/dlscript-here>`_"
|
||||
@@ -662,20 +674,21 @@ msgid ""
|
||||
"another third-party library integrates with Godot."
|
||||
msgstr ""
|
||||
"Můžete se také podívat na implementaci GDScriptu, moduly Godotu a také na "
|
||||
"„neoficiální podporu Pythonu <https://github.com/touilleMan/godot-python>` _ "
|
||||
"`neoficiální podporu Pythonu <https://github.com/touilleMan/godot-python >`_ "
|
||||
"pro Godota. To by bylo dobrým výchozím bodem pro pochopení, jak se knihovny "
|
||||
"třetích stran integrují do Godota."
|
||||
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||||
#: ../../docs/about/faq.rst:265
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#, fuzzy
|
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msgid "When is the next release of Godot out?"
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||||
msgstr "Kdy vyjde další verze?"
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msgstr "Kdy vyjde další verze Godota?"
|
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#: ../../docs/about/faq.rst:267
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msgid ""
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||||
"When it's ready! See :ref:`doc_release_policy_when_is_next_release_out` for "
|
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"more information."
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msgstr ""
|
||||
"Až bude připraven! Viz :ref:`doc_release_policy_when_is_next_release_out` "
|
||||
"pro více informací."
|
||||
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#: ../../docs/about/faq.rst:271
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msgid "I would like to contribute! How can I get started?"
|
||||
@@ -698,9 +711,9 @@ msgid ""
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||||
"fork, modify, and submit a Pull Request (PR) with your changes."
|
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msgstr ""
|
||||
"První místo, kde začít, je v `nesrovnalosti <https://github.com/godotengine/"
|
||||
"godot/issues>` _. Najděte problém, se kterým souzníte, a poté se pokračujte "
|
||||
"do průvodce „Jak přispět <<https://github.com/godotengine/godot/blob/master/"
|
||||
"CONTRIBUTING.md#contributing-pull-requests>` _ a naučte se, jak udělat "
|
||||
"godot/issues >`_ . Najděte problém, se kterým souzníte, a poté se pokračujte "
|
||||
"do průvodce `Jak přispět <https://github.com/godotengine/godot/blob/master/"
|
||||
"CONTRIBUTING.md#contributing-pull-requests >`_ a naučte se, jak udělat "
|
||||
"fork , upravte a odešlete Pull Request (PR) s vašimi změnami."
|
||||
|
||||
#: ../../docs/about/faq.rst:281
|
||||
@@ -725,8 +738,8 @@ msgstr ""
|
||||
"editoru. To je skvělé a jsme vděční za to, že takoví motivovaní lidé chtějí "
|
||||
"přispět, ale Godot se zaměřuje a vždy bude zaměřovat na základní funkce, jak "
|
||||
"je uvedeno v `Roadmap <https://github.com/godotengine/godot-roadmap/blob /"
|
||||
"master/ROADMAP.md>`_, `odstraňování chyb a řešení problémů <https://github."
|
||||
"com/godotengine/godot/issues>` _ a konverzacích členů komunity Godot."
|
||||
"master/ROADMAP.md>`_ , `odstraňování chyb a řešení problémů <https://github."
|
||||
"com/godotengine/godot/issues>`_ a konverzacích členů komunity Godot."
|
||||
|
||||
#: ../../docs/about/faq.rst:292
|
||||
msgid ""
|
||||
@@ -989,5 +1002,5 @@ msgid ""
|
||||
"See the corresponding page on the `Godot website <https://godotengine.org/"
|
||||
"contact>`_."
|
||||
msgstr ""
|
||||
"Podívejte se na příslušnou stránku na webu Godot <https://godotengine.org/"
|
||||
"Podívejte se na příslušnou stránku na` webu Godot <https://godotengine.org/"
|
||||
"contact> `_."
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -19,7 +19,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/about/introduction.rst:4
|
||||
msgid "Introduction"
|
||||
msgstr "Představení"
|
||||
msgstr "Úvod"
|
||||
|
||||
#: ../../docs/about/introduction.rst:11
|
||||
msgid ""
|
||||
@@ -137,7 +137,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Tato dokumentace je neustále psána, opravována, upravována a vylepšována "
|
||||
"členy komunity Godot Engine. Je upravována prostřednictvím textových souborů "
|
||||
"ve `reStructuredText <http://www.sphinx-doc.org/en/stable/rest.html>` _ "
|
||||
"ve `reStructuredText <http://www.sphinx-doc.org/en/stable/rest.html >`_ "
|
||||
"značkovacím jazyku a poté zkompilována do statické webové stránky nebo "
|
||||
"offline dokumentu za pomocí open source nástrojů` Sphinx <http://www.sphinx-"
|
||||
"doc.org> `_ a` ReadTheDocs <https://readthedocs.org/> `_."
|
||||
@@ -151,10 +151,10 @@ msgid ""
|
||||
"docs/>`_."
|
||||
msgstr ""
|
||||
"K dokumentaci Godot Engine můžete přispět záplatami posílanými za pomocí "
|
||||
"pull-request(ů), vznesením Issue na zdrojovém úložišti GitHub <https://"
|
||||
"pull-request(ů), vznesením Issue na zdrojovém úložišti `GitHub <https://"
|
||||
"github.com/godotengine/godot-docs> `_, nebo jejím přeložením do svého jazyka "
|
||||
"na` Hosted Weblate ' <https://hosted.weblate.org/projects/godot-engine/godot-"
|
||||
"docs/> `_."
|
||||
"na ` Hosted Weblate ' <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot-docs/> `_ ."
|
||||
|
||||
#: ../../docs/about/introduction.rst:72
|
||||
msgid ""
|
||||
@@ -164,7 +164,7 @@ msgid ""
|
||||
"\"."
|
||||
msgstr ""
|
||||
"Veškerý obsah je pod tolerantní licencí Creative Commons Attribution 3.0 "
|
||||
"('CC-BY 3.0 <https://creativecommons.org/licenses/by/3.0/>''_) s přiřazením "
|
||||
"( `CC-BY 3.0 <https://creativecommons.org/licenses/by/3.0/>`_ ) s přiřazením "
|
||||
"k \"Juan Linietsky, Ariel Manzur a komunitě Godot Engine\"."
|
||||
|
||||
#: ../../docs/about/introduction.rst:77
|
||||
@@ -187,9 +187,9 @@ msgid ""
|
||||
"information about the engine, its history, its licensing, authors, etc. It "
|
||||
"also contains the :ref:`doc_faq`."
|
||||
msgstr ""
|
||||
"Sekce :ref:'sec-general' obsahuje tento úvod, stejně jako informace o "
|
||||
"engine, jeho historii, jeho licencích, autorech atd. Dále obsahuje také :"
|
||||
"ref:'doc_faq'."
|
||||
"Sekce :ref:`sec-general` obsahuje tento úvod, stejně jako informace o "
|
||||
"engine, jeho historii, jeho licencích, autorech atd. Dále obsahuje také :ref:"
|
||||
"`doc_faq`."
|
||||
|
||||
#: ../../docs/about/introduction.rst:86
|
||||
msgid ""
|
||||
@@ -200,7 +200,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Sekce :ref:`sec-learn` je *raison d'être* této dokumentace, protože obsahuje "
|
||||
"všechny potřebné informace o použití engine k výrobě her. Začíná tutoriálem :"
|
||||
"ref: `Krok za krokem <toc-learn-step_by_step>` , který by měl být vstupním "
|
||||
"ref:`Krok za krokem <toc-learn-step_by_step>` , který by měl být vstupním "
|
||||
"bodem pro všechny nové uživatele."
|
||||
|
||||
#: ../../docs/about/introduction.rst:91
|
||||
@@ -208,7 +208,7 @@ msgid ""
|
||||
"The :ref:`sec-tutorials` section can be read as needed, in any order. It "
|
||||
"contains feature-specific tutorials and documentation."
|
||||
msgstr ""
|
||||
"Sekci :ref: `sec-tutorials` lze číst podle potřeby v libovolném pořadí. "
|
||||
"Sekci :ref:`sec-tutorials` lze číst podle potřeby v libovolném pořadí. "
|
||||
"Obsahuje návody, specifické pro jednotlivé funkce, a dokumentaci."
|
||||
|
||||
#: ../../docs/about/introduction.rst:93
|
||||
@@ -217,7 +217,7 @@ msgid ""
|
||||
"to the engine development, with information on compiling the engine, "
|
||||
"developing C++ modules or editor plugins."
|
||||
msgstr ""
|
||||
"\"sec-devel\" sekce je určena pro pokročilé uživatele a přispívatele do "
|
||||
":ref:`sec-devel` sekce je určena pro pokročilé uživatele a přispívatele do "
|
||||
"Godot enginu. Obsahuje informace o kompilování enginu ze zdrojového kódu, "
|
||||
"vývoji modulů v C++, nebo pluginů editoru."
|
||||
|
||||
@@ -229,7 +229,7 @@ msgid ""
|
||||
"channels like IRC and Discord and contains a list of recommended third-party "
|
||||
"tutorials outside of this documentation."
|
||||
msgstr ""
|
||||
":ref: 'sec-community' sekce poskytuje informace, týkající se přispívání na "
|
||||
":ref:`sec-community` sekce poskytuje informace, týkající se přispívání na "
|
||||
"vývoj engine a ohledně jeho komunity. Jak nahlašovat bugy, pomoc s "
|
||||
"dokumentací atd. Také odkazuje na růzé komunikační kanály, umožňující "
|
||||
"spojení s komunitou, jako je IRC a Discord. Na těchto kanálech je možné "
|
||||
@@ -244,7 +244,7 @@ msgid ""
|
||||
"the generated files of the documentation are not meant to be modified. See :"
|
||||
"ref:`doc_updating_the_class_reference` for details."
|
||||
msgstr ""
|
||||
"A konečně :ref: 'sec-class-ref' je dokumentace ke Godot API, která je také "
|
||||
"A konečně :ref:`sec-class-ref` je dokumentace ke Godot API, která je také "
|
||||
"dostupná přímo v editoru skriptů v engine. Je automaticky generovaná ze "
|
||||
"souboru v hlavním zdrojovém repozitáři, takže generované soubory v "
|
||||
"dokumentaci by se nemeli modifikovat. Pro více informací viz zde :ref:"
|
||||
@@ -256,8 +256,8 @@ msgid ""
|
||||
"various `Godot demo projects <https://github.com/godotengine/godot-demo-"
|
||||
"projects>`_."
|
||||
msgstr ""
|
||||
"Kromě této dokumentace se můžete také podívat na různé \"Godot demo projekty "
|
||||
"<https://github.com/godotengine/godot-demo-projects\"'_."
|
||||
"Kromě této dokumentace se můžete také podívat na různé `Godot demo projekty "
|
||||
"<https://github.com/godotengine/godot-demo-projects`_ ."
|
||||
|
||||
#: ../../docs/about/introduction.rst:110
|
||||
msgid "Have fun reading and making games with Godot Engine!"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -36,7 +36,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Na této stránce jsou uvedeny funkce podporované aktuální stabilní verzí "
|
||||
"Godota (3.2). `Další funkce <https://docs.godotengine.org/en/latest/about/"
|
||||
"list_of_features.html>` __ jsou k dispozici v nejnovější vývojové verzi "
|
||||
"list_of_features.html >`__ jsou k dispozici v nejnovější vývojové verzi "
|
||||
"(4.0)."
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:15
|
||||
@@ -126,7 +126,7 @@ msgid ""
|
||||
"Support for :ref:`external script editors <doc_external_editor>` such as "
|
||||
"Visual Studio Code or Vim."
|
||||
msgstr ""
|
||||
"Podpora pro :ref:'externí editory skriptů <doc_external_editor>', jako je "
|
||||
"Podpora pro :ref:`externí editory skriptů <doc_external_editor>` , jako je "
|
||||
"Visual Studio Code nebo Vim."
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:49
|
||||
@@ -191,7 +191,7 @@ msgid ""
|
||||
"<doc_what_is_assetlib>` to extend editor functionality."
|
||||
msgstr ""
|
||||
"Pluginy pro rozšíření funkcí editoru lze stáhnout z :ref:`library library "
|
||||
"<doc_what_is_assetlib>`."
|
||||
"<doc_what_is_assetlib>` ."
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:72
|
||||
msgid ""
|
||||
@@ -495,7 +495,6 @@ msgstr ""
|
||||
"Podporuje prolnutí mezer."
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:179
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"*OmniLight:* Dual paraboloid (fast) or cubemap (slower but more accurate). "
|
||||
"Supports colored projector textures in the form of panoramas."
|
||||
@@ -925,11 +924,12 @@ msgid "Optional Doppler effect in 2D and 3D."
|
||||
msgstr "Volitelný Dopplerův efekt ve 2D a 3D."
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:347
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Support for re-routable :ref:`audio buses <doc_audio_buses>` and effects "
|
||||
"with dozens of effects included."
|
||||
msgstr "Podpora re-routable :ref:`audio bus <doc_audio_buses>` a efekty."
|
||||
msgstr ""
|
||||
"Podpora re-routable :ref:`audio bus <doc_audio_buses>` a efekty s tucty "
|
||||
"efektů v ceně."
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:349
|
||||
msgid ""
|
||||
@@ -966,7 +966,7 @@ msgstr "*Linux:* PulseAudio nebo ALSA."
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:362
|
||||
msgid "Import"
|
||||
msgstr "Importovat"
|
||||
msgstr "Import"
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:364
|
||||
msgid "Support for :ref:`custom import plugins <doc_import_plugins>`."
|
||||
@@ -977,9 +977,8 @@ msgid "**Formats:**"
|
||||
msgstr "**Formáty:**"
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:368
|
||||
#, fuzzy
|
||||
msgid "*Images:* See :ref:`doc_import_images`."
|
||||
msgstr "*Obrázky:* Viz: odkaz: `doc_importing_images_supported_formats`."
|
||||
msgstr "*Obrázky:* Viz: odkaz: `doc_import_images`."
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:369
|
||||
msgid "*Audio:*"
|
||||
@@ -1006,7 +1005,7 @@ msgid ""
|
||||
"`ESCN <https://github.com/godotengine/godot-blender-exporter>`__ (direct "
|
||||
"export from Blender)."
|
||||
msgstr ""
|
||||
"`ESCN <https://github.com/godotengine/godot-blender-exporter>` __ (přímý "
|
||||
"`ESCN <https://github.com/godotengine/godot-blender-exporter >`__ (přímý "
|
||||
"export z Blenderu)."
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:379
|
||||
@@ -1054,6 +1053,8 @@ msgid ""
|
||||
"Keys can be mapped in \"physical\" mode to be independent of the keyboard "
|
||||
"layout."
|
||||
msgstr ""
|
||||
"Klávesy lze mapovat ve „fyzickém“ režimu tak, aby byly nezávislé na "
|
||||
"rozložení klávesnice."
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:395
|
||||
msgid "Mouse input."
|
||||
@@ -1075,7 +1076,6 @@ msgstr ""
|
||||
"aby se vyhnul nastavení akcelerace myši operačního systému."
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:401
|
||||
#, fuzzy
|
||||
msgid "Gamepad input (up to 8 simultaneous controllers)."
|
||||
msgstr "Vstup pro gamepad (až 8 současně připojených ovladačů)."
|
||||
|
||||
@@ -1426,8 +1426,8 @@ msgid ""
|
||||
"Godot's small distribution size can make it a suitable alternative to "
|
||||
"frameworks like Electron or Qt."
|
||||
msgstr ""
|
||||
"Godotova malá distribuční velikost z něj činí vhodnou alternativu k "
|
||||
"frameworkům jako Electron nebo Qt."
|
||||
"Malá velikost distribuce Godot z něj činí vhodnou alternativu k frameworkům "
|
||||
"jako Electron nebo Qt."
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:523
|
||||
msgid "Animation"
|
||||
@@ -1548,7 +1548,7 @@ msgid ""
|
||||
"dist/shell>`__ are available for Bash, zsh and fish."
|
||||
msgstr ""
|
||||
"`Skripty pro dokončení <https://github.com/godotengine/godot/tree/master/"
|
||||
"misc/dist/shell>` __ jsou k dispozici pro Bash, zsh a fish."
|
||||
"misc/dist/shell >`__ jsou k dispozici pro Bash, zsh a fish."
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:565
|
||||
msgid ""
|
||||
@@ -1571,7 +1571,6 @@ msgstr ""
|
||||
"GCC, Clang a MSVC. Podporováno je také MinGW."
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:571
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Friendly towards packagers. In most cases, system libraries can be used "
|
||||
"instead of the ones provided by Godot. The build system doesn't download "
|
||||
@@ -1594,7 +1593,7 @@ msgid ""
|
||||
"Open developement process with :ref:`contributions welcome "
|
||||
"<doc_ways_to_contribute>`."
|
||||
msgstr ""
|
||||
"Otevřený proces vývoje s :ref:'příspěvky vítány <doc_ways_to_contribute>'."
|
||||
"Otevřený proces vývoje s :ref:`příspěvky vítány <doc_ways_to_contribute>`."
|
||||
|
||||
#: ../../docs/about/list_of_features.rst:582
|
||||
msgid ""
|
||||
@@ -1602,6 +1601,6 @@ msgid ""
|
||||
"documents features that have been agreed upon and may be implemented in "
|
||||
"future Godot releases."
|
||||
msgstr ""
|
||||
"`Road mapa <https://github.com/godotengine/godot-roadmap>` __ úložiště "
|
||||
"`Road mapa <https://github.com/godotengine/godot-roadmap >`__ úložiště "
|
||||
"dokumentuje funkce, které již byly dohodnuty a mohou být implementovány v "
|
||||
"budoucích vydáních Godot."
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -34,7 +34,7 @@ msgid ""
|
||||
"many breaking changes as a \"semver-major\" version bump such as 3.2 -> 4.0."
|
||||
msgstr ""
|
||||
"Godot používá ``major.minor.patch`` číslování verzí. Neřídí se však striktně "
|
||||
"podle `Sémantického verzování <https://semver.org/>` __. To znamená, že "
|
||||
"podle `Sémantického verzování <https://semver.org/ >`__. To znamená, že "
|
||||
"vydání, která jsou podle této normy považována za \"semver-minor"
|
||||
"\" (například 3.1 -> 3.2), s největší pravděpodobností přinesou zlomové "
|
||||
"změny. Stále však nedojde k tolika zlomovým změnám jako u verze „semver-"
|
||||
@@ -222,6 +222,6 @@ msgid ""
|
||||
"documents features that have been agreed upon and may be implemented in "
|
||||
"future Godot releases."
|
||||
msgstr ""
|
||||
"`Road mapa <https://github.com/godotengine/godot-roadmap>` __ úložiště "
|
||||
"`Road mapa <https://github.com/godotengine/godot-roadmap >`__ úložiště "
|
||||
"dokumentuje funkce, které již byly dohodnuty a mohou být implementovány v "
|
||||
"budoucích vydáních Godot."
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -19,19 +19,23 @@ msgstr ""
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:4
|
||||
msgid "Troubleshooting"
|
||||
msgstr ""
|
||||
msgstr "Odstraňování problémů"
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:6
|
||||
msgid ""
|
||||
"This page lists common issues encountered when using Godot and possible "
|
||||
"solutions."
|
||||
msgstr ""
|
||||
"Tato stránka obsahuje seznam běžných problémů, které se vyskytly při "
|
||||
"používání Godotu, a možná řešení."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:9
|
||||
msgid ""
|
||||
"Everything I do in the editor or project manager appears delayed by one "
|
||||
"frame."
|
||||
msgstr ""
|
||||
"Všechno, co dělám v editoru nebo projektovém manažerovi, se zdá být zpožděno "
|
||||
"o jeden snímek."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:11
|
||||
msgid ""
|
||||
@@ -39,6 +43,10 @@ msgid ""
|
||||
"on Intel graphics drivers on Windows. Updating to the latest graphics driver "
|
||||
"version *provided by Intel* should fix the issue."
|
||||
msgstr ""
|
||||
"Toto je `známá chyba <https://github.com/godotengine/godot/issues/23069 >`_ "
|
||||
"v grafických ovladačích Intel pro Windows. Problém by měla vyřešit "
|
||||
"aktualizace na nejnovější verzi grafického ovladače *poskytovanou "
|
||||
"společností Intel*."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:15
|
||||
msgid ""
|
||||
@@ -46,18 +54,23 @@ msgid ""
|
||||
"provided by your desktop or laptop's manufacturer because their version is "
|
||||
"often outdated."
|
||||
msgstr ""
|
||||
"Měli byste použít grafický ovladač dodaný společností Intel, místo ovladače "
|
||||
"od dodavatele vašeho stolního počítače nebo notebooku, protože jejich verze "
|
||||
"je často zastaralá."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:20
|
||||
msgid ""
|
||||
"The grid disappears and meshes turn black when I rotate the 3D camera in the "
|
||||
"editor."
|
||||
msgstr ""
|
||||
msgstr "Mřížka zmizí a oka zčernají, když otočím 3D kameru v editoru."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:22
|
||||
msgid ""
|
||||
"This is a `known bug <https://github.com/godotengine/godot/issues/30330>`__ "
|
||||
"on Intel graphics drivers on Windows."
|
||||
msgstr ""
|
||||
"Toto je `známá chyba <https://github.com/godotengine/godot/issues/30330>`__ "
|
||||
"v grafických ovladačích Intel pro Windows."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:25
|
||||
msgid ""
|
||||
@@ -65,16 +78,21 @@ msgid ""
|
||||
"switch the renderer in the top-right corner of the editor or the Project "
|
||||
"Settings."
|
||||
msgstr ""
|
||||
"Jediným řešením je prozatím přepnout na vykreslovač GLES2. Vykreslovací "
|
||||
"modul můžete přepnout v pravém horním rohu editoru nebo v nastavení projektu."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:28
|
||||
msgid ""
|
||||
"If you use a computer allowing you to switch your graphics card, like NVIDIA "
|
||||
"Optimus, you can use the dedicated graphics card to run Godot."
|
||||
msgstr ""
|
||||
"Pokud používáte počítač, který vám umožňuje přepínat grafickou kartu, "
|
||||
"například NVIDIA Optimus, můžete ke spuštění Godotu použít vyhrazenou "
|
||||
"grafickou kartu."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:32
|
||||
msgid "The editor or project takes a very long time to start."
|
||||
msgstr ""
|
||||
msgstr "Spuštění editoru nebo projektu trvá velmi dlouho."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:34
|
||||
msgid ""
|
||||
@@ -85,10 +103,16 @@ msgid ""
|
||||
"to disconnect the faulty peripherals before opening the editor. You can then "
|
||||
"connect the peripheral again."
|
||||
msgstr ""
|
||||
"Toto je `známá chyba <https://github.com/godotengine/godot/issues/20566>`__ "
|
||||
"v systému Windows, pokud máte připojena konkrétní periferní zařízení USB. "
|
||||
"Zdá se, že chybu způsobil zejména software iCUE společnosti Corsair. Zkuste "
|
||||
"aktualizovat ovladače periferních zařízení USB na nejnovější verzi. Pokud "
|
||||
"chyba přetrvává, musíte před otevřením editoru odpojit vadné periferie. "
|
||||
"Potom můžete periferní zařízení znovu připojit."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:42
|
||||
msgid "The Godot editor appears frozen after clicking the system console."
|
||||
msgstr ""
|
||||
msgstr "Po kliknutí na konzolu systému se editor Godot zamrzne."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:44
|
||||
msgid ""
|
||||
@@ -98,16 +122,23 @@ msgid ""
|
||||
"inside the system console. Godot cannot override this system-specific "
|
||||
"behavior."
|
||||
msgstr ""
|
||||
"Pokud používáte Godot ve Windows se zapnutou systémovou konzolou, můžete "
|
||||
"omylem aktivovat *režim výběru* kliknutím do příkazového okna. Toto chování "
|
||||
"specifické pro Windows pozastaví aplikaci, aby vám umožnila vybrat text "
|
||||
"uvnitř konzoly systému. Godot nemůže potlačit toto specifické chování "
|
||||
"systému."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:49
|
||||
msgid ""
|
||||
"To solve this, select the system console window and press Enter to leave "
|
||||
"selection mode."
|
||||
msgstr ""
|
||||
"Chcete-li to vyřešit, vyberte okno konzoly systému a stiskněte klávesu Enter "
|
||||
"pro opuštění režimu výběru."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:53
|
||||
msgid "The project window appears blurry, unlike the editor."
|
||||
msgstr ""
|
||||
msgstr "Na rozdíl od editoru se okno projektu jeví rozmazané."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:55
|
||||
msgid ""
|
||||
@@ -115,6 +146,9 @@ msgid ""
|
||||
"done to improve performance, especially on integrated graphics, where "
|
||||
"rendering 3D scenes in hiDPI is slow."
|
||||
msgstr ""
|
||||
"Na rozdíl od editoru si není projekt ve výchozím nastavení vědom DPI. Toto "
|
||||
"se provádí za účelem zlepšení výkonu, zejména u integrované grafiky, kde je "
|
||||
"vykreslování 3D scén v hiDPI pomalé."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:59
|
||||
msgid ""
|
||||
@@ -122,10 +156,14 @@ msgid ""
|
||||
"Window > Dpi > Allow Hidpi**. On top of that, make sure your project is "
|
||||
"configured to support :ref:`multiple resolutions <doc_multiple_resolutions>`."
|
||||
msgstr ""
|
||||
"Chcete-li to vyřešit, otevřete **Project> Project Settings** and enable "
|
||||
"**Display> Window> Dpi> Allow Hidpi**. Kromě toho se ujistěte, že je váš "
|
||||
"projekt nakonfigurován tak, aby podporoval :ref:`multiple resolutions "
|
||||
"<doc_multiple_resolutions>`."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:64
|
||||
msgid "The project window doesn't appear centered when I run the project."
|
||||
msgstr ""
|
||||
msgstr "Když spustím projekt, okno projektu se neobjeví na středu."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:66
|
||||
msgid ""
|
||||
@@ -134,12 +172,19 @@ msgid ""
|
||||
"Window > Dpi > Allow Hidpi**. On top of that, make sure your project is "
|
||||
"configured to support :ref:`multiple resolutions <doc_multiple_resolutions>`."
|
||||
msgstr ""
|
||||
"Toto je `známá chyba <https://github.com/godotengine/godot/issues/13017>`__. "
|
||||
"Chcete-li to vyřešit, otevřete **Project > Project Settings** and enable "
|
||||
"**Display > Window > Dpi > Allow Hidpi**. Kromě toho se ujistěte, že je váš "
|
||||
"projekt nakonfigurován tak, aby podporoval :ref:`multiple resolutions "
|
||||
"<doc_multiple_resolutions>`."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:72
|
||||
msgid ""
|
||||
"The project works when run from the editor, but fails to load some files "
|
||||
"when running from an exported copy."
|
||||
msgstr ""
|
||||
"Projekt funguje při spuštění z editoru, ale při spuštění z exportované kopie "
|
||||
"se mu nepodaří načíst některé soubory."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:74
|
||||
msgid ""
|
||||
@@ -150,6 +195,13 @@ msgid ""
|
||||
"exported project, you need to specify ``*.json`` in the non-resource export "
|
||||
"filter. See :ref:`doc_exporting_projects_export_mode` for more information."
|
||||
msgstr ""
|
||||
"To je obvykle způsobeno opomenutím určit filtr souborů, které nejsou zdroji, "
|
||||
"v dialogovém okně Export. Ve výchozím nastavení Godot zahrne do souboru PCK "
|
||||
"pouze skutečné *zdroje* . Některé soubory, které se běžně používají, "
|
||||
"například soubory JSON, se za zdroje nepovažují. Například pokud načítáte "
|
||||
"soubor ``test.json`` v exportovaném projektu, musíte ve filtru exportu "
|
||||
"souborů nepovažovaných za zdroje, zadat ``* .json``. Viz :ref:"
|
||||
"`doc_exporting_projects_export_mode` pro více informací."
|
||||
|
||||
#: ../../docs/about/troubleshooting.rst:81
|
||||
msgid ""
|
||||
@@ -160,3 +212,10 @@ msgid ""
|
||||
"PCK filesystem is case-sensitive, while Windows's filesystem is case-"
|
||||
"insensitive by default."
|
||||
msgstr ""
|
||||
"V systému Windows to může být také způsobeno :ref:`problémy s rozlišením "
|
||||
"malých a velkých písmen <doc_project_organization_case_sensitivity>` . Pokud "
|
||||
"ve svém skriptu uvedete odkaz na zdroj jinou velikostí písma, než je v "
|
||||
"souborovém systému, načítání se po exportu projektu nezdaří. Je tomu tak "
|
||||
"proto, že ve virtuálním souborovém systému PCK se rozlišují velká a malá "
|
||||
"písmena, zatímco v systému souborů Windows se ve výchozím nastavení velká a "
|
||||
"malá písmena nerozlišují."
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -45,7 +45,7 @@ msgstr "Otázky a odpovědi"
|
||||
|
||||
#: ../../docs/community/channels.rst:15
|
||||
msgid "`Official Godot Questions & Answers <https://godotengine.org/qa/>`_"
|
||||
msgstr ""
|
||||
msgstr "`Oficiální Godot Otázky a odpovědi <https://godotengine.org/qa/>`_"
|
||||
|
||||
#: ../../docs/community/channels.rst:18
|
||||
msgid "IRC on Freenode"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -23,7 +23,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/community/contributing/best_practices_for_engine_contributors.rst:7
|
||||
msgid "Introduction"
|
||||
msgstr "Představení"
|
||||
msgstr "Úvod"
|
||||
|
||||
#: ../../docs/community/contributing/best_practices_for_engine_contributors.rst:9
|
||||
msgid ""
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -365,9 +365,8 @@ msgid ""
|
||||
msgstr ""
|
||||
|
||||
#: ../../docs/community/contributing/code_style_guidelines.rst:299
|
||||
#, fuzzy
|
||||
msgid "Editor integration"
|
||||
msgstr "Vektorová interpolace"
|
||||
msgstr "Integrace editoru"
|
||||
|
||||
#: ../../docs/community/contributing/code_style_guidelines.rst:301
|
||||
msgid ""
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -265,7 +265,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/development/compiling/compiling_for_android.rst:200
|
||||
msgid "Troubleshooting"
|
||||
msgstr ""
|
||||
msgstr "Odstraňování problémů"
|
||||
|
||||
#: ../../docs/development/compiling/compiling_for_android.rst:203
|
||||
msgid "Platform doesn't appear in SCons"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -341,7 +341,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/development/compiling/compiling_for_windows.rst:223
|
||||
msgid "Troubleshooting"
|
||||
msgstr ""
|
||||
msgstr "Odstraňování problémů"
|
||||
|
||||
#: ../../docs/development/compiling/compiling_for_windows.rst:225
|
||||
msgid ""
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -190,7 +190,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/development/compiling/introduction_to_the_buildsystem.rst:144
|
||||
msgid "Target"
|
||||
msgstr ""
|
||||
msgstr "Cíl"
|
||||
|
||||
#: ../../docs/development/compiling/introduction_to_the_buildsystem.rst:146
|
||||
msgid "Target controls optimization and debug flags. Each mode means:"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -23,7 +23,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/development/cpp/custom_audiostreams.rst:7
|
||||
msgid "Introduction"
|
||||
msgstr "Představení"
|
||||
msgstr "Úvod"
|
||||
|
||||
#: ../../docs/development/cpp/custom_audiostreams.rst:9
|
||||
msgid ""
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -23,7 +23,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/development/cpp/custom_godot_servers.rst:7
|
||||
msgid "Introduction"
|
||||
msgstr "Představení"
|
||||
msgstr "Úvod"
|
||||
|
||||
#: ../../docs/development/cpp/custom_godot_servers.rst:9
|
||||
msgid ""
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -23,7 +23,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/development/cpp/custom_resource_format_loaders.rst:7
|
||||
msgid "Introduction"
|
||||
msgstr "Představení"
|
||||
msgstr "Úvod"
|
||||
|
||||
#: ../../docs/development/cpp/custom_resource_format_loaders.rst:9
|
||||
msgid ""
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -153,7 +153,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/development/editor/creating_icons.rst:92
|
||||
msgid "Troubleshooting"
|
||||
msgstr ""
|
||||
msgstr "Odstraňování problémů"
|
||||
|
||||
#: ../../docs/development/editor/creating_icons.rst:94
|
||||
msgid "If icons don't appear in the editor, make sure that:"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -23,7 +23,7 @@ msgstr "Průvodce stylem editoru"
|
||||
|
||||
#: ../../docs/development/editor/editor_style_guide.rst:7
|
||||
msgid "Introduction"
|
||||
msgstr "Představení"
|
||||
msgstr "Úvod"
|
||||
|
||||
#: ../../docs/development/editor/editor_style_guide.rst:9
|
||||
msgid "Thanks for your interest in contributing to the Godot editor!"
|
||||
@@ -173,7 +173,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/development/editor/editor_style_guide.rst:84
|
||||
msgid "Tooltips"
|
||||
msgstr "Nástrojové tipy"
|
||||
msgstr "Tipy"
|
||||
|
||||
#: ../../docs/development/editor/editor_style_guide.rst:86
|
||||
msgid ""
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -19,4 +19,4 @@ msgstr ""
|
||||
|
||||
#: ../../docs/development/file_formats/index.rst:2
|
||||
msgid "Godot file formats"
|
||||
msgstr ""
|
||||
msgstr "Godot formáty souborů"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -171,7 +171,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:32
|
||||
msgid "Search Help"
|
||||
msgstr "Prohledat nápovědu"
|
||||
msgstr "Hledat v dokumentaci"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:32
|
||||
msgid ":kbd:`Shift + F1`"
|
||||
@@ -581,7 +581,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:82
|
||||
msgid "Expand Bottom Panel"
|
||||
msgstr ""
|
||||
msgstr "Rozšířit spodní panel"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:82
|
||||
msgid ":kbd:`Shift + F12`"
|
||||
@@ -617,7 +617,7 @@ msgstr ""
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:93
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:336
|
||||
msgid "Zoom Out"
|
||||
msgstr "Změnšit"
|
||||
msgstr "Zmenšit"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:93
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:336
|
||||
@@ -653,7 +653,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:97
|
||||
msgid "Pan View"
|
||||
msgstr ""
|
||||
msgstr "Přesunout pohled"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:97
|
||||
msgid ":kbd:`Space`"
|
||||
@@ -739,7 +739,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:109
|
||||
msgid "Use Smart Snap"
|
||||
msgstr "Použít chytré přichycování"
|
||||
msgstr "Použít chytré přichytávání"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:109
|
||||
msgid ":kbd:`Shift + S`"
|
||||
@@ -751,7 +751,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:111
|
||||
msgid "Use Grid Snap"
|
||||
msgstr ""
|
||||
msgstr "Použít mřížkové přichytávání"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:111
|
||||
msgid ":kbd:`Shift + G`"
|
||||
@@ -763,7 +763,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:113
|
||||
msgid "Multiply grid step by 2"
|
||||
msgstr ""
|
||||
msgstr "Vynásobit krok mřížky dvěma"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:113
|
||||
msgid ":kbd:`Num *`"
|
||||
@@ -775,7 +775,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:115
|
||||
msgid "Divide grid step by 2"
|
||||
msgstr ""
|
||||
msgstr "Vydělit krok mřížky dvěma"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:115
|
||||
msgid ":kbd:`Num /`"
|
||||
@@ -787,7 +787,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:117
|
||||
msgid "Always Show Grid"
|
||||
msgstr ""
|
||||
msgstr "Vždy zobrazit mřížku"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:117
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:486
|
||||
@@ -851,7 +851,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:127
|
||||
msgid "Preview Canvas Scale"
|
||||
msgstr ""
|
||||
msgstr "Náhled měřítka plátna"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:127
|
||||
msgid ":kbd:`Ctrl + Shift + P`"
|
||||
@@ -1007,7 +1007,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:160
|
||||
msgid "Freelook Slow Modifier"
|
||||
msgstr ""
|
||||
msgstr "Zpomalení volného pohledu"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:160
|
||||
msgid ":kbd:`Alt`"
|
||||
@@ -1035,7 +1035,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:170
|
||||
msgid "Use Local Space"
|
||||
msgstr ""
|
||||
msgstr "Použít místní prostor"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:170
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:488
|
||||
@@ -1048,7 +1048,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:172
|
||||
msgid "Use Snap"
|
||||
msgstr "Použít přichycování"
|
||||
msgstr "Použít přichycení"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:172
|
||||
msgid "``spatial_editor/snap``"
|
||||
@@ -1056,7 +1056,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:174
|
||||
msgid "Snap Object to Floor"
|
||||
msgstr ""
|
||||
msgstr "Přichytit objekt k podlaze"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:174
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:515
|
||||
@@ -1141,7 +1141,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:188
|
||||
msgid "Switch Perspective/Orthogonal View"
|
||||
msgstr ""
|
||||
msgstr "Přepnout perspektivní/ortogonální pohled"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:188
|
||||
msgid ":kbd:`Num 5`"
|
||||
@@ -1185,7 +1185,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:196
|
||||
msgid "Align Transform with View"
|
||||
msgstr ""
|
||||
msgstr "Zarovnat se zobrazením"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:196
|
||||
msgid ":kbd:`Ctrl + Alt + M`"
|
||||
@@ -1201,7 +1201,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:198
|
||||
msgid "Align Rotation with View"
|
||||
msgstr ""
|
||||
msgstr "Zarovnat rotaci se zobrazením"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:198
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:279
|
||||
@@ -1596,7 +1596,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:253
|
||||
msgid "Clone Down"
|
||||
msgstr ""
|
||||
msgstr "Duplikovat dolů"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:253
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:414
|
||||
@@ -1616,7 +1616,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:255
|
||||
msgid "Complete Symbol"
|
||||
msgstr ""
|
||||
msgstr "Kompletní symbol"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:255
|
||||
msgid ":kbd:`Ctrl + Space`"
|
||||
@@ -1628,7 +1628,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:257
|
||||
msgid "Evaluate Selection"
|
||||
msgstr ""
|
||||
msgstr "Vyhodnoť vybraný výraz"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:257
|
||||
msgid ":kbd:`Ctrl + Shift + E`"
|
||||
@@ -1744,7 +1744,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:273
|
||||
msgid "Toggle Bookmark"
|
||||
msgstr ""
|
||||
msgstr "Vypnout/Zapnout záložku"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:273
|
||||
msgid ":kbd:`Ctrl + Alt + B`"
|
||||
@@ -1760,7 +1760,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:275
|
||||
msgid "Go to Next Bookmark"
|
||||
msgstr ""
|
||||
msgstr "Přejít na další záložku"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:275
|
||||
msgid ":kbd:`Ctrl + B`"
|
||||
@@ -1772,7 +1772,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:277
|
||||
msgid "Go to Previous Bookmark"
|
||||
msgstr ""
|
||||
msgstr "Přejít na předchozí záložku"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:277
|
||||
msgid "``script_text_editor/goto_previous_bookmark``"
|
||||
@@ -2392,7 +2392,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:422
|
||||
msgid "FileSystem Dock"
|
||||
msgstr ""
|
||||
msgstr "Souborový systém"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:427
|
||||
msgid "Copy Path"
|
||||
@@ -2421,7 +2421,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:440
|
||||
msgid "Add Child Node"
|
||||
msgstr "Přidat podřízený uzel"
|
||||
msgstr "Přidat uzel"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:440
|
||||
msgid "``scene_tree/add_child_node``"
|
||||
@@ -2573,7 +2573,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:484
|
||||
msgid "Paint Tile"
|
||||
msgstr ""
|
||||
msgstr "Nakreslit dlaždici"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:484
|
||||
msgid ":kbd:`P`"
|
||||
@@ -2585,7 +2585,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:486
|
||||
msgid "Bucket Fill"
|
||||
msgstr ""
|
||||
msgstr "Vyplnit barvou"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:486
|
||||
msgid "``tile_map_editor/bucket_fill``"
|
||||
@@ -2641,7 +2641,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:498
|
||||
msgid "Clear Transform"
|
||||
msgstr ""
|
||||
msgstr "Promazat transformaci"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:498
|
||||
msgid "``tile_map_editor/clear_transform``"
|
||||
@@ -2661,7 +2661,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:502
|
||||
msgid "Cut Selection"
|
||||
msgstr ""
|
||||
msgstr "Výběr řezu"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:502
|
||||
msgid "``tile_map_editor/cut_selection``"
|
||||
@@ -2685,7 +2685,7 @@ msgstr "Editor dlaždic"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:515
|
||||
msgid "Next Coordinate"
|
||||
msgstr ""
|
||||
msgstr "Další koordináta"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:515
|
||||
msgid "``tileset_editor/next_shape``"
|
||||
@@ -2693,7 +2693,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:517
|
||||
msgid "Previous Coordinate"
|
||||
msgstr ""
|
||||
msgstr "Předchozí koordináta"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:517
|
||||
msgid ":kbd:`PgUp`"
|
||||
@@ -2729,7 +2729,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:523
|
||||
msgid "Occlusion Mode"
|
||||
msgstr ""
|
||||
msgstr "Režim okluze"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:523
|
||||
msgid ":kbd:`3`"
|
||||
@@ -2765,7 +2765,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:529
|
||||
msgid "Priority Mode"
|
||||
msgstr ""
|
||||
msgstr "Prioritní mód"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:529
|
||||
msgid ":kbd:`6`"
|
||||
@@ -2789,7 +2789,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:533
|
||||
msgid "Z Index Mode"
|
||||
msgstr ""
|
||||
msgstr "Režim Z-indexu"
|
||||
|
||||
#: ../../docs/getting_started/editor/default_key_mapping.rst:533
|
||||
msgid ":kbd:`8`"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -23,7 +23,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/scripting/c_sharp/c_sharp_basics.rst:7
|
||||
msgid "Introduction"
|
||||
msgstr "Představení"
|
||||
msgstr "Úvod"
|
||||
|
||||
#: ../../docs/getting_started/scripting/c_sharp/c_sharp_basics.rst:9
|
||||
msgid ""
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -23,7 +23,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:7
|
||||
msgid "Introduction"
|
||||
msgstr "Představení"
|
||||
msgstr "Úvod"
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:9
|
||||
msgid ""
|
||||
@@ -1999,12 +1999,18 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:1598
|
||||
msgid ""
|
||||
"If there is more than one argument, ``yield`` returns an array containing "
|
||||
"the arguments::"
|
||||
msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:1616
|
||||
msgid ""
|
||||
"If you're unsure whether a function may yield or not, or whether it may "
|
||||
"yield multiple times, you can yield to the ``completed`` signal "
|
||||
"conditionally:"
|
||||
msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:1620
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:1638
|
||||
msgid ""
|
||||
"This ensures that the function returns whatever it was supposed to return "
|
||||
"regardless of whether coroutines were used internally. Note that using "
|
||||
@@ -2012,11 +2018,11 @@ msgid ""
|
||||
"emitted when the function didn't yield anymore."
|
||||
msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:1626
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:1644
|
||||
msgid "Onready keyword"
|
||||
msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:1628
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:1646
|
||||
msgid ""
|
||||
"When using nodes, it's common to desire to keep references to parts of the "
|
||||
"scene in a variable. As scenes are only warranted to be configured when "
|
||||
@@ -2024,7 +2030,7 @@ msgid ""
|
||||
"call to ``Node._ready()`` is made."
|
||||
msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:1641
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:1659
|
||||
msgid ""
|
||||
"This can get a little cumbersome, especially when nodes and external "
|
||||
"references pile up. For this, GDScript has the ``onready`` keyword, that "
|
||||
@@ -2032,11 +2038,11 @@ msgid ""
|
||||
"can replace the above code with a single line::"
|
||||
msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:1649
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:1667
|
||||
msgid "Assert keyword"
|
||||
msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:1651
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:1669
|
||||
msgid ""
|
||||
"The ``assert`` keyword can be used to check conditions in debug builds. "
|
||||
"These assertions are ignored in non-debug builds. This means that the "
|
||||
@@ -2046,7 +2052,7 @@ msgid ""
|
||||
"depending on whether the project is run in a debug build."
|
||||
msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:1663
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_basics.rst:1681
|
||||
msgid ""
|
||||
"When running a project from the editor, the project will be paused if an "
|
||||
"assertion error occurs."
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -268,9 +268,8 @@ msgid ""
|
||||
msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_styleguide.rst:422
|
||||
#, fuzzy
|
||||
msgid "Numbers"
|
||||
msgstr "Členové"
|
||||
msgstr "Čísla"
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_styleguide.rst:424
|
||||
msgid ""
|
||||
@@ -549,9 +548,8 @@ msgid ""
|
||||
msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_styleguide.rst:739
|
||||
#, fuzzy
|
||||
msgid "Declared types"
|
||||
msgstr "Pojmenované typy"
|
||||
msgstr "Deklarované typa"
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_styleguide.rst:741
|
||||
msgid "To declare a variable's type, use ``<variable>: <type>``:"
|
||||
@@ -562,9 +560,8 @@ msgid "To declare the return type of a function, use ``-> <type>``:"
|
||||
msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_styleguide.rst:754
|
||||
#, fuzzy
|
||||
msgid "Inferred types"
|
||||
msgstr "Pojmenované typy"
|
||||
msgstr "Rozpoznané typy"
|
||||
|
||||
#: ../../docs/getting_started/scripting/gdscript/gdscript_styleguide.rst:756
|
||||
msgid "In most cases you can let the compiler infer the type, using ``:=``:"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -415,7 +415,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/scripting/visual_script/nodes_purposes.rst:281
|
||||
msgid "Self"
|
||||
msgstr ""
|
||||
msgstr "Tento objekt"
|
||||
|
||||
#: ../../docs/getting_started/scripting/visual_script/nodes_purposes.rst:283
|
||||
msgid ""
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -23,7 +23,7 @@ msgstr "Animace"
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/animations.rst:7
|
||||
msgid "Introduction"
|
||||
msgstr "Představení"
|
||||
msgstr "Úvod"
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/animations.rst:9
|
||||
msgid "Godot's animation system is extremely powerful and flexible."
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -492,4 +492,4 @@ msgstr ""
|
||||
"o technologii ve stavu zrodu a proto můžete najít některé věci, které nemusí "
|
||||
"nefungovat. Ujistěte se, že jste aktualizovali svůj prohlížeč na nejnovější "
|
||||
"verzi, a nahláste všechny chyby, které najdete, zde: `Godot GitHub <https://"
|
||||
"github.com/godotengine/godot/issues>` _."
|
||||
"github.com/godotengine/godot/issues >`_."
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -23,7 +23,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/filesystem.rst:7
|
||||
msgid "Introduction"
|
||||
msgstr "Představení"
|
||||
msgstr "Úvod"
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/filesystem.rst:9
|
||||
msgid ""
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -58,7 +58,7 @@ msgid ""
|
||||
"be/4v3qge-3CqQ>`_ if you're looking for an overview of the engine's features."
|
||||
msgstr ""
|
||||
"Podívejte se prosím na `Discover Godot 3, herní engine zdarma <https://youtu."
|
||||
"be/4v3qge-3CqQ>` _, pokud hledáte přehled funkcí enginu."
|
||||
"be/4v3qge-3CqQ >`_, pokud hledáte přehled funkcí enginu."
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/godot_design_philosophy.rst:23
|
||||
msgid "Object-oriented design and composition"
|
||||
@@ -178,7 +178,7 @@ msgstr ""
|
||||
"Cílem je nabídnout kompletní balíček pro vytváření her a plynulou "
|
||||
"uživatelskou zkušenost. Stále můžete pracovat s externími programy, pokud "
|
||||
"pro ně existuje plugin pro import. Nebo si můžete jeden vytvořit, například "
|
||||
"`Tiled Map Importer <https://github.com/vnen/godot-tiled-importer>` __."
|
||||
"`Tiled Map Importer <https://github.com/vnen/godot-tiled-importer >`__."
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/godot_design_philosophy.rst:78
|
||||
msgid ""
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -23,7 +23,7 @@ msgstr "Instancing (vytváření instancí)"
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/instancing.rst:7
|
||||
msgid "Introduction"
|
||||
msgstr "Představení"
|
||||
msgstr "Úvod"
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/instancing.rst:9
|
||||
msgid ""
|
||||
@@ -79,7 +79,7 @@ msgid ""
|
||||
"download:`instancing.zip <files/instancing.zip>`."
|
||||
msgstr ""
|
||||
"Chcete-li se dozvědět, jak funguje vytváření instancí, začněte stažením "
|
||||
"ukázkového projektu:: download: `instancing.zip <files / instancing.zip>`."
|
||||
"ukázkového projektu: :download:`instancing.zip <files / instancing.zip>`."
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/instancing.rst:39
|
||||
msgid ""
|
||||
@@ -151,8 +151,8 @@ msgid ""
|
||||
"kbd:`Ctrl + D` (:kbd:`Cmd + D` on macOS) to duplicate it:"
|
||||
msgstr ""
|
||||
"Do scény můžete přidat libovolný počet instancí, buď opětovným použitím "
|
||||
"tlačítka „Instance“ nebo kliknutím na instanci míčku a stisknutím: kbd: "
|
||||
"`Ctrl + D`(: kbd:` Cmd + D` on MacOS) pro duplikování:"
|
||||
"tlačítka „Instance“ nebo kliknutím na instanci míčku a stisknutím :kbd:`Ctrl "
|
||||
"+ D`(: kbd:` Cmd + D` on MacOS) pro duplikování:"
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/instancing.rst:86
|
||||
msgid "Run the scene again and all of the balls will fall."
|
||||
@@ -181,7 +181,6 @@ msgstr ""
|
||||
"uložené scéně Ball, změny této scény ovlivní všechny její instance."
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/instancing.rst:102
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You can also adjust individual instances. Set the bounce value back to ``0`` "
|
||||
"and then in the ``Main`` scene, select one of the instanced balls. Resources "
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -19,7 +19,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/intro_to_the_editor_interface.rst:4
|
||||
msgid "Introduction to Godot's editor"
|
||||
msgstr "Úvod do Godotova editoru"
|
||||
msgstr "Úvod do Godot editoru"
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/intro_to_the_editor_interface.rst:6
|
||||
msgid ""
|
||||
@@ -234,7 +234,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Pracovní plochu **2D** budete používat pro všechny typy her. Kromě 2D her je "
|
||||
"2D pracoviště také místem, kde budete vytvářet uživatelské rozhraní pro vaše "
|
||||
"hry. Pro rychlý přístup stiskněte klávesy: kbd: `F1` (nebo: kbd:`Alt + 1` v "
|
||||
"hry. Pro rychlý přístup stiskněte klávesy :kbd:`F1` (nebo: kbd:`Alt + 1` v "
|
||||
"systému MacOS) ."
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/intro_to_the_editor_interface.rst:126
|
||||
@@ -243,8 +243,8 @@ msgid ""
|
||||
"for 3D games. Press :kbd:`F2` (or :kbd:`Alt + 2` on macOS) to access it."
|
||||
msgstr ""
|
||||
"Na **3D** pracovní ploše můžete pracovat s mřížkou a osvětlením při návrhu "
|
||||
"úrovní pro 3D hry. Otevřete ji stisknutím klávesy: kbd: `F2` (nebo: kbd:` "
|
||||
"Alt + 2` v systému MacOS) ."
|
||||
"úrovní pro 3D hry. Otevřete ji stisknutím klávesy :kbd:`F2` (nebo: kbd:` Alt "
|
||||
"+ 2` v systému MacOS) ."
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/intro_to_the_editor_interface.rst:131
|
||||
msgid ""
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -24,7 +24,7 @@ msgstr ""
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/scene_tree.rst:7
|
||||
msgid "Introduction"
|
||||
msgstr "Představení"
|
||||
msgstr "Úvod"
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/scene_tree.rst:9
|
||||
msgid ""
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -23,7 +23,7 @@ msgstr "Scény a uzly"
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/scenes_and_nodes.rst:7
|
||||
msgid "Introduction"
|
||||
msgstr "Představení"
|
||||
msgstr "Úvod"
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/scenes_and_nodes.rst:11
|
||||
msgid ""
|
||||
@@ -309,7 +309,7 @@ msgid ""
|
||||
"top bar (or hit :kbd:`F6`):"
|
||||
msgstr ""
|
||||
"Dobře, všechno je připraveno na spuštění scény! Stiskněte tlačítko Přehrát "
|
||||
"scénu na horním panelu (nebo stiskněte: kbd: `F6`):"
|
||||
"scénu na horním panelu (nebo stiskněte :kbd:`F6`):"
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/scenes_and_nodes.rst:146
|
||||
msgid "Aaaand... Oops."
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
@@ -23,7 +23,7 @@ msgstr "Skriptování"
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/scripting.rst:7
|
||||
msgid "Introduction"
|
||||
msgstr "Představení"
|
||||
msgstr "Úvod"
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/scripting.rst:9
|
||||
msgid ""
|
||||
@@ -196,7 +196,7 @@ msgid ""
|
||||
"programming language, such as F#, Boo or ClojureCLR. In practice however, C# "
|
||||
"is the only officially supported .NET option."
|
||||
msgstr ""
|
||||
"Protože Godot používá runtime „Mono <https://mono-project.com>` _ .NET, "
|
||||
"Protože Godot používá runtime „Mono <https://mono-project.com >`_ .NET, "
|
||||
"teoreticky lze pro skriptování v Godot i jakoukoli běžnou jazykovou "
|
||||
"infrastrukturu použít jakoukoli knihovnu nebo framework .NET od třetích "
|
||||
"stran. kompatibilní programovací jazyk, jako je F #, Boo nebo ClojureCLR. V "
|
||||
@@ -290,6 +290,9 @@ msgid ""
|
||||
"tutorial, then close that out (Project -> Quit to Project List) and create a "
|
||||
"New Project."
|
||||
msgstr ""
|
||||
"Pokud stále máte projekt \"vytváření instancí\" z předchozího kurzu "
|
||||
"otevřený, zavřete jej (Project -> Quit to Project List) a vytvořte projekt "
|
||||
"nový."
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/scripting.rst:109
|
||||
msgid ""
|
||||
@@ -297,7 +300,7 @@ msgid ""
|
||||
"pressing :kbd:`Ctrl + A`) to create a hierarchy with the following nodes:"
|
||||
msgstr ""
|
||||
"Pomocí dialogu „Přidat podřízený uzel“, který je přístupný z karty Scéna "
|
||||
"(nebo stisknutím: kbd: `Ctrl + A`), vytvořte hierarchii s následujícími uzly:"
|
||||
"(nebo stisknutím :kbd:`Ctrl + A`), vytvořte hierarchii s následujícími uzly:"
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/scripting.rst:112
|
||||
msgid "Panel"
|
||||
@@ -309,7 +312,7 @@ msgstr "Label"
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/scripting.rst:115
|
||||
msgid "Button"
|
||||
msgstr "Button"
|
||||
msgstr "Tlačítko"
|
||||
|
||||
#: ../../docs/getting_started/step_by_step/scripting.rst:117
|
||||
msgid "The scene tree should look like this:"
|
||||
|
||||
@@ -8,7 +8,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine 3.2\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2020-09-28 16:14+0200\n"
|
||||
"POT-Creation-Date: 2021-01-07 14:35+0100\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user