Update to .NET 8.0 and SDK 4.4.1 (#110)

This commit is contained in:
Matthew Love
2025-05-19 00:28:26 +01:00
committed by GitHub
parent 9ca0ec69c1
commit a6ece884d3

View File

@@ -1,10 +1,19 @@
<Project Sdk="Godot.NET.Sdk/4.3.0-dev.2">
<Project Sdk="Godot.NET.Sdk/4.4.1">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework>net8.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net7.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'ios' ">net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>GodotBenchmarks</RootNamespace>
<DefaultItemExcludes>$(DefaultItemExcludes);godot/**</DefaultItemExcludes>
</PropertyGroup>
<ItemGroup>
<PackageReference Update="Godot.SourceGenerators" Version="4.4.1" />
</ItemGroup>
<ItemGroup>
<PackageReference Update="GodotSharp" Version="4.4.1" />
</ItemGroup>
<ItemGroup>
<PackageReference Update="GodotSharpEditor" Version="4.4.1" />
</ItemGroup>
</Project>