Commit Graph

267 Commits

Author SHA1 Message Date
Hugo Locurcio
5f65fcbca1 Reorganize the README and make the version compatibility notice clearer 2018-03-26 18:44:50 +02:00
Rémi Verschelde
af5d7a1598 Merge pull request #173 from RandomShaper/adpod-mt-2.1
Examples about (multi)touch events (2.1)
2018-01-09 22:31:30 +01:00
Pedro J. Estébanez
b6db599fa1 Examples about (multi)touch events 2017-12-07 03:42:48 +01:00
Rémi Verschelde
0eec5d704a Merge pull request #101 from mhilbrunner/patch-1
README: Different branches for Godot versions
2017-11-28 17:59:41 +01:00
Max Hilbrunner
864b185f51 README: Different branches for Godot versions 2017-11-28 17:31:57 +01:00
Rémi Verschelde
35d4415184 Merge pull request #64 from ISylvox/spaceshooter-fix
[2.1] 2D/space_shooter: Some tweaks
2017-10-29 16:53:41 +01:00
Rémi Verschelde
951315dd26 Merge pull request #63 from ISylvox/3dplatformer-smallfix
[2.1] 3D/platformer: Adjust Player's collision capsule
2017-10-29 16:53:25 +01:00
Rémi Verschelde
71e832089d Input mapping: Add code to load/save config 2017-09-24 16:58:38 +02:00
Rémi Verschelde
fdcdd2ea5b Merge pull request #62 from ISylvox/rubegoldberg-smallfix
Rubegoldberg/engine.cfg: Changed the deprecated 'default_density' to 'default_linear_damp'
2017-09-04 10:45:52 +02:00
Indah Sylvia
2666ea133b 2D/space_shooter tweaks:
- renamed the project
- made the ship can't do shooting when killed
2017-09-04 03:19:10 +07:00
Indah Sylvia
2ce07fd572 3D/platformer: Adjust Player's collision capsule 2017-09-03 14:48:38 +07:00
Indah Sylvia
ff8052794b Rubegoldberg/engine.cfg: 'default_density' to 'default_linear_damp' 2017-09-03 13:55:08 +07:00
Rémi Verschelde
d88403cec1 Merge pull request #60 from eon-s/2.1
Added platformer demo with kinematic character from 2.2
2017-08-29 07:53:01 +02:00
eon-s
b6390ebc4d Added platformer demo with kinematic character from 2.2
Has some fixes on the input handling (replacing just_pressed), fix motion enabled, corrections on enemy scene and tilemap.
2017-08-28 20:14:53 -03:00
Rémi Verschelde
5fe6147a34 Add gitignore 2.1.4-stable 2017-07-15 12:34:17 +02:00
Rémi Verschelde
4621cbd2d3 Tween Demo: Fix sprite and color pickers display 2017-07-15 12:33:34 +02:00
Rémi Verschelde
cbccc3a3da Allow changing player facing side while in the air
* As soon as the user wants to change direction while in the air, change
  the character's facing side.
* This allows for example shooting left then right while in the air and
  gives a better feeling.

Adapted from @stormi's 8ff2aec4f1.
2.1.3-stable
2017-04-11 22:24:27 +02:00
Mario Schlack
491aef3974 Added Input.set_mouse_mode(...) test cases.
(cherry picked from commit ee75abef10)
2.1.2-stable
2017-01-21 16:32:42 +01:00
Rémi Verschelde
67313fc1be Merge pull request #34 from Faless/split_screen_rebased
Backport split screen platformer to 2.1 compatibile API
2017-01-19 11:19:33 +01:00
Fabio Alessandrelli
ed6ae9dc2f Implement split screen in "Split Screen Platformer" 2017-01-14 02:14:19 +01:00
Fabio Alessandrelli
5260eeabc7 Copy 2D platformer code to new split screen platformer folder 2017-01-14 02:14:08 +01:00
Rémi Verschelde
f18d5d02c3 Remove empty inverse kinematics demo
Fixes #27.

(cherry picked from commit 50895875ed)
2016-12-04 11:29:26 +01:00
William Tumeo
ed9494f251 free coin in 3D platformer
(cherry picked from commit 76bfb10deb)
2.1.1-stable
2016-11-16 19:17:44 +01:00
Rémi Verschelde
dfa127411e Merge pull request #6 from volzhs/android-iap
add android iap demo
2.1-stable
2016-07-29 14:22:23 +02:00
Rémi Verschelde
adae868c9b Merge pull request #15 from Hinsbart/wm_dpi
window management demo: show dpi for 2nd screen if plugged in at runtime
2016-07-29 14:20:24 +02:00
Andreas Haas
62e14ebf7b window management demo: show dpi for second screen if plugged in at runtime. 2016-07-29 14:14:07 +02:00
Rémi Verschelde
f6e45d0921 Merge pull request #12 from neikeq/pr-issue-11
Fix tiles in hexamap demo
2016-07-18 21:40:29 +02:00
Ignacio Etcheverry
6e7b633a41 Fix tiles in hexamap demo 2016-07-18 21:35:52 +02:00
volzhs
f31b406c8a add android iap demo 2016-06-26 16:36:44 +09:00
Rémi Verschelde
2c92028ebe Merge pull request #5 from Hinsbart/joydemo_vibration
Joystick demo: add joystick vibration and convert to tscn.
2016-06-24 15:30:23 +02:00
Andreas Haas
f61773c654 Joystick demo: add joystick vibration and convert to tscn. 2016-06-24 15:20:34 +02:00
Rémi Verschelde
aae4e30162 Merge pull request #4 from neikeq/pr-issue-princess
Fix bug that could prevent cubio from saving the princess
2016-06-21 21:59:02 +02:00
Ignacio Etcheverry
dd739668b4 Fix bug that could prevent cubio from saving the princess 2016-06-21 21:50:34 +02:00
Rémi Verschelde
2eda3e43b8 Add a README 2016-06-03 17:56:10 +02:00
Geequlim
3534533d57 Expose ResourceImportMetadata::set_source_md5 for script 2016-06-03 18:45:44 +08:00
jmintb
25afca1a32 Switched the space shooter demo from none fixed process to fixed process 2016-05-31 07:33:25 +02:00
Andreas Haas
891d3bf2c1 window management demo: show screen dpi 2016-05-30 00:46:20 +02:00
Andreas Haas
f9a12d2d19 Joystick demo script cleanup
Removes a leftover variable and uses constants instead of magic numbers.
2016-05-10 20:32:12 +02:00
Rémi Verschelde
1a36c3bb92 Rotation APIs: Better exposure for degrees methods
Made public the various set/getters for rotations in degrees.
For consistency, renamed the exposed method names to remove the leading
underscore, and kept the old names with a deprecation warning.

Fixes #4511.
2016-05-06 23:38:08 +02:00
Rémi Verschelde
345b43c15c Specify the demos license
It was already under the MIT as the rest of the engine,
but some users seemed not convinced about it.
2016-04-29 10:59:40 +02:00
Rémi Verschelde
4245072cb1 Merge pull request #4169 from slapin/ik
InverseKinematics node, basic features
2016-04-06 18:32:38 +02:00
Rémi Verschelde
097eedbc73 Port 2D demos to TSCN/TRES formats
Part of #4196.
2016-04-02 14:39:08 +02:00
Rémi Verschelde
a6d3c8816e Fix last two bindings in input_mapping demo
Also connect the signal from script, as it makes it easier to understand
than by having to check the connected signals via the GUI.
2016-04-01 08:39:18 +02:00
Sergey Lapin
8194fbaa78 InverseKinematics node, basic features
I don't already know how the fuck it works, but it is.
A bit slow currently, but hope to improve it soon.

The current limitations:

1. No constraints. At all.
2. Used simplest CCD algorithm, I just can't believe
in jacobian construction from code.
3. Slow to get to target.
2016-03-31 12:43:00 +03:00
Juan Linietsky
b9155df063 Completed the support for plugins! It is not possible to add plugins.
Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
2016-02-27 23:12:27 -03:00
Rémi Verschelde
9fc6eaa11f screen_shaders: convert demo images to JPG 2016-02-27 20:54:21 +01:00
Rémi Verschelde
a3980fb5f8 normalmap demo: convert images to JPG
To make the demos lighter
2016-02-27 20:54:21 +01:00
Rémi Verschelde
5525773af5 Remove Noto Sans font from translation demo (heavy!) 2016-02-27 20:54:21 +01:00
Rémi Verschelde
4495c95aa6 Drop polygon path finder demo
It is obsoleted by the easier NavigationPolygon API and the feature will likely be dropped in the future (see #3740)
2016-02-17 21:14:59 +01:00
George Marques
4402277f83 Fix wall_deco tile position in Platformer demo
Correct the offset introduced by the fix #3204
[ci skip]
2016-01-30 13:02:31 -02:00