mirror of
https://github.com/godotengine/godot-build-scripts.git
synced 2026-01-04 02:09:44 +03:00
Apple: Update to Apple 26.0 SDKs (#129)
This commit is contained in:
@@ -7,13 +7,13 @@ set -e
|
||||
export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no redirect_build_objects=no"
|
||||
# Keep LTO disabled for iOS - it works but it makes linking apps on deploy very slow,
|
||||
# which is seen as a regression in the current workflow.
|
||||
export OPTIONS="production=yes use_lto=no"
|
||||
export OPTIONS="production=yes use_lto=no SWIFT_FRONTEND=/root/.local/share/swiftly/toolchains/6.2.0/usr/bin/swift-frontend"
|
||||
export OPTIONS_MONO="module_mono_enabled=yes"
|
||||
export TERM=xterm
|
||||
|
||||
export IOS_SDK="18.5"
|
||||
export IOS_DEVICE="IOS_SDK_PATH=/root/SDKs/iPhoneOS${IOS_SDK}.sdk"
|
||||
export IOS_SIMULATOR="IOS_SDK_PATH=/root/SDKs/iPhoneSimulator${IOS_SDK}.sdk simulator=yes"
|
||||
export IOS_SDK="26.0"
|
||||
export IOS_DEVICE="IOS_SDK_PATH=/root/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS${IOS_SDK}.sdk"
|
||||
export IOS_SIMULATOR="IOS_SDK_PATH=/root/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator${IOS_SDK}.sdk simulator=yes"
|
||||
export APPLE_TARGET_ARM64="APPLE_TOOLCHAIN_PATH=/root/ioscross/arm64 apple_target_triple=arm-apple-darwin11-"
|
||||
export APPLE_TARGET_X86_64="APPLE_TOOLCHAIN_PATH=/root/ioscross/x86_64 apple_target_triple=x86_64-apple-darwin11-"
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ set -e
|
||||
# Config
|
||||
|
||||
export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no redirect_build_objects=no"
|
||||
export OPTIONS="osxcross_sdk=darwin24.5 production=yes use_volk=no vulkan_sdk_path=/root/moltenvk angle_libs=/root/angle accesskit_sdk_path=/root/accesskit/accesskit-c"
|
||||
export OPTIONS="osxcross_sdk=darwin25 production=yes use_volk=no vulkan_sdk_path=/root/moltenvk angle_libs=/root/angle accesskit_sdk_path=/root/accesskit/accesskit-c SWIFT_FRONTEND=/root/.local/share/swiftly/toolchains/6.2.0/usr/bin/swift-frontend"
|
||||
export OPTIONS_MONO="module_mono_enabled=yes"
|
||||
export TERM=xterm
|
||||
|
||||
|
||||
@@ -8,13 +8,13 @@ export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no redirect_
|
||||
# Keep LTO disabled for visionOS - it works but it makes linking apps on deploy very slow,
|
||||
# which is seen as a regression in the current workflow.
|
||||
# Disable Vulkan and MoltenVK for visionOS - visionOS doesn't support MoltenVK.
|
||||
export OPTIONS="production=yes use_lto=no vulkan=no"
|
||||
export OPTIONS="production=yes use_lto=no vulkan=no SWIFT_FRONTEND=/root/.local/share/swiftly/toolchains/6.2.0/usr/bin/swift-frontend"
|
||||
export OPTIONS_MONO="module_mono_enabled=yes"
|
||||
export TERM=xterm
|
||||
|
||||
export VISIONOS_SDK="2.5"
|
||||
export VISIONOS_DEVICE="VISIONOS_SDK_PATH=/root/SDKs/XROS${VISIONOS_SDK}.sdk"
|
||||
export VISIONOS_SIMULATOR="VISIONOS_SDK_PATH=/root/SDKs/XRSimulator${VISIONOS_SDK}.sdk simulator=yes"
|
||||
export VISIONOS_SDK="26.0"
|
||||
export VISIONOS_DEVICE="VISIONOS_SDK_PATH=/root/Xcode.app/Contents/Developer/Platforms/XROS.platform/Developer/SDKs/XROS${VISIONOS_SDK}.sdk"
|
||||
export VISIONOS_SIMULATOR="VISIONOS_SDK_PATH=/root/Xcode.app/Contents/Developer/Platforms/XRSimulator.platform/Developer/SDKs/XRSimulator${VISIONOS_SDK}.sdk"
|
||||
export APPLE_TARGET_ARM64="APPLE_TOOLCHAIN_PATH=/root/ioscross/arm64 apple_target_triple=arm-apple-darwin11-"
|
||||
|
||||
rm -rf godot
|
||||
|
||||
Reference in New Issue
Block a user