38 Commits

Author SHA1 Message Date
Aaron Franke
a1db9a9a76 Update Dodge the Creeps documentation link 2022-03-24 17:15:29 -05:00
Rémi Verschelde
41c824a5de Update demos for Godot 3.4.3-stable 2022-02-24 10:45:30 +01:00
Aaron Franke
6ccec9e3ed Move input and random number generator to headers and _ready() 2021-07-12 14:01:06 -04:00
Aaron Franke
3ef34a63bc Update README files 2021-07-12 00:33:48 -04:00
Aaron Franke
16b0bb2163 Add Windows support to C++ demos 2021-07-10 23:19:12 -04:00
Aaron Franke
9d0eaf9dda Create Dodge the Creeps with GDNative C++ demo 2021-07-10 03:17:58 -04:00
Aaron Franke
f36845c2ee Improve outdated README files and improve simple C++ demo 2021-07-10 03:13:34 -04:00
Aaron Franke
c4f925c048 Delete outdated C++ demos
They can be re-added later if someone wants to re-make them in a format similar to the simple demo. The Kinematic Character demo would need to be re-done from scratch to match the current GDScript version.
2021-07-10 03:13:34 -04:00
Aaron Franke
6f6230b899 Create Pong with GDNative C++ demo 2021-07-09 10:38:15 -04:00
Aaron Franke
eb52bc7390 Add macOS support to simple C++ demo 2021-07-08 21:06:58 -04:00
Aaron Franke
3aa846ac79 Add ability for SimpleSprite to move as intended 2021-07-06 23:08:40 -04:00
Aaron Franke
a6084fd911 Add Linux support to simple C++ demo 2021-07-06 23:08:34 -04:00
sdtv9507
37d2945d00 Update SConstruct file 2021-07-01 15:03:21 -04:00
sdtv9507
d626f8bb05 Update project files 2021-07-01 14:45:56 -04:00
sdtv9507
e3c6b599bf Add godot-cpp repo as a submodule 2021-07-01 14:31:33 -04:00
sdtv9507
39382cbcd4 Update SConstruct file 2021-07-01 14:15:01 -04:00
sdtv9507
7c32d04742 Separate godot project files from c++ source 2021-07-01 14:01:01 -04:00
Aaron Franke
2e9d02cd2c Rename project folders 2020-08-31 00:12:51 -04:00
Aaron Franke
5b2bc4783b Improve icon.png for projects using default icon 2020-08-16 19:16:12 -05:00
Aaron Franke
f87963e631 Update repo metadata 2020-08-15 16:20:56 -05:00
Aaron Franke
9504d289e5 Commit files changed by black_format.sh 2020-08-13 20:59:58 -05:00
Aaron Franke
bba3ce54ce Commit files changed by clang_format.sh 2020-08-13 20:59:58 -05:00
Aaron Franke
32cfbfd88a Commit files changed by file_format.sh 2020-08-13 20:59:58 -05:00
lupoDharkael
e842557980 Update kinematic_character demo 2018-12-01 16:16:48 +01:00
lupoDharkael
9f333600b6 Update cpp_constructors demo 2018-12-01 16:16:31 +01:00
lupoDharkael
9df4d39140 Update SimpleDemo 2018-12-01 16:03:28 +01:00
karroffel
51e9677377 updated SimpleDemo C++ build file 2018-03-30 19:40:42 +02:00
karroffel
ae7a17c717 updated C++ SimpleDemo 2018-02-11 15:48:05 +01:00
karroffel
8b3c2ee96b add GDN_EXPORT to C++ examples 2018-01-18 10:37:39 +01:00
karroffel
a459224278 added simple C++ demo 2018-01-14 01:57:46 +01:00
karroffel
fcf0e95fc5 updated kinematic demo to C++ bindings changes 2018-01-11 17:57:18 +01:00
Bastiaan Olij
ac3c88a220 Made this work with Godot 3.0 beta 2017-12-06 22:17:19 +11:00
RameshRavone
861413fd7f [kinematic_character] _fixed_process => _physics_process 2017-10-24 11:31:20 +05:30
Ramesh Ravone
09640cddc2 Update kinematic_character 2017-07-28 07:45:24 +05:30
Ramesh Ravone
ee11506a4c Adding SConstruct file 2017-07-19 06:23:26 +05:30
Ramesh Ravone
876f2cae4f Some changes and Clang Format 2017-06-26 15:25:09 +05:30
Ramesh Ravone
7f68c1f1d5 Kinematic Character 2017-06-26 09:11:17 +05:30
Karroffel
9bf4ab6777 [cpp_constructors] added C++ demo 2017-06-19 02:30:22 +02:00