Files
build-containers/Dockerfile.osx
Rémi Verschelde 1a69671bf4 Update to Fedora 39, newer toolchains, add Linux arm64
Syncs with the config of the current `main` branch (as used for 4.2+)
as far as possible (backports the last couple of years of PRs, minus
the removal of some platforms and of the Mono builds).

Notably backports #128 and #131, giving us these toolchains:

- Base image: Fedora 39
- Mono version: 6.12.0.198
- SCons: 4.5.2
- Linux: GCC 13.2.0 built against glibc 2.28, binutils 2.40, from our own [Linux SDK](https://github.com/godotengine/buildroot)
- Windows: MinGW 11.0.0, GCC 13.2.1, binutils 2.40
- HTML5: Emscripten 3.1.39 (standard builds), Emscripten 1.39.9 (Mono builds)
- Android: Android NDK 23.2.8568313, build-tools 33.0.2, platform android-33, CMake 3.22.1, JDK 11
- macOS: Xcode 15.0 with Apple Clang (LLVM 16.0.0), MacOSX SDK 14.0
- iOS: Xcode 15.0 with Apple Clang (LLVM 16.0.0), iPhoneOS SDK 17.0
- UWP: Unchanged, current Dockerfile still unsupported
2024-01-16 13:27:25 +01:00

39 lines
1.5 KiB
Docker

ARG img_version
FROM godot-mono:${img_version}
ARG mono_version
RUN dnf -y install --setopt=install_weak_deps=False \
automake autoconf bzip2-devel cmake gcc gcc-c++ libdispatch libicu-devel libtool \
libxml2-devel openssl-devel uuid-devel yasm && \
git clone --progress https://github.com/tpoechtrager/osxcross && \
cd /root/osxcross && \
git checkout 5e1b71fcceb23952f3229995edca1b6231525b5b && \
ln -s /root/files/MacOSX14.0.sdk.tar.xz /root/osxcross/tarballs && \
export UNATTENDED=1 && \
# Custom build Apple Clang to ensure compatibility.
# Find the equivalent LLVM version for the SDK from:
# https://en.wikipedia.org/wiki/Xcode#Toolchain_versions
CLANG_VERSION=16.0.0 ENABLE_CLANG_INSTALL=1 INSTALLPREFIX=/usr ./build_apple_clang.sh && \
./build.sh && \
./build_compiler_rt.sh && \
rm -rf /root/osxcross/build
ENV OSXCROSS_ROOT=/root/osxcross
ENV PATH="/root/osxcross/target/bin:${PATH}"
RUN cp -a /root/files/${mono_version} /root && \
cd /root/${mono_version} && \
patch -p1 < /root/files/patches/mono-btls-cmake-wrapper.patch && \
export MONO_SOURCE_ROOT=/root/${mono_version} && \
export OSXCROSS_SDK=23 && \
cd /root/${mono_version}/godot-mono-builds && \
python3 osx.py configure -j --target=x86_64 --target=arm64 && \
python3 osx.py make -j --target=x86_64 --target=arm64 && \
python3 bcl.py make --product=desktop && \
python3 osx.py copy-bcl --target=x86_64 --target=arm64 && \
cd /root && \
rm -rf /root/${mono_version}
CMD /bin/bash