Aaron Franke
a1db9a9a76
Update Dodge the Creeps documentation link
2022-03-24 17:15:29 -05:00
Rémi Verschelde
41c824a5de
Update demos for Godot 3.4.3-stable
2022-02-24 10:45:30 +01:00
Aaron Franke
6ccec9e3ed
Move input and random number generator to headers and _ready()
2021-07-12 14:01:06 -04:00
Aaron Franke
3ef34a63bc
Update README files
2021-07-12 00:33:48 -04:00
Aaron Franke
16b0bb2163
Add Windows support to C++ demos
2021-07-10 23:19:12 -04:00
Aaron Franke
9d0eaf9dda
Create Dodge the Creeps with GDNative C++ demo
2021-07-10 03:17:58 -04:00
Aaron Franke
f36845c2ee
Improve outdated README files and improve simple C++ demo
2021-07-10 03:13:34 -04:00
Aaron Franke
c4f925c048
Delete outdated C++ demos
...
They can be re-added later if someone wants to re-make them in a format similar to the simple demo. The Kinematic Character demo would need to be re-done from scratch to match the current GDScript version.
2021-07-10 03:13:34 -04:00
Aaron Franke
6f6230b899
Create Pong with GDNative C++ demo
2021-07-09 10:38:15 -04:00
Aaron Franke
eb52bc7390
Add macOS support to simple C++ demo
2021-07-08 21:06:58 -04:00
Aaron Franke
3aa846ac79
Add ability for SimpleSprite to move as intended
2021-07-06 23:08:40 -04:00
Aaron Franke
a6084fd911
Add Linux support to simple C++ demo
2021-07-06 23:08:34 -04:00
sdtv9507
37d2945d00
Update SConstruct file
2021-07-01 15:03:21 -04:00
sdtv9507
d626f8bb05
Update project files
2021-07-01 14:45:56 -04:00
sdtv9507
e3c6b599bf
Add godot-cpp repo as a submodule
2021-07-01 14:31:33 -04:00
sdtv9507
39382cbcd4
Update SConstruct file
2021-07-01 14:15:01 -04:00
sdtv9507
7c32d04742
Separate godot project files from c++ source
2021-07-01 14:01:01 -04:00
Aaron Franke
2e9d02cd2c
Rename project folders
2020-08-31 00:12:51 -04:00
Aaron Franke
5b2bc4783b
Improve icon.png for projects using default icon
2020-08-16 19:16:12 -05:00
Aaron Franke
f87963e631
Update repo metadata
2020-08-15 16:20:56 -05:00
Aaron Franke
9504d289e5
Commit files changed by black_format.sh
2020-08-13 20:59:58 -05:00
Aaron Franke
bba3ce54ce
Commit files changed by clang_format.sh
2020-08-13 20:59:58 -05:00
Aaron Franke
32cfbfd88a
Commit files changed by file_format.sh
2020-08-13 20:59:58 -05:00
lupoDharkael
e842557980
Update kinematic_character demo
2018-12-01 16:16:48 +01:00
lupoDharkael
9f333600b6
Update cpp_constructors demo
2018-12-01 16:16:31 +01:00
lupoDharkael
9df4d39140
Update SimpleDemo
2018-12-01 16:03:28 +01:00
karroffel
51e9677377
updated SimpleDemo C++ build file
2018-03-30 19:40:42 +02:00
karroffel
ae7a17c717
updated C++ SimpleDemo
2018-02-11 15:48:05 +01:00
karroffel
8b3c2ee96b
add GDN_EXPORT to C++ examples
2018-01-18 10:37:39 +01:00
karroffel
a459224278
added simple C++ demo
2018-01-14 01:57:46 +01:00
karroffel
fcf0e95fc5
updated kinematic demo to C++ bindings changes
2018-01-11 17:57:18 +01:00
Bastiaan Olij
ac3c88a220
Made this work with Godot 3.0 beta
2017-12-06 22:17:19 +11:00
RameshRavone
861413fd7f
[kinematic_character] _fixed_process => _physics_process
2017-10-24 11:31:20 +05:30
Ramesh Ravone
09640cddc2
Update kinematic_character
2017-07-28 07:45:24 +05:30
Ramesh Ravone
ee11506a4c
Adding SConstruct file
2017-07-19 06:23:26 +05:30
Ramesh Ravone
876f2cae4f
Some changes and Clang Format
2017-06-26 15:25:09 +05:30
Ramesh Ravone
7f68c1f1d5
Kinematic Character
2017-06-26 09:11:17 +05:30
Karroffel
9bf4ab6777
[cpp_constructors] added C++ demo
2017-06-19 02:30:22 +02:00