Fix Dialogic repository link (#435)

Change the dialogic repository link to point to the upstream one
instead of a fork, given that the fork hasn't been updated in 9 months.
This commit is contained in:
Cool Contributor
2026-01-15 16:51:34 +01:00
committed by GitHub
parent 3aa848f8d7
commit 20d15fb620

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@@ -208,7 +208,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
- [CSConnector (Contextual Signal/Setup Connector)](https://codeberg.org/svetogam/csconnector) - Provides a clean interface to dynamically find, setup, and connect to descendant nodes through the scene tree.
- [CSLocator (Contextual Service Locator)](https://codeberg.org/svetogam/cslocator) - Provides a clean interface to register and find objects through the scene tree like localized singletons.
- [Cyclops Level Builder](https://github.com/blackears/cyclopsLevelBuilder) - A level builder for quick prototypes and proof-of-concepts.
- [Dialogic](https://github.com/coppolaemilio/dialogic) - Create dialogs, characters and scenes to display conversations.
- [Dialogic](https://github.com/dialogic-godot/dialogic) - Create dialogs, characters and scenes to display conversations.
- [Dialogue Engine](https://github.com/Rubonnek/dialogue-engine) - Minimalistic dialogue engine that fits into your GUI nodes and automatically graphs the branching dialogues for easy debugging.
- [Dialogue Manager](https://github.com/nathanhoad/godot_dialogue_manager) - A simple but powerful text based branching dialogue editor and runtime. *(Godot 3 and 4)*
- [DotnetQuestSystem](https://github.com/TRUINGLol/DotnetQuestSystem) - A simple implementation of a quest system on .NET with an interface for Godot.