xiliuya
a48ad04502
gdscript-comint.el: add `gdscript-godot-executable' support flatpak ( #127 )
...
* gdscript-comint.el: add `gdscript-godot-executable' support flatpak command
* can use when and remove trailing space after arguments
* (+ space) more accurate
2023-04-26 21:23:56 +02:00
Benjamin Kästner
9043e1a6b6
Replace old repository path
...
The repository was moved from GDQuest to godotengine on GitHub.
2021-03-28 20:59:54 +02:00
Josef Vlach
58ef86f8d3
Pin/Unpin ObjectId, error message stackcall processed correctly
2020-10-11 16:39:03 +01:00
Josef Vlach
406bc58d77
Breadcrumbs in Inspector buffer (navigation deeper into the tree)
2020-09-19 22:40:54 +01:00
Nathan Lovato
1a31e42273
Replace f-executable-p with file-executable-p
...
f-executable-p is a third-party function that only calls the standard
lib's file-executable-p
2020-09-02 11:12:02 -06:00
Richard G. Riley
08654b4e38
if no godot executable found then error
2020-09-02 00:46:49 +02:00
Richard G. Riley
2e9f6fbe2a
Enable gdscript-godot-executable as a full uri to the godot exe
2020-08-28 09:05:35 +02:00
Josef Vlach
6744e3b74d
Run editor in separated comint-buffer
2020-08-23 20:05:02 +01:00
Josef Vlach
e31da43351
gdformat current/all buffers, save/gdformat all modified buffers
2020-07-18 20:14:35 +01:00
Josef Vlach
c57e2a88f3
Allow internal-default-process-sentinel to insert status message.
...
When closing Godot process `internal-default-process-sentinel` wants to
insert status message into comint buffer. Problem is that
`inhibit-read-only` may be nil, due to `comint-prompt-read-only` set
to `t` and thus it will prevent the status message to be inserted.
2020-06-21 09:02:01 +01:00
Josef Vlach
04732e7e46
comint mode - highlight file names containing '-' and '_'
2020-06-20 20:22:28 +01:00
Josef Vlach
dbe43ebb0d
Added history of commands and scene/script selectors
2020-06-03 21:30:34 +01:00
Josef Vlach
cfeba7e72b
Multiple projects support - comint-mode buffer for stdout/stderr
2020-06-01 21:41:09 +01:00