mirror of
https://github.com/godotengine/build-containers.git
synced 2025-12-31 21:48:41 +03:00
Update to Fedora 39, newer toolchains, add Linux arm64
Syncs with the config of the current `main` branch (as used for 4.2+) as far as possible (backports the last couple of years of PRs, minus the removal of some platforms and of the Mono builds). Notably backports #128 and #131, giving us these toolchains: - Base image: Fedora 39 - Mono version: 6.12.0.198 - SCons: 4.5.2 - Linux: GCC 13.2.0 built against glibc 2.28, binutils 2.40, from our own [Linux SDK](https://github.com/godotengine/buildroot) - Windows: MinGW 11.0.0, GCC 13.2.1, binutils 2.40 - HTML5: Emscripten 3.1.39 (standard builds), Emscripten 1.39.9 (Mono builds) - Android: Android NDK 23.2.8568313, build-tools 33.0.2, platform android-33, CMake 3.22.1, JDK 11 - macOS: Xcode 15.0 with Apple Clang (LLVM 16.0.0), MacOSX SDK 14.0 - iOS: Xcode 15.0 with Apple Clang (LLVM 16.0.0), iPhoneOS SDK 17.0 - UWP: Unchanged, current Dockerfile still unsupported
This commit is contained in:
@@ -7,16 +7,15 @@ ENV ANDROID_SDK_ROOT=/root/sdk
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ENV ANDROID_NDK_VERSION=23.2.8568313
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ENV ANDROID_NDK_ROOT=${ANDROID_SDK_ROOT}/ndk/${ANDROID_NDK_VERSION}
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RUN if [ -z "${mono_version}" ]; then echo -e "\n\nargument mono-version is mandatory!\n\n"; exit 1; fi && \
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dnf -y install --setopt=install_weak_deps=False \
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java-11-openjdk-devel ncurses-compat-libs && \
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RUN dnf -y install --setopt=install_weak_deps=False \
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java-17-openjdk-devel ncurses-compat-libs && \
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mkdir -p sdk && cd sdk && \
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export CMDLINETOOLS=commandlinetools-linux-8512546_latest.zip && \
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export CMDLINETOOLS=commandlinetools-linux-10406996_latest.zip && \
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curl -LO https://dl.google.com/android/repository/${CMDLINETOOLS} && \
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unzip ${CMDLINETOOLS} && \
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rm ${CMDLINETOOLS} && \
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yes | cmdline-tools/bin/sdkmanager --sdk_root="${ANDROID_SDK_ROOT}" --licenses && \
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cmdline-tools/bin/sdkmanager --sdk_root="${ANDROID_SDK_ROOT}" "ndk;${ANDROID_NDK_VERSION}" 'cmdline-tools;latest' 'build-tools;32.0.0' 'platforms;android-32' 'cmake;3.18.1'
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cmdline-tools/bin/sdkmanager --sdk_root="${ANDROID_SDK_ROOT}" "ndk;${ANDROID_NDK_VERSION}" 'cmdline-tools;latest' 'build-tools;33.0.2' 'platforms;android-33' 'cmake;3.22.1'
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RUN cp -a /root/files/${mono_version} /root && \
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export MONO_SOURCE_ROOT=/root/${mono_version} && \
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@@ -1,9 +1,9 @@
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FROM fedora:36
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FROM fedora:39
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WORKDIR /root
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RUN dnf -y install --setopt=install_weak_deps=False \
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bash bzip2 curl file findutils git make nano patch pkgconfig python3-pip unzip which xz && \
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pip install scons==4.3.0
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bash bzip2 curl file findutils gettext git make nano patch pkgconfig python3-pip unzip which xz && \
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pip install scons==4.5.2
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CMD /bin/bash
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@@ -3,30 +3,31 @@ FROM godot-osx:${img_version}
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ARG mono_version
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ENV IOS_SDK=15.4
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ENV IOS_SDK=17.0
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RUN dnf -y install --setopt=install_weak_deps=False \
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automake autoconf gcc gcc-c++ gcc-objc gcc-objc++ cmake libicu-devel libtool libxml2-devel openssl-devel perl python yasm && \
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git clone --progress https://github.com/tpoechtrager/cctools-port.git && \
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git clone --progress https://github.com/tpoechtrager/cctools-port && \
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cd /root/cctools-port && \
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git checkout 04663295d0425abfac90a42440a7ec02d7155fea && \
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git checkout 437ced391dbf14dce86f977ca050a750d5682f39 && \
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curl -LO https://github.com/tpoechtrager/cctools-port/pull/136.patch && \
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git apply 136.patch && \
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# arm64 device
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usage_examples/ios_toolchain/build.sh /root/files/iPhoneOS${IOS_SDK}.sdk.tar.xz arm64 && \
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mkdir -p /root/ioscross/arm64 && \
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mv usage_examples/ios_toolchain/target/* /root/ioscross/arm64 && \
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mkdir /root/ioscross/arm64/usr && \
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ln -s /root/ioscross/arm64/bin /root/ioscross/arm64/usr/bin && \
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# Prepare for simulator builds
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sed -i '/WRAPPER_SDKDIR/s/iPhoneOS/iPhoneSimulator/' usage_examples/ios_toolchain/build.sh && \
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# arm64 simulator
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# Disabled for now as it doesn't work with cctools-port and current LLVM:
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# Cf. https://github.com/tpoechtrager/cctools-port/issues/102
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#sed -i 's/miphoneos-version-min/mios-simulator-version-min/g' usage_examples/ios_toolchain/wrapper.c && \
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#usage_examples/ios_toolchain/build.sh /root/files/iPhoneSimulator${IOS_SDK}.sdk.tar.xz arm64 && \
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#mkdir -p /root/ioscross/arm64_sim && \
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#mv usage_examples/ios_toolchain/target/* /root/ioscross/arm64_sim && \
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#mkdir /root/ioscross/arm64_sim/usr && \
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#ln -s /root/ioscross/arm64_sim/bin /root/ioscross/arm64_sim/usr/bin && \
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usage_examples/ios_toolchain/build.sh /root/files/iPhoneSimulator${IOS_SDK}.sdk.tar.xz arm64 && \
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mkdir -p /root/ioscross/arm64_sim && \
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mv usage_examples/ios_toolchain/target/* /root/ioscross/arm64_sim && \
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mkdir /root/ioscross/arm64_sim/usr && \
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ln -s /root/ioscross/arm64_sim/bin /root/ioscross/arm64_sim/usr/bin && \
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# x86_64 simulator
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sed -i 's#^TRIPLE=.*#TRIPLE="x86_64-apple-darwin11"#' usage_examples/ios_toolchain/build.sh && \
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sed -i 's/^TRIPLE=.*/TRIPLE="x86_64-apple-darwin11"/' usage_examples/ios_toolchain/build.sh && \
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usage_examples/ios_toolchain/build.sh /root/files/iPhoneSimulator${IOS_SDK}.sdk.tar.xz x86_64 && \
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mkdir -p /root/ioscross/x86_64_sim && \
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mv usage_examples/ios_toolchain/target/* /root/ioscross/x86_64_sim && \
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@@ -39,19 +40,18 @@ ENV OSXCROSS_IOS=not_nothing
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ENV IOSCROSS_ROOT=/root/ioscross
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ENV PATH="/root/ioscross/arm64/bin:/root/ioscross/arm64_sim/bin:/root/ioscross/x86_64_sim/bin:${PATH}"
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RUN if [ -z "${mono_version}" ]; then echo -e "\n\nargument mono-version is mandatory!\n\n"; exit 1; fi && \
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cp -a /root/files/${mono_version} /root && \
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RUN cp -a /root/files/${mono_version} /root && \
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cd /root/${mono_version} && \
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cd godot-mono-builds && \
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export MONO_SOURCE_ROOT=/root/${mono_version} && \
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python3 ios.py configure -j --target=arm64 --ios-version-min 10.0 --osx-toolchain ${OSXCROSS_ROOT} \
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--ios-toolchain ${IOSCROSS_ROOT}/arm64 --ios-sdk ${IOSCROSS_ROOT}/arm64/SDK/iPhoneOS${IOS_SDK}.sdk && \
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python3 ios.py make -j --target=arm64 && \
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#python3 ios.py configure -j --target=arm64-sim --ios-version-min 10.0 --osx-toolchain ${OSXCROSS_ROOT} \
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# --ios-toolchain ${IOSCROSS_ROOT}/arm64_sim --ios-sdk ${IOSCROSS_ROOT}/arm64_sim/SDK/iPhoneOS${IOS_SDK}.sdk && \
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#python3 ios.py make -j --target=arm64-sim && \
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python3 ios.py configure -j --target=arm64-sim --ios-version-min 10.0 --osx-toolchain ${OSXCROSS_ROOT} \
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--ios-toolchain ${IOSCROSS_ROOT}/arm64_sim --ios-sdk ${IOSCROSS_ROOT}/arm64_sim/SDK/iPhoneSimulator${IOS_SDK}.sdk && \
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python3 ios.py make -j --target=arm64-sim && \
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python3 ios.py configure -j --target=x86_64 --ios-version-min 10.0 --osx-toolchain ${OSXCROSS_ROOT} \
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--ios-toolchain ${IOSCROSS_ROOT}/x86_64_sim --ios-sdk ${IOSCROSS_ROOT}/x86_64_sim/SDK/iPhoneOS${IOS_SDK}.sdk && \
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--ios-toolchain ${IOSCROSS_ROOT}/x86_64_sim --ios-sdk ${IOSCROSS_ROOT}/x86_64_sim/SDK/iPhoneSimulator${IOS_SDK}.sdk && \
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python3 ios.py make -j --target=x86_64 && \
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python3 bcl.py make -j --product=ios && \
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# TODO: Enable once godot-mono-builds supports osxcross for the cross-compiler.
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@@ -63,7 +63,7 @@ RUN if [ -z "${mono_version}" ]; then echo -e "\n\nargument mono-version is mand
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# Until we can build the cross-compiler, we include a pre-made build in the container.
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RUN mkdir -p /root/aot-compilers/iphone-arm64 && \
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curl -LO https://github.com/godotengine/godot-mono-builds/releases/download/release-8767196/ios-cross-arm64.zip && \
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curl -LO https://github.com/godotengine/godot-mono-builds/releases/download/release-4912f62/ios-cross-arm64.zip && \
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dnf -y install --setopt=install_weak_deps=False p7zip && \
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7za e ios-cross-arm64.zip ios-cross-arm64-release/bin/aarch64-apple-darwin-mono-sgen -o/root/aot-compilers/iphone-arm64 && \
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rm ios-cross-arm64.zip
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@@ -3,15 +3,10 @@ FROM godot-mono:${img_version}
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ARG mono_version
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ENV EMSCRIPTEN_CLASSICAL=3.1.14
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ENV EMSCRIPTEN_CLASSICAL=3.1.39
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ENV EMSCRIPTEN_MONO=1.39.9
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RUN if [ -z "${mono_version}" ]; then printf "\n\nArgument mono_version is mandatory!\n\n"; exit 1; fi && \
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# We need to downgrade to autoconf 2.69 from F35 as autoconf 2.71 from F36 breaks `--host wasm32`.
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dnf -y install --setopt=install_weak_deps=False \
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https://kojipkgs.fedoraproject.org//packages/autoconf/2.69/37.fc35/noarch/autoconf-2.69-37.fc35.noarch.rpm \
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https://kojipkgs.fedoraproject.org//packages/automake/1.16.2/5.fc35/noarch/automake-1.16.2-5.fc35.noarch.rpm && \
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git clone --branch ${EMSCRIPTEN_CLASSICAL} --progress https://github.com/emscripten-core/emsdk emsdk_${EMSCRIPTEN_CLASSICAL} && \
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RUN git clone --branch ${EMSCRIPTEN_CLASSICAL} --progress https://github.com/emscripten-core/emsdk emsdk_${EMSCRIPTEN_CLASSICAL} && \
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cp -r emsdk_${EMSCRIPTEN_CLASSICAL} emsdk_${EMSCRIPTEN_MONO} && \
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emsdk_${EMSCRIPTEN_CLASSICAL}/emsdk install ${EMSCRIPTEN_CLASSICAL} && \
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emsdk_${EMSCRIPTEN_CLASSICAL}/emsdk activate ${EMSCRIPTEN_CLASSICAL} && \
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@@ -4,40 +4,47 @@ FROM godot-mono:${img_version}
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ARG mono_version
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ENV GODOT_SDK_LINUX_X86_64=/root/x86_64-godot-linux-gnu_sdk-buildroot
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ENV GODOT_SDK_LINUX_X86=/root/i686-godot-linux-gnu_sdk-buildroot
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ENV GODOT_SDK_LINUX_ARMHF=/root/arm-godot-linux-gnueabihf_sdk-buildroot
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ENV GODOT_SDK_LINUX_X86_32=/root/i686-godot-linux-gnu_sdk-buildroot
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ENV GODOT_SDK_LINUX_ARM64=/root/aarch64-godot-linux-gnu_sdk-buildroot
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ENV GODOT_SDK_LINUX_ARM32=/root/arm-godot-linux-gnueabihf_sdk-buildroot
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ENV BASE_PATH=${PATH}
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RUN if [ -z "${mono_version}" ]; then echo -e "\n\nargument mono-version is mandatory!\n\n"; exit 1; fi && \
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dnf -y install --setopt=install_weak_deps=False \
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RUN dnf -y install --setopt=install_weak_deps=False \
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libxcrypt-compat yasm && \
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curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2023-12-11/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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tar xf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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rm -f x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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cd x86_64-godot-linux-gnu_sdk-buildroot && \
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./relocate-sdk.sh && \
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rm -f bin/{aclocal*,auto*,libtool*,m4} && \
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cd /root && \
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curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/arm-godot-linux-gnueabihf_sdk-buildroot.tar.bz2 && \
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tar xf arm-godot-linux-gnueabihf_sdk-buildroot.tar.bz2 && \
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rm -f arm-godot-linux-gnueabihf_sdk-buildroot.tar.bz2 && \
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cd arm-godot-linux-gnueabihf_sdk-buildroot && \
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./relocate-sdk.sh && \
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rm -f bin/{aclocal*,auto*,libtool*,m4} && \
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cd /root && \
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curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/i686-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2023-12-11/i686-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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tar xf i686-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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rm -f i686-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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cd i686-godot-linux-gnu_sdk-buildroot && \
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./relocate-sdk.sh && \
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rm -f bin/{aclocal*,auto*,libtool*,m4} && \
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cd /root && \
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curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2023-12-11/aarch64-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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tar xf aarch64-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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rm -f aarch64-godot-linux-gnu_sdk-buildroot.tar.bz2 && \
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cd aarch64-godot-linux-gnu_sdk-buildroot && \
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./relocate-sdk.sh && \
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rm -f bin/{aclocal*,auto*,libtool*,m4} && \
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cd /root && \
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curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2023-12-11/arm-godot-linux-gnueabihf_sdk-buildroot.tar.bz2 && \
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tar xf arm-godot-linux-gnueabihf_sdk-buildroot.tar.bz2 && \
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rm -f arm-godot-linux-gnueabihf_sdk-buildroot.tar.bz2 && \
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cd arm-godot-linux-gnueabihf_sdk-buildroot && \
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./relocate-sdk.sh && \
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rm -f bin/{aclocal*,auto*,libtool*,m4} && \
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cp -a /root/files/${mono_version} /root && \
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export MONO_SOURCE_ROOT=/root/${mono_version} && \
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cd /root/${mono_version}/godot-mono-builds && \
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export PATH=${GODOT_SDK_LINUX_X86_64}/bin:${BASE_PATH} && \
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python3 linux.py configure -j --target=x86_64 && \
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python3 linux.py make -j --target=x86_64 && \
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export PATH=${GODOT_SDK_LINUX_X86}/bin:${BASE_PATH} && \
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export PATH=${GODOT_SDK_LINUX_X86_32}/bin:${BASE_PATH} && \
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python3 linux.py configure -j --target=x86 && \
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python3 linux.py make -j --target=x86 && \
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export PATH=${GODOT_SDK_LINUX_X86_64}/bin:${BASE_PATH} && \
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@@ -3,8 +3,7 @@ FROM godot-fedora:${img_version}
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ARG mono_version
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RUN if [ -z "${mono_version}" ]; then echo -e "\n\nargument mono-version is mandatory!\n\n"; exit 1; fi && \
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dnf -y install --setopt=install_weak_deps=False \
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RUN dnf -y install --setopt=install_weak_deps=False \
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autoconf automake cmake gcc gcc-c++ gettext libtool perl python-unversioned-command && \
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cp -a /root/files/${mono_version} /root && \
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cd /root/${mono_version} && \
|
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|
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@@ -3,17 +3,18 @@ FROM godot-mono:${img_version}
|
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|
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ARG mono_version
|
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|
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RUN if [ -z "${mono_version}" ]; then echo -e "\n\nargument mono-version is mandatory!\n\n"; exit 1; fi && \
|
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dnf -y install --setopt=install_weak_deps=False \
|
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automake autoconf bzip2-devel cmake libicu-devel libtool libxml2-devel openssl-devel yasm && \
|
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git clone --progress https://github.com/tpoechtrager/osxcross.git && \
|
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RUN dnf -y install --setopt=install_weak_deps=False \
|
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automake autoconf bzip2-devel cmake gcc gcc-c++ libdispatch libicu-devel libtool \
|
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libxml2-devel openssl-devel uuid-devel yasm && \
|
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git clone --progress https://github.com/tpoechtrager/osxcross && \
|
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cd /root/osxcross && \
|
||||
git checkout 17bb5e2d0a46533c1dd525cf4e9a80d88bd9f00e && \
|
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ln -s /root/files/MacOSX12.3.sdk.tar.xz /root/osxcross/tarballs && \
|
||||
patch -p1 < /root/files/patches/osxcross-pr367-fix-github-dl-page.diff && \
|
||||
git checkout 5e1b71fcceb23952f3229995edca1b6231525b5b && \
|
||||
ln -s /root/files/MacOSX14.0.sdk.tar.xz /root/osxcross/tarballs && \
|
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export UNATTENDED=1 && \
|
||||
# Custom build to ensure we have Clang version matching Xcode SDK.
|
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CLANG_VERSION=13.0.1 ENABLE_CLANG_INSTALL=1 INSTALLPREFIX=/usr ./build_clang.sh && \
|
||||
# Custom build Apple Clang to ensure compatibility.
|
||||
# Find the equivalent LLVM version for the SDK from:
|
||||
# https://en.wikipedia.org/wiki/Xcode#Toolchain_versions
|
||||
CLANG_VERSION=16.0.0 ENABLE_CLANG_INSTALL=1 INSTALLPREFIX=/usr ./build_apple_clang.sh && \
|
||||
./build.sh && \
|
||||
./build_compiler_rt.sh && \
|
||||
rm -rf /root/osxcross/build
|
||||
@@ -25,7 +26,7 @@ RUN cp -a /root/files/${mono_version} /root && \
|
||||
cd /root/${mono_version} && \
|
||||
patch -p1 < /root/files/patches/mono-btls-cmake-wrapper.patch && \
|
||||
export MONO_SOURCE_ROOT=/root/${mono_version} && \
|
||||
export OSXCROSS_SDK=21.4 && \
|
||||
export OSXCROSS_SDK=23 && \
|
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cd /root/${mono_version}/godot-mono-builds && \
|
||||
python3 osx.py configure -j --target=x86_64 --target=arm64 && \
|
||||
python3 osx.py make -j --target=x86_64 --target=arm64 && \
|
||||
|
||||
@@ -3,8 +3,7 @@ FROM godot-mono:${img_version}
|
||||
|
||||
ARG mono_version
|
||||
|
||||
RUN if [ -z "${mono_version}" ]; then echo -e "\n\nargument mono-version is mandatory!\n\n"; exit 1; fi && \
|
||||
dnf -y install --setopt=install_weak_deps=False \
|
||||
RUN dnf -y install --setopt=install_weak_deps=False \
|
||||
mingw32-gcc mingw32-gcc-c++ mingw32-winpthreads-static mingw64-gcc mingw64-gcc-c++ mingw64-winpthreads-static && \
|
||||
cp -a /root/files/${mono_version} /root && \
|
||||
export MONO_SOURCE_ROOT=/root/${mono_version} && \
|
||||
|
||||
@@ -3,9 +3,9 @@ FROM godot-fedora:${img_version}
|
||||
|
||||
RUN dnf -y install --setopt=install_weak_deps=False \
|
||||
clang xar xar-devel xz-devel cpio && \
|
||||
git clone --progress https://github.com/NiklasRosenstein/pbzx && \
|
||||
git clone --progress https://github.com/nrosenstein-stuff/pbzx && \
|
||||
cd pbzx && \
|
||||
git checkout 2a4d7c3300c826d918def713a24d25c237c8ed53 && \
|
||||
git checkout bf536e167f2e514866f91d7baa0df1dff5a13711 && \
|
||||
clang -O3 -llzma -lxar -I /usr/local/include pbzx.c -o pbzx
|
||||
|
||||
ENV XCODE_SDKV=
|
||||
@@ -18,12 +18,6 @@ CMD mkdir -p /root/xcode && \
|
||||
/root/pbzx/pbzx -n Content | cpio -i && \
|
||||
export OSX_SDK=MacOSX${OSX_SDKV}.sdk && \
|
||||
cp -r Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk /tmp/${OSX_SDK} && \
|
||||
mkdir -p /tmp/${OSX_SDK}/usr/include/c++ && \
|
||||
cp -r Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1 /tmp/${OSX_SDK}/usr/include/c++/ && \
|
||||
mkdir -p mkdir -p /tmp/${OSX_SDK}/usr/share/man && \
|
||||
cp -rf Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/share/man/man1 \
|
||||
Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/share/man/man3 \
|
||||
Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/share/man/man5 /tmp/${OSX_SDK}/usr/share/man/ && \
|
||||
cd /tmp && \
|
||||
tar -cJf /root/files/${OSX_SDK}.tar.xz ${OSX_SDK} && \
|
||||
rm -rf ${OSX_SDK} && \
|
||||
@@ -31,15 +25,11 @@ CMD mkdir -p /root/xcode && \
|
||||
export IOS_SDK=iPhoneOS${IOS_SDKV}.sdk && \
|
||||
export IOS_SIMULATOR_SDK=iPhoneSimulator${IOS_SDKV}.sdk && \
|
||||
cp -r Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk /tmp/${IOS_SDK} && \
|
||||
mkdir -p /tmp/${IOS_SDK}/usr/include/c++ && \
|
||||
cp -r Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1 /tmp/${IOS_SDK}/usr/include/c++/ && \
|
||||
cd /tmp && \
|
||||
tar -cJf /root/files/${IOS_SDK}.tar.xz ${IOS_SDK} && \
|
||||
rm -rf ${IOS_SDK} && \
|
||||
cd /root/xcode && \
|
||||
cp -r Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk /tmp/${IOS_SDK} && \
|
||||
mkdir -p /tmp/${IOS_SDK}/usr/include/c++ && \
|
||||
cp -r Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1 /tmp/${IOS_SDK}/usr/include/c++/ && \
|
||||
cp -r Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk /tmp/${IOS_SIMULATOR_SDK} && \
|
||||
cd /tmp && \
|
||||
tar -cJf /root/files/${IOS_SIMULATOR_SDK}.tar.xz ${IOS_SDK} && \
|
||||
rm -rf ${IOS_SDK}
|
||||
tar -cJf /root/files/${IOS_SIMULATOR_SDK}.tar.xz ${IOS_SIMULATOR_SDK} && \
|
||||
rm -rf ${IOS_SIMULATOR_SDK}
|
||||
|
||||
57
README.md
57
README.md
@@ -44,20 +44,22 @@ the upstream `2020-02` branch (e.g. `mono-6.12.0.182`).
|
||||
|
||||
Run the command using:
|
||||
|
||||
./build.sh 3.x f36 mono-6.12.0.182
|
||||
./build.sh 3.x f39 mono-6.12.0.198
|
||||
|
||||
The above will generate images using the tag '3.x-f39-mono-6.12.0.198'.
|
||||
You can then specify it in the `build.sh` of
|
||||
[godot-build-scripts](https://github.com/godotengine/godot-build-scripts).
|
||||
|
||||
The above will generate images using the tag '3.x-f36-mono-6.12.0.182'.
|
||||
You can then specify it in the `build.sh` of [godot-build-scripts]().
|
||||
|
||||
### Selecting which images to build
|
||||
|
||||
If you don't need to build all versions or you want to try with a single target OS first,
|
||||
you can comment out the corresponding lines from the script:
|
||||
|
||||
$podman_build_mono -t godot-linux:${img_version} -f Dockerfile.linux . 2>&1 | tee logs/linux.log
|
||||
$podman_build_mono -t godot-windows:${img_version} -f Dockerfile.windows . 2>&1 | tee logs/windows.log
|
||||
$podman_build_mono -t godot-javascript:${img_version} -f Dockerfile.javascript . 2>&1 | tee logs/javascript.log
|
||||
$podman_build_mono -t godot-android:${img_version} -f Dockerfile.android . 2>&1 | tee logs/android.log
|
||||
podman_build linux
|
||||
podman_build windows
|
||||
podman_build javascript
|
||||
podman_build android
|
||||
...
|
||||
|
||||
**Note:** The MSVC image (used for UWP builds) does not work currently.
|
||||
@@ -68,16 +70,17 @@ you can comment out the corresponding lines from the script:
|
||||
These are the expected container image sizes, so you can plan your disk usage in advance:
|
||||
|
||||
REPOSITORY TAG SIZE
|
||||
localhost/godot-fedora 3.x-f36-mono-6.12.0.182 546 MB
|
||||
localhost/godot-export 3.x-f36-mono-6.12.0.182 1.03 GB
|
||||
localhost/godot-mono 3.x-f36-mono-6.12.0.182 1.41 GB
|
||||
localhost/godot-mono-glue 3.x-f36-mono-6.12.0.182 1.75 GB
|
||||
localhost/godot-linux 3.x-f36-mono-6.12.0.182 3.8 GB
|
||||
localhost/godot-windows 3.x-f36-mono-6.12.0.182 3.31 GB
|
||||
localhost/godot-javascript 3.x-f36-mono-6.12.0.182 3.87 GB
|
||||
localhost/godot-android 3.x-f36-mono-6.12.0.182 6.06 GB
|
||||
localhost/godot-osx 3.x-f36-mono-6.12.0.182 5.71 GB
|
||||
localhost/godot-ios 3.x-f36-mono-6.12.0.182 6.53 GB
|
||||
localhost/godot-fedora 3.x-f39-mono-6.12.0.198 624 MB
|
||||
localhost/godot-export 3.x-f39-mono-6.12.0.198 1.14 GB
|
||||
localhost/godot-mono 3.x-f39-mono-6.12.0.198 1.52 GB
|
||||
localhost/godot-mono-glue 3.x-f39-mono-6.12.0.198 1.86 GB
|
||||
localhost/godot-linux 3.x-f39-mono-6.12.0.198 4.54 GB
|
||||
localhost/godot-windows 3.x-f39-mono-6.12.0.198 3.48 GB
|
||||
localhost/godot-javascript 3.x-f39-mono-6.12.0.198 3.97 GB
|
||||
localhost/godot-android 3.x-f39-mono-6.12.0.198 6.41 GB
|
||||
localhost/godot-xcode 3.x-f39-mono-6.12.0.198 1.07 GB
|
||||
localhost/godot-osx 3.x-f39-mono-6.12.0.198 6.05 GB
|
||||
localhost/godot-ios 3.x-f39-mono-6.12.0.198 7.48 GB
|
||||
|
||||
In addition to this, generating containers will also require some host disk space
|
||||
(up to 30 GB) for the downloaded Mono sources and dependencies (Xcode, MSVC).
|
||||
@@ -85,16 +88,16 @@ In addition to this, generating containers will also require some host disk spac
|
||||
|
||||
## Toolchains
|
||||
|
||||
These are the toolchains currently in use for Godot 3.5 and later:
|
||||
These are the toolchains currently in use for Godot 3.6 and later:
|
||||
|
||||
- Base image: Fedora 36
|
||||
- Mono version: 6.12.0.182
|
||||
- SCons: 4.3.0
|
||||
- Linux: GCC 10.2.0 built against glibc 2.19, binutils 2.35.1, from our own [Linux SDK](https://github.com/godotengine/buildroot)
|
||||
- Windows: MinGW 9.0.0, GCC 11.2.0, binutils 2.37
|
||||
- HTML5: Emscripten 3.1.14 (standard builds), Emscripten 1.39.9 (Mono builds)
|
||||
- Android: Android NDK 23.2.8568313, build-tools 32.0.0, platform android-32, CMake 3.18.1
|
||||
- macOS: Xcode 13.3.1 with LLVM Clang 13.0.1, MacOSX SDK 12.3
|
||||
- iOS: Xcode 13.3.1 with LLVM Clang 13.0.1, iPhoneOS SDK 15.4
|
||||
- Base image: Fedora 39
|
||||
- Mono version: 6.12.0.198
|
||||
- SCons: 4.5.2
|
||||
- Linux: GCC 13.2.0 built against glibc 2.28, binutils 2.40, from our own [Linux SDK](https://github.com/godotengine/buildroot)
|
||||
- Windows: MinGW 11.0.0, GCC 13.2.1, binutils 2.40
|
||||
- HTML5: Emscripten 3.1.39 (standard builds), Emscripten 1.39.9 (Mono builds)
|
||||
- Android: Android NDK 23.2.8568313, build-tools 33.0.2, platform android-33, CMake 3.22.1, JDK 11
|
||||
- macOS: Xcode 15.0 with Apple Clang (LLVM 16.0.0), MacOSX SDK 14.0
|
||||
- iOS: Xcode 15.0 with Apple Clang (LLVM 16.0.0), iPhoneOS SDK 17.0
|
||||
- UWP: Visual Studio 2017, current configuration sadly not easily reproducible
|
||||
(`Dockerfile.msvc` image is not compiled by default as it doesn't work)
|
||||
|
||||
112
build.sh
112
build.sh
@@ -1,17 +1,13 @@
|
||||
#!/bin/bash
|
||||
set -e
|
||||
#!/usr/bin/env bash
|
||||
|
||||
podman=`which podman || true`
|
||||
basedir=$(cd $(dirname "$0"); pwd)
|
||||
|
||||
if [ -z $podman ]; then
|
||||
echo "podman needs to be in PATH for this script to work."
|
||||
exit 1
|
||||
fi
|
||||
source $basedir/setup.sh
|
||||
|
||||
if [ -z "$1" -o -z "$2" -o -z "$3" ]; then
|
||||
echo "Usage: $0 <godot branch> <base distro> <mono version>"
|
||||
echo
|
||||
echo "Example: $0 3.x f35 mono-6.12.0.178"
|
||||
echo "Example: $0 3.x f39 mono-6.12.0.198"
|
||||
echo
|
||||
echo "godot branch:"
|
||||
echo " Informational, tracks the Godot branch these containers are intended for."
|
||||
@@ -30,28 +26,28 @@ godot_branch=$1
|
||||
base_distro=$2
|
||||
mono_version=$3
|
||||
img_version=$godot_branch-$base_distro-$mono_version
|
||||
files_root=$(pwd)/files
|
||||
files_root=$basedir/files
|
||||
mono_root="${files_root}/${mono_version}"
|
||||
build_msvc=0
|
||||
|
||||
# Confirm settings
|
||||
echo "Docker image tag: ${img_version}"
|
||||
echo "Mono branch: ${mono_version}"
|
||||
if [ -e ${mono_root} ]; then
|
||||
mono_exists="(exists)"
|
||||
if [ ! -z "$PS1" ]; then
|
||||
# Confirm settings
|
||||
echo "Docker image tag: ${img_version}"
|
||||
echo "Mono branch: ${mono_version}"
|
||||
if [ -e ${mono_root} ]; then
|
||||
mono_exists="(exists)"
|
||||
fi
|
||||
echo "Mono source folder: ${mono_root} ${mono_exists}"
|
||||
echo
|
||||
while true; do
|
||||
read -p "Is this correct? [y/n] " yn
|
||||
case $yn in
|
||||
[Yy]* ) break;;
|
||||
[Nn]* ) exit 1;;
|
||||
* ) echo "Please answer yes or no.";;
|
||||
esac
|
||||
done
|
||||
fi
|
||||
echo "Mono source folder: ${mono_root} ${mono_exists}"
|
||||
echo
|
||||
while true; do
|
||||
read -p "Is this correct? [y/n] " yn
|
||||
case $yn in
|
||||
[Yy]* ) break;;
|
||||
[Nn]* ) exit 1;;
|
||||
* ) echo "Please answer yes or no.";;
|
||||
esac
|
||||
done
|
||||
|
||||
mkdir -p logs
|
||||
|
||||
# Check out and patch Mono version
|
||||
if [ ! -e ${mono_root} ]; then
|
||||
@@ -62,43 +58,61 @@ if [ ! -e ${mono_root} ]; then
|
||||
# Set up godot-mono-builds in tree
|
||||
git clone --progress https://github.com/godotengine/godot-mono-builds
|
||||
pushd godot-mono-builds
|
||||
git checkout 8767196960fb884ae95f337ee10cb131ae720086
|
||||
git checkout 4912f62a8f263e5673012de6ed489402af2d63bb
|
||||
export MONO_SOURCE_ROOT=${mono_root}
|
||||
python3 patch_mono.py
|
||||
popd
|
||||
popd
|
||||
fi
|
||||
|
||||
# You can add --no-cache as an option to podman_build below to rebuild all containers from scratch
|
||||
export podman_build="$podman build --build-arg img_version=${img_version}"
|
||||
export podman_build_mono="$podman_build --build-arg mono_version=${mono_version} -v ${files_root}:/root/files:z"
|
||||
mkdir -p logs
|
||||
|
||||
$podman build -v ${files_root}:/root/files:z -t godot-fedora:${img_version} -f Dockerfile.base . 2>&1 | tee logs/base.log
|
||||
$podman_build -t godot-export:${img_version} -f Dockerfile.export . 2>&1 | tee logs/export.log
|
||||
"$podman" build -t godot-fedora:${img_version} -f Dockerfile.base . 2>&1 | tee logs/base.log
|
||||
|
||||
$podman_build_mono -t godot-mono:${img_version} -f Dockerfile.mono . 2>&1 | tee logs/mono.log
|
||||
$podman_build_mono -t godot-mono-glue:${img_version} -f Dockerfile.mono-glue . 2>&1 | tee logs/mono-glue.log
|
||||
$podman_build_mono -t godot-linux:${img_version} -f Dockerfile.linux . 2>&1 | tee logs/linux.log
|
||||
$podman_build_mono -t godot-windows:${img_version} -f Dockerfile.windows . 2>&1 | tee logs/windows.log
|
||||
$podman_build_mono -t godot-javascript:${img_version} -f Dockerfile.javascript . 2>&1 | tee logs/javascript.log
|
||||
$podman_build_mono -t godot-android:${img_version} -f Dockerfile.android . 2>&1 | tee logs/android.log
|
||||
podman_build() {
|
||||
# You can add --no-cache as an option to podman_build below to rebuild all containers from scratch.
|
||||
"$podman" build \
|
||||
--build-arg img_version=${img_version} \
|
||||
--build-arg mono_version=${mono_version} \
|
||||
-v "${files_root}":/root/files:z \
|
||||
-t godot-"$1:${img_version}" \
|
||||
-f Dockerfile."$1" . \
|
||||
2>&1 | tee logs/"$1".log
|
||||
}
|
||||
|
||||
XCODE_SDK=13.3.1
|
||||
OSX_SDK=12.3
|
||||
IOS_SDK=15.4
|
||||
if [ ! -e files/MacOSX${OSX_SDK}.sdk.tar.xz ] || [ ! -e files/iPhoneOS${IOS_SDK}.sdk.tar.xz ] || [ ! -e files/iPhoneSimulator${IOS_SDK}.sdk.tar.xz ]; then
|
||||
if [ ! -e files/Xcode_${XCODE_SDK}.xip ]; then
|
||||
echo "files/Xcode_${XCODE_SDK}.xip is required. It can be downloaded from https://developer.apple.com/download/more/ with a valid apple ID."
|
||||
podman_build export
|
||||
podman_build mono
|
||||
podman_build mono-glue
|
||||
|
||||
podman_build linux
|
||||
podman_build windows
|
||||
|
||||
podman_build javascript
|
||||
podman_build android
|
||||
|
||||
XCODE_SDK=15
|
||||
OSX_SDK=14.0
|
||||
IOS_SDK=17.0
|
||||
if [ ! -e "${files_root}"/MacOSX${OSX_SDK}.sdk.tar.xz ] || [ ! -e "${files_root}"/iPhoneOS${IOS_SDK}.sdk.tar.xz ] || [ ! -e "${files_root}"/iPhoneSimulator${IOS_SDK}.sdk.tar.xz ]; then
|
||||
if [ ! -e "${files_root}"/Xcode_${XCODE_SDK}.xip ]; then
|
||||
echo ""${files_root}"/Xcode_${XCODE_SDK}.xip is required. It can be downloaded from https://developer.apple.com/download/more/ with a valid apple ID."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "Building OSX and iOS SDK packages. This will take a while"
|
||||
$podman_build -t godot-xcode-packer:${img_version} -f Dockerfile.xcode -v ${files_root}:/root/files:z . 2>&1 | tee logs/xcode.log
|
||||
$podman run -it --rm -v ${files_root}:/root/files:z -e XCODE_SDKV="${XCODE_SDK}" -e OSX_SDKV="${OSX_SDK}" -e IOS_SDKV="${IOS_SDK}" godot-xcode-packer:${img_version} 2>&1 | tee logs/xcode_packer.log
|
||||
podman_build xcode
|
||||
|
||||
"$podman" run -it --rm \
|
||||
-v "${files_root}":/root/files:z \
|
||||
-e XCODE_SDKV="${XCODE_SDK}" \
|
||||
-e OSX_SDKV="${OSX_SDK}" \
|
||||
-e IOS_SDKV="${IOS_SDK}" \
|
||||
godot-xcode:${img_version} \
|
||||
2>&1 | tee logs/xcode_packer.log
|
||||
fi
|
||||
|
||||
$podman_build_mono -t godot-osx:${img_version} -f Dockerfile.osx . 2>&1 | tee logs/osx.log
|
||||
$podman_build_mono -t godot-ios:${img_version} -f Dockerfile.ios . 2>&1 | tee logs/ios.log
|
||||
podman_build osx
|
||||
podman_build ios
|
||||
|
||||
if [ "${build_msvc}" != "0" ]; then
|
||||
if [ ! -e files/msvc2017.tar ]; then
|
||||
@@ -113,5 +127,5 @@ if [ "${build_msvc}" != "0" ]; then
|
||||
exit 1
|
||||
fi
|
||||
|
||||
$podman_build -t godot-msvc:${img_version} -f Dockerfile.msvc -v ${files_root}:/root/files:z . 2>&1 | tee logs/msvc.log
|
||||
podman_build msvc
|
||||
fi
|
||||
|
||||
8
setup.sh
Normal file
8
setup.sh
Normal file
@@ -0,0 +1,8 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
podman=`command -v podman`
|
||||
|
||||
if [ -z "$podman" ]; then
|
||||
echo "podman needs to be in PATH for this script to work."
|
||||
exit 1
|
||||
fi
|
||||
31
upload.sh
31
upload.sh
@@ -1,11 +1,6 @@
|
||||
#!/bin/bash
|
||||
#!/usr/bin/env bash
|
||||
|
||||
set -e
|
||||
|
||||
podman=podman
|
||||
if ! which $podman; then
|
||||
podman=docker
|
||||
fi
|
||||
source $(dirname "$0")/setup.sh
|
||||
|
||||
img_version=$1
|
||||
registry=$2
|
||||
@@ -19,14 +14,16 @@ if [ -z "${registry}" ]; then
|
||||
registry=registry.prehensile-tales.com
|
||||
fi
|
||||
|
||||
$podman push godot-export:${img_version} ${registry}/godot/export
|
||||
$podman push godot-mono-glue:${img_version} ${registry}/godot/mono-glue
|
||||
$podman push godot-linux:${img_version} ${registry}/godot/linux
|
||||
$podman push godot-windows:${img_version} ${registry}/godot/windows
|
||||
$podman push godot-javascript:${img_version} ${registry}/godot/javascript
|
||||
$podman push godot-xcode-packer:${img_version} ${registry}/godot/xcode-packer
|
||||
"$podman" push godot-export:${img_version} ${registry}/godot/export
|
||||
"$podman" push godot-mono-glue:${img_version} ${registry}/godot/mono-glue
|
||||
"$podman" push godot-linux:${img_version} ${registry}/godot/linux
|
||||
"$podman" push godot-windows:${img_version} ${registry}/godot/windows
|
||||
"$podman" push godot-javascript:${img_version} ${registry}/godot/javascript
|
||||
"$podman" push godot-xcode-packer:${img_version} ${registry}/godot/xcode-packer
|
||||
|
||||
$podman push godot-android:${img_version} ${registry}/godot-private/android
|
||||
$podman push godot-ios:${img_version} ${registry}/godot-private/ios
|
||||
$podman push godot-osx:${img_version} ${registry}/godot-private/macosx
|
||||
$podman push godot-msvc:${img_version} ${registry}/godot-private/uwp
|
||||
"$podman" push godot-android:${img_version} ${registry}/godot-private/android
|
||||
"$podman" push godot-ios:${img_version} ${registry}/godot-private/ios
|
||||
"$podman" push godot-osx:${img_version} ${registry}/godot-private/macosx
|
||||
|
||||
# Not working currently.
|
||||
#"$podman" push godot-msvc:${img_version} ${registry}/godot-private/uwp
|
||||
|
||||
Reference in New Issue
Block a user