Benjamin Kästner
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9043e1a6b6
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Replace old repository path
The repository was moved from GDQuest to godotengine on GitHub.
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2021-03-28 20:59:54 +02:00 |
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Josef Vlach
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152e1b8cea
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Debug Hydra
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2020-09-15 21:40:20 +01:00 |
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Josef Vlach
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80b08e0afd
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Debugger - initial support
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2020-09-12 11:25:36 +01:00 |
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RichieHH
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dde7ffa735
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Fix scene and script selection not aborting when pressing C-g (#90)
* abort run if user cancels (C-g) a scene/script selection.
* removed todo
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2020-09-09 09:14:27 -06:00 |
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Richard G. Riley
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a1ff8e2801
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use the universal prefix when running a scene to force scene selection and also enable projectile completion so can use helm if so configured.
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2020-08-30 06:36:14 +02:00 |
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Josef Vlach
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6744e3b74d
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Run editor in separated comint-buffer
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2020-08-23 20:05:02 +01:00 |
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Josef Vlach
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e31da43351
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gdformat current/all buffers, save/gdformat all modified buffers
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2020-07-18 20:14:35 +01:00 |
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Josef Vlach
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dbe43ebb0d
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Added history of commands and scene/script selectors
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2020-06-03 21:30:34 +01:00 |
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Josef Vlach
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cfeba7e72b
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Multiple projects support - comint-mode buffer for stdout/stderr
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2020-06-01 21:41:09 +01:00 |
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Franco Eusébio Garcia
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e30e890d62
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Address omissions from fa26dd5 refactor.
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2020-03-30 13:36:30 -03:00 |
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Nathan Lovato
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fa26dd5676
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Refactor commands to open files in Godot
Closes #11
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2020-03-30 08:15:28 -06:00 |
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Franco Eusébio Garcia
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beac587761
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Add commands to open and run files in Godot
Closes #11 and #13.
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2020-03-30 08:15:28 -06:00 |
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Nathan Lovato
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e900e05bde
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Address more linting errors
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2020-03-23 07:28:10 -06:00 |
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Nathan Lovato
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6997f4ddd3
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Fix more melpazoid warnings
Remove FSF from copyright lines
Address warnings in gdscript-indent-and-nav.el
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2020-03-22 13:35:18 -06:00 |
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Nathan Lovato
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3c5e31bfe3
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Address package-lint warnings and errors
See #4
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2020-02-17 10:34:32 -06:00 |
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Nathan Lovato
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b7584fe1dc
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Update package headers, fix flycheck errors
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2020-02-15 20:25:10 -06:00 |
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Nathan Lovato
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fabbc7a7bb
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Split package into several modules
Closes #19
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2020-02-15 14:23:49 -06:00 |
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