Aaron Franke
6ecf265637
[4.1] Simplify list of branches in the README ( #1255 )
2025-10-02 17:06:28 -07:00
Hugo Locurcio
157b432c80
Update README for new branches
2024-03-06 19:34:26 +01:00
Alex
7af99c55ef
Update WebSocket Minimal demo for Godot 4.1 ( #990 )
2023-10-30 18:44:30 +01:00
Alex
232eb35acf
Update Mobile Sensors demo for Godot 4.1 ( #992 )
2023-10-30 18:44:11 +01:00
David Briscoe
757cc4261c
Update 2D Skeleton demo for Godot 4.1 ( #976 )
2023-10-25 04:42:32 +02:00
Alex
851862f8db
Update Multitouch Cubes demo for Godot 4.1 ( #989 )
2023-10-25 01:51:22 +02:00
Alex
5689210c46
Fix player occasionally not being hit by bomb in Multiplayer Bomber ( #987 )
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If the bomb and the player are at the same position, then `intersect_ray` returns no result.
`query.hit_from_inside = true` fixes the problem. The other changes were made automatically by Godot.
2023-10-23 00:09:54 +02:00
Aaron Franke
4d31672264
Merge pull request #982 from satoshidisciple/fix_bug/webrtc_signaling
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Example of "webrtc_signaling" not working on the web
2023-10-20 19:34:29 -05:00
Alex
7e9d31bb04
Fix one-way collision script error in 2D Physics Tests ( #962 )
2023-10-18 03:24:59 +02:00
David Briscoe
1b61bc4bb0
Use NavigationAgent3D in 3D Navigation demo ( #975 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2023-10-18 03:23:57 +02:00
Tomek
84b7f9ea36
Add dynamic TileMap layer demo ( #954 )
2023-10-18 03:22:09 +02:00
S Manikanta Varshit
d880218056
Fix typo in Mobile sensors script comment ( #947 )
2023-10-18 03:19:05 +02:00
David Briscoe
3706e3e998
Map attack to gamepad X, revise text in Finite State Machine demo ( #937 )
2023-10-18 02:53:17 +02:00
Alex
e2abd0e7fb
Update Matrix Transform demo to Godot 4.1 ( #978 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2023-10-18 02:38:00 +02:00
Alex
647002a75c
Port Navigation Polygon 2D demo to Godot 4.1 ( #955 )
2023-10-18 01:58:34 +02:00
Alex
9484fbbace
Fix errors in Physics-Based Platformer 2D demo ( #958 )
2023-10-18 01:40:43 +02:00
Alex
1c169add0d
Add FPS counter, V-Sync and Limit FPS to 3D Anti-Aliasing demo ( #968 )
2023-10-18 01:36:39 +02:00
Alex
7e43dbf64b
Make animations smoother in Audio Spectrum demo ( #972 )
2023-10-18 01:31:12 +02:00
Alex
ce4600350e
Add Limit FPS option to the 3D Graphics Settings demo ( #970 )
2023-10-18 01:30:06 +02:00
Satoshi Disciple
db8ac0422d
make websocket pool every time
2023-10-16 22:53:00 -03:00
Hugo Locurcio
fc7ff91882
Add glass material to Procedural materials demo ( #980 )
2023-10-11 22:35:23 +02:00
Alex
0dfb54ff7f
Fix HSlider and test_collision_pairs in 3D Physics Tests ( #971 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2023-10-01 03:55:10 +02:00
Hugo Locurcio
65b34f8192
Update Voxel demo for Godot 4.1.1 ( #965 )
2023-09-24 23:41:35 +02:00
behrooz bozorg chami
ad2cdfebd4
Update Multitouch View demo for Godot 4.1 ( #960 )
2023-09-22 21:42:37 +02:00
Hugo Locurcio
1113bafac4
Merge pull request #945 from AThousandShips/fix_global
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[Squash The Creeps] Use `Basis.looking_at` to control facing
2023-09-09 17:14:11 +02:00
A Thousand Ships
0938a48563
[Squash The Creeps] Use Basis.looking_at to control facing
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Co-authored-by: Aaron Franke <arnfranke@yahoo.com >
2023-09-07 19:36:17 +02:00
Aaron Franke
68aefef5b9
Merge pull request #944 from godotengine/dependabot/github_actions/actions/checkout-4
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Bump actions/checkout from 3 to 4
2023-09-04 16:05:28 -05:00
dependabot[bot]
e85494a57a
Bump actions/checkout from 3 to 4
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Bumps [actions/checkout](https://github.com/actions/checkout ) from 3 to 4.
- [Release notes](https://github.com/actions/checkout/releases )
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md )
- [Commits](https://github.com/actions/checkout/compare/v3...v4 )
---
updated-dependencies:
- dependency-name: actions/checkout
dependency-type: direct:production
update-type: version-update:semver-major
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Signed-off-by: dependabot[bot] <support@github.com >
2023-09-04 19:33:06 +00:00
Hugo Locurcio
e9f0f75c5b
Update "Grid-based Navigation with AStarGrid2D" demo for 4.1 ( #914 )
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Update "Grid-based Navigation with AStarGrid2D" demo for 4.1
2023-08-07 14:00:14 +02:00
Rémi Verschelde
9c8dc6383e
Merge pull request #928 from Calinou/bbcode-fix-typo
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Fix typo in Rich Text Label with BBCode
2023-08-01 16:38:59 +02:00
Hugo Locurcio
f7e3ceb31e
Add camera controls to the Physical Light and Camera units demo ( #931 )
2023-07-18 09:03:43 +02:00
Aaron Franke
c3f09a45dc
Merge pull request #933 from Calinou/contributing-fix-typo
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Fix typo in contribution guidelines
2023-07-09 12:56:25 -05:00
Hugo Locurcio
fbc7341439
Fix typo in contribution guidelines
2023-07-09 18:45:50 +02:00
Hugo Locurcio
beaefdc0c0
Fix typo in Rich Text Label with BBCode
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- Allow toggling pause by pressing the Pause key,
in addition to the existing button.
2023-07-05 15:23:31 +02:00
Seth Louis
ea37c101e0
Fix Z Index on platforms in 2D platformer demo ( #927 )
2023-07-05 15:15:38 +02:00
Aaron Franke
a5d736f624
Merge pull request #926 from Calinou/add-project-tags
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Add tags to all demo projects
2023-06-28 15:58:40 -05:00
MotH
0a84347d11
Sorted tags
2023-06-28 21:27:10 +02:00
Aaron Franke
b032b75c07
Merge pull request #919 from Calinou/add-procedural-materials-demo
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Add a 3D procedural materials demo
2023-06-27 22:18:57 -05:00
Aaron Franke
c27056da58
Merge pull request #884 from Calinou/add-squash-the-creeps-demo
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Add Squash the Creeps (3D) demo
2023-06-27 22:18:19 -05:00
Aaron Franke
302e8727e1
Merge pull request #888 from Calinou/add-physical-light-camera-units-demo
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Add a 3D physical light and camera units demo
2023-06-27 22:14:16 -05:00
Hugo Locurcio
18c76b6dae
Add tags to all demo projects
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This makes sorting them in the project manager easier, as you can
click tags in the project manager to filter to a specific tag.
2023-06-26 18:03:50 +02:00
Doug Noël
5867e5e931
Update Drag and Drop GUI demo to Godot 4.0 ( #881 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2023-06-26 11:47:40 +02:00
Aaron Franke
f4d146d0ec
Merge pull request #894 from Calinou/add-large-world-coordinates-demo
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Add a large world coordinates demo
2023-06-05 10:25:24 -05:00
Alex
548c4d5b26
Fix run error on multiplayer_pong project ( #923 )
2023-06-05 17:14:45 +02:00
Hugo Locurcio
6860a1e814
Add a 3D procedural materials demo
2023-05-26 17:42:00 +02:00
Max Hilbrunner
3a38ab4635
Merge pull request #902 from LinuxUserGD/patch-2
2023-05-17 14:11:27 +02:00
Fabio Alessandrelli
0e83ebc6af
[WebSocket] Fix chat demo to updated TLS function. ( #918 )
2023-05-05 17:10:46 +02:00
Hugo Locurcio
b47178faac
Use a different color for moving platforms in platformer demos ( #907 )
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This highlights the fact that these platforms are intended to be moving,
as they can be paused for a few seconds when you reach them.
2023-05-05 15:47:17 +02:00
Hugo Locurcio
7cd99ae192
Fix particles in Platformer 3D demo, add coin glow ( #908 )
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- Add a visible coin glow around coins to make them more noticeable
at a distance.
- Enable Billboard Keep Scale material property on particle draw
materials that required it.
- Use transparent additive shading as intended for the bullet trail.
- Tweak blob shadow texture and decal to be slightly more subtle.
2023-05-05 15:47:10 +02:00
Hugo Locurcio
81a16597b9
Remove unused texture from Material Testers demo ( #869 )
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This also resaves resource files to use the new VRAM compression options
in 4.0.
2023-05-05 15:46:41 +02:00