Files
godot-angle-static/scripts/code_generation_hashes
Igor Nazarov e2baaff881 Prevent recursive GlobalMutex locking by ANGLE itself.
Instead of adding `ANGLE_SCOPED_GLOBAL_LOCK()` for `glEGLImage*` GLES
APIs, this CL uses new `SCOPED_GLOBAL_AND_SHARE_CONTEXT_LOCK()` macro
in place of `SCOPED_SHARE_CONTEXT_LOCK()`.

This will remove dependency on recursive mutex for ANGLE itself.
Recursive mutex is still required for Android Vulkan or in specific
cases when using layer libraries.

Bug: chromium:1383195
Change-Id: I0c379c45c046b0f5e5dd3ea64a45d33b0ad3ee43
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4404777
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
2023-04-24 20:18:42 +00:00
..
2023-03-14 06:29:25 +00:00