Fix SDK build script typos

This commit is contained in:
HP van Braam
2023-12-11 16:24:00 +01:00
committed by Hein-Pieter van Braam
parent 288f6f1a48
commit d18f672849

View File

@@ -4,7 +4,7 @@ set -e
function usage() {
echo "usage: $0 host target"
echo " where host is one of linux-x86_64"
echo " where target is one of i686, x86_64, armv7"
echo " where target is one of i686, x86_64, armv7, aarch64"
exit 1
}
@@ -59,7 +59,7 @@ fi
function build_linux_sdk() {
${container} build -f Dockerfile.linux-builder -t godot-buildroot-builder-linux
${container} run -it --rm -v $(pwd):/tmp/buildroot:z -w /tmp/buildroot -e FORCE_UNSAFE_CONFIGURE=1 --userns=keep-id godot-buildroot-builder-linux bash -c "make syncconfig; make clean sdk"
${container} run -it --rm -v $(pwd):/tmp/buildroot:z -w /tmp/buildroot -e FORCE_UNSAFE_CONFIGURE=1 --userns=keep-id godot-buildroot-builder-linux bash -c "make clean; make syncconfig; make sdk"
mkdir -p godot-toolchains
@@ -76,6 +76,8 @@ function build_linux_sdk() {
popd
}
build_linux_sdk
echo
echo "***************************************"
echo "Build succesful your toolchain is in ehe godot-toolchains directory"
echo "Build succesful your toolchain is in the godot-toolchains directory"