Compare commits

..

5 Commits

Author SHA1 Message Date
Rémi Verschelde
5b340cb483 CI: Fix MinGW install error by pinning to earlier version
Works around https://github.com/egor-tensin/setup-mingw/issues/14.

(cherry picked from commit 0369f6fea0)
2023-10-04 15:21:23 +02:00
Rémi Verschelde
4212e9e38b CI: Update all images and actions
(cherry picked from commit 5f401ad88a)
2023-09-26 23:01:33 +02:00
Aaron Franke
745d7a2d1a Bump Ubuntu version on CI from 18.04 to 20.04
(cherry picked from commit 102e3c8d16)
2023-09-26 23:01:16 +02:00
Rémi Verschelde
ef26a3b42d headers: Sync with upstream 3.5 commit 6c814135b (3.5.3-stable) 2023-09-25 15:51:54 +02:00
Rémi Verschelde
76d6ad5d8d headers: Sync with upstream 3.5 commit 338114d47 (3.5.2-stable) 2023-03-07 09:38:59 +01:00
2 changed files with 12 additions and 10 deletions

View File

@@ -10,28 +10,28 @@ jobs:
matrix:
include:
- name: 🐧 Linux (GCC)
os: ubuntu-18.04
os: ubuntu-20.04
platform: linux
artifact-name: godot-cpp-linux-glibc2.27-x86_64-release
artifact-name: godot-cpp-linux-glibc2.31-x86_64-release
artifact-path: bin/libgodot-cpp.linux.release.64.a
godot_zip: Godot_v3.5-stable_linux_server.64.zip
executable: Godot_v3.5-stable_linux_server.64
- name: 🏁 Windows (x86_64, MSVC)
os: windows-2019
os: windows-2022
platform: windows
artifact-name: godot-cpp-windows-msvc2019-x86_64-release
artifact-path: bin/libgodot-cpp.windows.release.64.lib
- name: 🏁 Windows (x86_64, MinGW)
os: windows-2019
os: windows-2022
platform: windows
artifact-name: godot-cpp-linux-mingw-x86_64-release
artifact-path: bin/libgodot-cpp.windows.release.64.a
flags: use_mingw=yes
- name: 🍎 macOS (universal)
os: macos-11
os: macos-13
platform: osx
artifact-name: godot-cpp-macos-universal-release
artifact-path: bin/libgodot-cpp.osx.release.64.a
@@ -40,21 +40,21 @@ jobs:
executable: Godot.app/Contents/MacOS/Godot
- name: 🤖 Android (arm64)
os: ubuntu-18.04
os: ubuntu-20.04
platform: android
artifact-name: godot-cpp-android-arm64-release
artifact-path: bin/libgodot-cpp.android.release.arm64v8.a
flags: ANDROID_NDK_ROOT=$ANDROID_NDK_LATEST_HOME android_arch=arm64v8
- name: 🍏 iOS (arm64)
os: macos-11
os: macos-13
platform: ios
artifact-name: godot-cpp-ios-arm64-release
artifact-path: bin/libgodot-cpp.ios.release.arm64.a
steps:
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v4
with:
submodules: recursive
@@ -76,6 +76,8 @@ jobs:
- name: Windows dependency (MinGW)
if: ${{ matrix.platform == 'windows' }}
uses: egor-tensin/setup-mingw@v2
with:
version: 12.2.0
- name: Build godot-cpp (debug)
run: |
@@ -110,7 +112,7 @@ jobs:
runs-on: ubuntu-20.04
steps:
- name: Checkout
uses: actions/checkout@v2
uses: actions/checkout@v4
- name: Make apt sources.list use the default Ubuntu repositories
run: |