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WIP: Add support for releasing debugsymbols
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@@ -5,7 +5,7 @@ set -e
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# Config
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export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no"
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export OPTIONS="production=yes"
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export OPTIONS="production=yes debug_symbols=yes separate_debug_symbols=yes debug_paths_relative=yes"
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export OPTIONS_MONO="module_mono_enabled=yes"
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export TERM=xterm
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@@ -14,6 +14,8 @@ mkdir godot
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cd godot
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tar xf /root/godot.tar.gz --strip-components=1
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dnf install -y binutils
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# Classical
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if [ "${CLASSICAL}" == "1" ]; then
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@@ -5,7 +5,7 @@ set -e
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# Config
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export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no"
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export OPTIONS="osxcross_sdk=darwin23.6 production=yes use_volk=no vulkan_sdk_path=/root/moltenvk angle_libs=/root/angle"
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export OPTIONS="osxcross_sdk=darwin23.6 production=yes debug_symbols=yes separate_debug_symbols=yes debug_paths_relative=yes use_volk=no vulkan_sdk_path=/root/moltenvk angle_libs=/root/angle"
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export OPTIONS_MONO="module_mono_enabled=yes"
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export TERM=xterm
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@@ -5,7 +5,7 @@ set -e
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# Config
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export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no"
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export OPTIONS="production=yes use_mingw=yes angle_libs=/root/angle mesa_libs=/root/mesa d3d12=yes"
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export OPTIONS="production=yes debug_symbols=yes separate_debug_symbols=yes debug_paths_relative=yes use_mingw=yes angle_libs=/root/angle mesa_libs=/root/mesa d3d12=yes"
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export OPTIONS_MONO="module_mono_enabled=yes"
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export OPTIONS_LLVM="use_llvm=yes mingw_prefix=/root/llvm-mingw"
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export TERM=xterm
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