Commit Graph

  • a811356480 Roll vulkan-deps from 53e39be12b9e to cffce1cd0b9e (9 revisions) angle-autoroll 2023-08-17 10:01:12 +00:00
  • a2d0062966 Roll Chromium from 28c4ab8a8264 to 6edc18195fd8 (559 revisions) angle-autoroll 2023-08-17 07:00:22 +00:00
  • 78de02ab52 Warn only once for shader recompile during link Shahbaz Youssefi 2023-08-16 15:23:23 -04:00
  • ba41a4d85b Suppress parallel-link tests on Asan/Windows/SwiftShader Shahbaz Youssefi 2023-08-16 13:52:57 -04:00
  • 9e056e2073 Delete .gitmodules from ANGLE dependencies when rolling into AOSP Yuly Novikov 2023-08-16 15:30:57 +00:00
  • 4fffc99383 Gold tests: add temporary logging of angledata hashes Roman Lavrov 2023-08-15 14:10:58 -04:00
  • 7c83c6952c Roll vulkan-deps from c3ff3250b9e7 to 53e39be12b9e (10 revisions) angle-autoroll 2023-08-16 10:01:42 +00:00
  • af16982038 Roll Chromium from 9931a5544b75 to 28c4ab8a8264 (455 revisions) angle-autoroll 2023-08-16 07:43:08 +00:00
  • 152cf62b38 Tightly pack LinkedUniform by using int16_t Charlie Lao 2023-08-15 13:43:12 -07:00
  • 59f158c169 GL: Add explicitFragmentLocations workaround Alexey Knyazev 2023-08-10 00:00:00 +00:00
  • 29aae8ac96 Vulkan: Don't access the XFB object during link Shahbaz Youssefi 2023-08-14 15:33:16 -04:00
  • 10f54902e8 Vulkan: Move SPIR-V set up to link job Shahbaz Youssefi 2023-08-09 17:21:20 -04:00
  • d8cd4dcdc9 Vulkan: Move default uniform init to link job Shahbaz Youssefi 2023-08-09 16:51:13 -04:00
  • f4e5c327d7 Tests: Upgrade blade_and_soul_revolution Cody Northrop 2023-08-03 13:48:51 -06:00
  • 2fd33fc443 Android: Make .gz sync faster by only checking last bytes Roman Lavrov 2023-07-17 17:07:52 -04:00
  • d7d78adb2a Infra: Use more shards for SwANGLE/end2end tests on TSAN Shahbaz Youssefi 2023-08-15 10:07:39 -04:00
  • 424f43e40e Prevent shaders from recompiling while a link job is in progress Shahbaz Youssefi 2023-08-11 17:07:16 -04:00
  • f9e3f67430 Roll Chromium from 2f1df67285b4 to 9931a5544b75 (548 revisions) angle-autoroll 2023-08-15 09:56:57 +00:00
  • 61a5707f86 Load/Save ShaderVariableBuffer::memberIndexes in one memcpy Charlie Lao 2023-08-11 12:51:21 -07:00
  • 745023ef84 Vulkan: Ensure mComputeDirtyBits is set for potential submission. Charlie Lao 2023-08-14 10:47:11 -07:00
  • 1db320c8af Docs: Update steps for using experimental CIPD Cody Northrop 2023-08-08 13:31:04 -06:00
  • 9d7bddc1e0 Trace Replay: Allow screenshots of all frames Cody Northrop 2023-08-03 16:46:41 -06:00
  • d48a0d5913 Metal: optimize emulated texture formats. Kenneth Russell 2023-08-11 16:57:23 -07:00
  • b264301d01 Roll vulkan-deps from ce76478186bc to c3ff3250b9e7 (5 revisions) angle-autoroll 2023-08-14 10:01:24 +00:00
  • 8b1583b0fb Roll Chromium from 99516e709be0 to 2f1df67285b4 (555 revisions) angle-autoroll 2023-08-14 09:07:42 +00:00
  • f11c972b52 Update requiredFlags use for VMA image allocations Amirali Abdolrashidi 2023-08-04 15:06:39 -07:00
  • 16cfa28e11 Vulkan: Basic infra for parallel link Shahbaz Youssefi 2023-08-08 22:08:24 -04:00
  • 394699d3cc tests: skip SwiftShader tests when building without SwiftShader Steven Noonan 2023-08-10 10:28:01 -07:00
  • 237ff2b71b Fix assertion failure with EGL_FOREVER_KHR. Kenneth Russell 2023-08-11 14:18:38 -07:00
  • 6092e0b75c D3D11: Ensure that clip depth mode is synced Alexey Knyazev 2023-08-10 00:00:00 +00:00
  • 987f0dfd64 Roll VK-GL-CTS from cedd20620c84 to 532cf9c253c0 (14 revisions) angle-autoroll 2023-08-11 19:12:43 +00:00
  • 4a195ce0ff Vulkan: Fix SPIR-V id assignment to user-defined webgl_* names Shahbaz Youssefi 2023-08-10 11:28:31 -04:00
  • dfa065cf6e Roll SwiftShader from c315c894b9d5 to 97bdc453fbed (1 revision) angle-autoroll 2023-08-11 10:01:04 +00:00
  • af1541418c Roll vulkan-deps from 59b294f2797c to ce76478186bc (9 revisions) angle-autoroll 2023-08-11 10:01:06 +00:00
  • 7b1777e6a0 Roll Chromium from 653db97a807b to 99516e709be0 (339 revisions) angle-autoroll 2023-08-11 07:00:07 +00:00
  • d52046c499 Remove CPEPrefix for //third_party/jdk Andrew Grieve 2022-09-07 13:45:40 +00:00
  • 0f4317d01c Manual roll vulkan-deps from ed9dadbd89cd to 59b294f2797c (89 revisions) angle-autoroll 2023-08-10 17:56:33 +00:00
  • ffe81dd3cd Vulkan: allow opt-in to MSRTT emulation via overrides Steven Noonan 2023-08-03 14:53:32 -07:00
  • 833f7f69c8 Vulkan: improve XFB feature dependency checks Steven Noonan 2023-08-09 10:49:51 -07:00
  • 32bcf96fb4 Manual roll Chromium from ea8b2b6926bc to 653db97a807b (714 revisions) angle-autoroll 2023-08-10 16:49:25 +00:00
  • f395f34bc0 features: frontload feature overrides Steven Noonan 2023-08-03 13:58:43 -07:00
  • 7c69116fbb Vulkan: Fix data race with DynamicDescriptorPool Charlie Lao 2023-08-08 10:14:47 -07:00
  • ae8a5cfd91 GL: Accept more config options when creating the EGL context Geoff Lang 2023-08-09 12:00:53 -04:00
  • d7e914da5f Roll SwiftShader from 729e92f8ae07 to c315c894b9d5 (1 revision) angle-autoroll 2023-08-10 10:01:15 +00:00
  • a990ba3484 Fix write out of bounds on non robust contexts crashes Yuxin Hu 2023-08-02 17:21:00 -07:00
  • fa3ecccba7 Vulkan: make fragment shading rate depend on renderpass2 Steven Noonan 2023-08-09 10:48:36 -07:00
  • 32aecfcce7 Manual roll Chromium from e37ae34e9fdf to ea8b2b6926bc (381 revisions) angle-autoroll 2023-08-09 12:12:14 +00:00
  • 370e9ca024 Add experimental Mac NVIDIA bot specs Yuly Novikov 2023-08-09 17:07:48 +00:00
  • df76f5b167 Respect KHR_parallel_shader_compile for program link Shahbaz Youssefi 2023-08-08 15:13:54 -04:00
  • 164ac246b1 zero-initialize all memory in LinkedUniform. Geoff Lang 2023-08-08 15:13:10 -04:00
  • 2d87c31da6 Revert "Metal: initialize std::arrays in mtl_render_utils" Kimmo Kinnunen 2023-08-09 07:47:20 +00:00
  • c5949fe0ee Remove dummy chromium from git submodules Josip Sokcevic 2023-08-08 14:09:00 -07:00
  • 3ad8d9127a Roll chromium_revision 2140415f50..e37ae34e9f (1179456:1181024) Yuly Novikov 2023-08-08 17:44:03 +00:00
  • 719165c8eb Remove "const UniformTypeInfo *typeInfo" from struct LinkedUniform Charlie Lao 2023-08-04 12:13:37 -07:00
  • c40d31b026 Metal: initialize std::arrays in mtl_render_utils Kimmo Kinnunen 2023-08-07 12:33:42 +03:00
  • d1e26fa224 gpu_info_util: Close X11 display after usage Phan Quang Minh 2023-08-04 11:07:25 +02:00
  • f7d7be8d2f Metal: upstream "UBO convert only whole block". Kenneth Russell 2023-08-04 14:16:38 -07:00
  • e50d3876ee Vulkan: Retain loadOp when there is a resolve attachment Mohan Maiya 2023-08-04 14:47:41 -07:00
  • d1117834a0 Simplify struct LinkedUniform a bit more Charlie Lao 2023-08-04 10:48:22 -07:00
  • 41d27ec39a load/save entire std::vector<LinkedUniform> with one call. Charlie Lao 2023-08-03 18:06:08 -07:00
  • eff12c1e8d Move name and mappedName out of LinkedUniform struct Charlie Lao 2023-08-03 12:10:05 -07:00
  • 3dbfa31479 Add Gitmodules to angle. Joanna Wang 2023-08-04 15:56:47 +00:00
  • 4963febf5d Vulkan: Remove type indices with host-visible bit Amirali Abdolrashidi 2023-08-02 16:52:52 -07:00
  • 9c588180bf Change LinkedUniform::arraySizes from std::vector to unsigned int Charlie Lao 2023-08-02 16:39:44 -07:00
  • d2a6b2a0de Use offscreen DisplayVk on ChromeOS Brian Ho 2023-08-04 14:15:11 -04:00
  • f4e901b447 Validate program binaries are the same CPU bit-ness. Geoff Lang 2023-08-07 10:52:09 -04:00
  • e7eba55905 Roll VK-GL-CTS from 00cccd7cf562 to cedd20620c84 (11 revisions) angle-autoroll 2023-08-07 15:45:46 +00:00
  • 8ba04f1c29 Metal: disable fastmath less often. Kenneth Russell 2023-08-05 00:48:35 -07:00
  • 30bd0149fc ANGLETest: fix crashes when switching between GLESDriverTypes Steven Noonan 2023-08-02 08:06:47 -07:00
  • 135a24fc37 update Wrangler runbook Solti 2023-08-04 17:18:31 +00:00
  • 22438ad8e2 Embed ActiveVariable into BufferVariable and ShaderVariableBuffer Charlie Lao 2023-08-02 14:01:45 -07:00
  • ee019f5809 Group fixed sized data of LinkedUniform into a struct Charlie Lao 2023-08-01 17:03:24 -07:00
  • 7bb132261a Pack booleans inside struct LinkedUniform into bitfields Charlie Lao 2023-08-01 12:10:44 -07:00
  • 0581a81c8f Gitmodules: Remove unused androidx_browser. Joanna Wang 2023-08-04 15:56:47 +00:00
  • 68b0a8c2a9 Roll Chromium from 5b2aecb232a1 to 2140415f507f (1184 revisions) angle-autoroll 2023-08-04 07:01:36 +00:00
  • 95d88a5bb1 Update llvm repo paths. Joanna Wang 2023-08-03 13:44:44 +00:00
  • 2a950c63fb Adjust ANGLE_stencil_texturing specification Alexey Knyazev 2023-07-31 00:00:00 +00:00
  • 34a99db4b0 Metal: Check the full generated default shader in Kimmo Kinnunen 2023-08-03 16:46:36 +03:00
  • 1b94197ab0 Metal: Enable fast math based on runtime OS version checks. Geoff Lang 2023-08-03 13:45:34 -04:00
  • dbae1804db Display: remove redundant 'metal' ANGLE_DEFAULT_PLATFORM Steven Noonan 2023-07-02 18:39:14 -07:00
  • 95f09c883b Vulkan: Drop VkAHBFormatPropertiesANDROID for BLOB Solti 2023-08-01 20:48:45 +00:00
  • 7997375034 Let UniformLinker uses its own struct instead of LinkedUniform Charlie Lao 2023-07-27 17:53:24 -07:00
  • f24ea41e11 Embed sh::ShaderVariable data member into gl::LinkedUniform Charlie Lao 2023-07-31 11:12:44 -07:00
  • 7b0c78bac0 Remove unused code in ProgramPipeline Charlie Lao 2023-07-28 10:00:28 -07:00
  • c95ffadf76 Perform Display terminate(InternalCleanup) from makeCurrent() Igor Nazarov 2023-07-24 13:00:32 +03:00
  • 6fb3295db8 Metal: expand shader dumping documentation for WebKit/Safari. Kenneth Russell 2023-08-02 16:26:24 -07:00
  • 959ccb9630 Add EGL_BAD_ACCESS validation into ValidateMakeCurrent Igor Nazarov 2023-08-02 13:40:16 +03:00
  • 6a09e41ce6 Remove "enable_arc2" from ANGLE Avi Drissman 2023-07-31 15:28:25 -04:00
  • 6c1bab0702 Add surface to eglAcquireExternalContextANGLE Shahbaz Youssefi 2023-08-02 12:25:51 -04:00
  • 335c6b86d7 D3D11: Do not specialize HLSL for multisampled rendering Alexey Knyazev 2023-08-02 00:00:00 +00:00
  • cb9dd1c9b9 Tests: Add Tesla trace Cody Northrop 2023-08-01 14:48:40 -06:00
  • 01ee134bb2 Revert "GL: Remove EGL_EXTERNAL_CONTEXT_SAVE_STATE_ANGLE" Shahbaz Youssefi 2023-08-02 13:43:36 +00:00
  • d29f946d61 Reland "Fix ExternalImageTarget EGLImage race" Igor Nazarov 2023-07-26 19:55:56 +03:00
  • d61a50c155 Add "angle_enable_context_mutex_recursion" build option Igor Nazarov 2023-07-31 15:09:08 +03:00
  • 11cef17b53 Roll SwiftShader from 9fbca2df22a8 to 729e92f8ae07 (1 revision) angle-autoroll 2023-08-02 10:01:39 +00:00
  • a21631c02e Roll Chromium from d27b5fe3e6fd to 5b2aecb232a1 (636 revisions) angle-autoroll 2023-08-02 07:02:03 +00:00
  • 5d4b3645d0 Fix a missing symbol with ANGLE e2e tests Alan Zhao 2023-07-31 14:04:01 -07:00
  • b53d99d87e Roll Chromium from 1cd9335ae38e to d27b5fe3e6fd (523 revisions) angle-autoroll 2023-08-01 07:01:04 +00:00
  • 6dc0c9d627 Revert "Use DisplayVkSimple on ChromeOS" Brian Ho 2023-07-31 22:54:03 +00:00
  • 4e0250f192 GL: Remove EGL_EXTERNAL_CONTEXT_SAVE_STATE_ANGLE Shahbaz Youssefi 2023-07-27 10:51:07 -04:00