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Update changelog, simplify README
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This document lists new features, improvements, changes, and bug fixes in each release of the package.
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## GDScript mode 1.3.0
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### Features
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- Support for running the project and scenes with [hydra](https://github.com/abo-abo/hydra) with `gdscript-hydra-show`.
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## GDScript mode 1.2.0
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### Features
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12
README.md
12
README.md
@@ -149,10 +149,9 @@ Here are the available options:
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The last selected option is saved for the next time you call `gdscript-godot-run-project-debug`. To remove debug options, you need to call the command with the universal argument again.
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### Using Hydra
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Running `gdscript-hydra-show` (<kbd>C-c r</kbd>) opens [hydra](https://github.com/abo-abo/hydra) for quick launching of a project, a scene or a script.
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Running `gdscript-hydra-show` (<kbd>C-c r</kbd>) opens a [hydra](https://github.com/abo-abo/hydra) popup with options to open the editor or run the project, a scene, or a script, including with visual debug options.
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```
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d ( ) Debug p run current project t run current script q quit
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@@ -160,17 +159,8 @@ e ( ) Editor s run current scene g switch to *godot*
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c [ ] Visible collisions shapes
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n [ ] Visible navigation
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```
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Notes:
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- `( )` represents radio button toggle
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- `[ ]` represents checkbox toggle
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Hydra is alternative way how to run <kbd>C-c C-r *</kbd> commands in combination with <kbd>C-u</kbd>.
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Hydra also offers quick navigation to `*godot*` buffer.
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### Formatting code with gdformat
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You can call the `gdscript-format` function to format the current buffer with
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