Readd missing header needed for Windows in GDExtension (#109)

This commit is contained in:
Matthew Love
2025-05-19 00:28:06 +01:00
committed by GitHub
parent 1874eaef7a
commit 9ca0ec69c1

View File

@@ -3,6 +3,10 @@
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/variant/utility_functions.hpp>
#if defined(_WIN32) || defined(_WIN64)
#include <malloc.h>
#endif
using namespace godot;
void CPPBenchmarkSpectralNorm::_bind_methods() {