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Fix Z Index on platforms in 2D platformer demo (#927)
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@@ -229,6 +229,7 @@ position = Vector2(16, 0)
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[node name="Platforms" type="Node" parent="."]
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[node name="Platform" parent="Platforms" instance=ExtResource("3")]
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z_index = 0
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position = Vector2(707, 400)
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Platforms/Platform"]
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@@ -239,6 +240,7 @@ libraries = {
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}
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[node name="Platform2" parent="Platforms" instance=ExtResource("3")]
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z_index = 0
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position = Vector2(-47, 80)
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[node name="AnimationPlayer" type="AnimationPlayer" parent="Platforms/Platform2"]
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@@ -249,7 +251,6 @@ libraries = {
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}
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[node name="PlatformStatic" type="StaticBody2D" parent="Platforms"]
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z_index = -1
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position = Vector2(569.935, 105.877)
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rotation = 0.355618
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collision_layer = 16
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