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Update README with current list of containers
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33
README.md
33
README.md
@@ -35,17 +35,17 @@ The 'build.sh' script included is used to build the containers themselves.
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Run the command using:
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./build.sh 3.x mono-6.12.0.122
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./build.sh 3.x mono-6.12.0.147
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Note that this will also download that Mono branch (2020-02) from Mono repository.
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That branch corresponds to the given Mono version (6.12.0.122) as per
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That branch corresponds to the given Mono version (6.12.0.147) as per
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https://www.mono-project.com/docs/about-mono/versioning/#mono-source-versioning .
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More details can be found in the Godot https://github.com/godotengine/godot-mono-builds
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repository (but you don't need this repository, as in this case Mono is built
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inside the containers)
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The above will generate images using the tag '3.x-mono-6.12.0.122'. This is convenient
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The above will generate images using the tag '3.x-mono-6.12.0.147'. This is convenient
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since as of today, this branch can be used to compile every 3.x version or
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your custom modifications.
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@@ -122,18 +122,17 @@ This `binfmt` configuration **is not persistent**, you need to do it after a reb
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These are the expected container image sizes, so you can plan your disk usage in advance:
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REPOSITORY TAG SIZE
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localhost/godot-fedora 3.2-mono-6.12.0.114 692 MB
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localhost/godot-export 3.2-mono-6.12.0.114 1.09 GB
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localhost/godot-mono 3.2-mono-6.12.0.114 1.51 GB
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localhost/godot-mono-glue 3.2-mono-6.12.0.114 1.73 GB
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localhost/godot-msvc 3.2-mono-6.12.0.114 11.5 GB
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localhost/godot-windows 3.2-mono-6.12.0.114 4.42 GB
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localhost/godot-ubuntu-64 3.2-mono-6.12.0.114 1.08 GB
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localhost/godot-ubuntu-32 3.2-mono-6.12.0.114 1 GB
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localhost/godot-javascript 3.2-mono-6.12.0.114 4.72 GB
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localhost/godot-android 3.2-mono-6.12.0.114 19.7 GB
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localhost/godot-osx 3.2-mono-6.12.0.114 2.84 GB
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localhost/godot-ios 3.2-mono-6.12.0.114 4.53 GB
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localhost/godot-fedora 3.x-mono-6.12.0.147 642 MB
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localhost/godot-export 3.x-mono-6.12.0.147 1.11 GB
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localhost/godot-mono 3.x-mono-6.12.0.147 1.54 GB
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localhost/godot-mono-glue 3.x-mono-6.12.0.147 1.78 GB
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localhost/godot-linux 3.x-mono-6.12.0.147 3.56 GB
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localhost/godot-windows 3.x-mono-6.12.0.147 3.46 GB
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localhost/godot-javascript 3.x-mono-6.12.0.147 3.8 GB
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localhost/godot-android 3.x-mono-6.12.0.147 19.6 GB
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localhost/godot-osx 3.x-mono-6.12.0.147 5.85 GB
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localhost/godot-ios 3.x-mono-6.12.0.147 7.08 GB
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localhost/godot-msvc 3.x-mono-6.12.0.147 11.2 GB
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In addition to this, generating containers will also require some host disk space (around 4.5GB)
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for the downloaded Mono sources and dependencies.
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In addition to this, generating containers will also require some host disk space
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(up to 30 GB) for the downloaded Mono sources and dependencies (Xcode, MSVC).
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2
build.sh
2
build.sh
@@ -20,7 +20,7 @@ fi
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if [ -z "$1" -o -z "$2" ]; then
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echo "Usage: $0 <godot branch> <mono version> [<mono branch> <mono commit hash>]"
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echo
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echo "Examples: $0 3.x mono-6.12.0.122"
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echo "Examples: $0 3.x mono-6.12.0.147"
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echo " $0 master mono-6.6.0.160 2019-08 bef1e6335812d32f8eab648c0228fc624b9f8357"
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echo
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echo "godot branch:"
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