Update changelog, simplify README

This commit is contained in:
Nathan Lovato
2020-05-29 14:04:56 -06:00
parent 8e61cf6faf
commit d55471dd02
2 changed files with 7 additions and 11 deletions

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@@ -2,6 +2,12 @@
This document lists new features, improvements, changes, and bug fixes in each release of the package.
## GDScript mode 1.3.0
### Features
- Support for running the project and scenes with [hydra](https://github.com/abo-abo/hydra) with `gdscript-hydra-show`.
## GDScript mode 1.2.0
### Features

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@@ -149,10 +149,9 @@ Here are the available options:
The last selected option is saved for the next time you call `gdscript-godot-run-project-debug`. To remove debug options, you need to call the command with the universal argument again.
### Using Hydra
Running `gdscript-hydra-show` (<kbd>C-c r</kbd>) opens [hydra](https://github.com/abo-abo/hydra) for quick launching of a project, a scene or a script.
Running `gdscript-hydra-show` (<kbd>C-c r</kbd>) opens a [hydra](https://github.com/abo-abo/hydra) popup with options to open the editor or run the project, a scene, or a script, including with visual debug options.
```
d ( ) Debug p run current project t run current script q quit
@@ -160,17 +159,8 @@ e ( ) Editor s run current scene g switch to *godot*
c [ ] Visible collisions shapes
n [ ] Visible navigation
```
Notes:
- `( )` represents radio button toggle
- `[ ]` represents checkbox toggle
Hydra is alternative way how to run <kbd>C-c C-r *</kbd> commands in combination with <kbd>C-u</kbd>.
Hydra also offers quick navigation to `*godot*` buffer.
### Formatting code with gdformat
You can call the `gdscript-format` function to format the current buffer with