Files
godot-angle-static/scripts/code_generation_hashes/Metal_default_shaders.json
Saifuddin Hitawala 877cd04cba Reland "Add vulkan format image fallback for R16G16B16"
Suppressed misbehaving trace test in https://crrev.com/c/4317088

This is a reland of commit 71f6d54c8d

Original change's description:
> Add vulkan format image fallback for R16G16B16
>
> This change adds a vulkan format image mapping fallback from R16G16B16
> to R16G16B16A16, R32G32B32_FLOAT and R32G32B32A32_FLOAT for both
> UNORM and SNORM variants.
>
> This is done because in Chrome we want to use R16/RG16 formats which
> are exposed to Skia over the EXT_texture_norm16. Currently,
> EXT_texture_norm16 requires RGB16_EXT which if not present is not
> supported even if R16_EXT and RG16_EXT are supported. This fallback
> helps us support R16/RG16 as well over RGBA16.
>
> It also updates validationES checks for GL_RGBA signed and unsigned
> normalized checking if type is GL_SHORT or GL_UNSIGNED_SHORT.
>
> It adds a method LoadToFloat that allows a type (GLushort or GLshort)
> to be loaded into float format types. This is then used as part of
> fallbacks for load_functions_data.json.
>
> Bug: None
> Change-Id: I5c6879cd2ed5dd6e3440877f4891f269d96d88a1
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4294694
> Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org>
> Reviewed-by: Geoff Lang <geofflang@chromium.org>
> Commit-Queue: Geoff Lang <geofflang@chromium.org>

Bug: None
Change-Id: I101dd9e8c62e6794692c9f89c4944297e195f710
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4317089
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Auto-Submit: Roman Lavrov <romanl@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
2023-03-08 00:58:40 +00:00

32 lines
1.4 KiB
JSON

{
"src/libANGLE/renderer/angle_format.py":
"601bfb757e052c50ac8f4cb4e0b58eb5",
"src/libANGLE/renderer/angle_format_map.json":
"4c09d19204afa53cd9d137bb4edbabb1",
"src/libANGLE/renderer/gen_angle_format_table.py":
"2ec32d6ad86d2dece50bc7db3cd0d807",
"src/libANGLE/renderer/metal/shaders/blit.metal":
"b35da1cf7e949d02e5a44c6a432c1f06",
"src/libANGLE/renderer/metal/shaders/clear.metal":
"37ef05208eb5d12110a7d277a4bbcbe1",
"src/libANGLE/renderer/metal/shaders/common.h":
"bf58ee7fa32143c7eec4fb12218c08bf",
"src/libANGLE/renderer/metal/shaders/constants.h":
"dad1a869a1095be669b7da5651901d38",
"src/libANGLE/renderer/metal/shaders/copy_buffer.metal":
"8a93eae194831f99493e290aa2ec6723",
"src/libANGLE/renderer/metal/shaders/format_autogen.h":
"a73d8a7eab6b0b233c9af614f23adf8c",
"src/libANGLE/renderer/metal/shaders/gen_indices.metal":
"b46a137083fb55a3dd2a392494dcf972",
"src/libANGLE/renderer/metal/shaders/gen_mipmap.metal":
"fab35deec42fd89ae7a11d2f87b6e0b4",
"src/libANGLE/renderer/metal/shaders/gen_mtl_internal_shaders.py":
"039f57f41009d70dacdc3c38449054c8",
"src/libANGLE/renderer/metal/shaders/mtl_default_shaders_src_autogen.inc":
"c6a00db0f34dd89f94686f44fe58e16b",
"src/libANGLE/renderer/metal/shaders/rewrite_indices.metal":
"a29210b023ed3393e1342d94e338d449",
"src/libANGLE/renderer/metal/shaders/visibility.metal":
"b82aa740cf4b0aed606aacef1024beea"
}