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Fix SDK build script typos
This commit is contained in:
committed by
Hein-Pieter van Braam
parent
288f6f1a48
commit
d18f672849
@@ -4,7 +4,7 @@ set -e
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function usage() {
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echo "usage: $0 host target"
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echo " where host is one of linux-x86_64"
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echo " where target is one of i686, x86_64, armv7"
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echo " where target is one of i686, x86_64, armv7, aarch64"
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exit 1
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}
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@@ -59,7 +59,7 @@ fi
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function build_linux_sdk() {
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${container} build -f Dockerfile.linux-builder -t godot-buildroot-builder-linux
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${container} run -it --rm -v $(pwd):/tmp/buildroot:z -w /tmp/buildroot -e FORCE_UNSAFE_CONFIGURE=1 --userns=keep-id godot-buildroot-builder-linux bash -c "make syncconfig; make clean sdk"
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${container} run -it --rm -v $(pwd):/tmp/buildroot:z -w /tmp/buildroot -e FORCE_UNSAFE_CONFIGURE=1 --userns=keep-id godot-buildroot-builder-linux bash -c "make clean; make syncconfig; make sdk"
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mkdir -p godot-toolchains
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@@ -76,6 +76,8 @@ function build_linux_sdk() {
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popd
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}
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build_linux_sdk
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echo
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echo "***************************************"
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echo "Build succesful your toolchain is in ehe godot-toolchains directory"
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echo "Build succesful your toolchain is in the godot-toolchains directory"
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