diff --git a/README.md b/README.md index 4e6cf43..3763481 100644 --- a/README.md +++ b/README.md @@ -208,7 +208,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support). - [CSConnector (Contextual Signal/Setup Connector)](https://codeberg.org/svetogam/csconnector) - Provides a clean interface to dynamically find, setup, and connect to descendant nodes through the scene tree. - [CSLocator (Contextual Service Locator)](https://codeberg.org/svetogam/cslocator) - Provides a clean interface to register and find objects through the scene tree like localized singletons. - [Cyclops Level Builder](https://github.com/blackears/cyclopsLevelBuilder) - A level builder for quick prototypes and proof-of-concepts. -- [Dialogic](https://github.com/coppolaemilio/dialogic) - Create dialogs, characters and scenes to display conversations. +- [Dialogic](https://github.com/dialogic-godot/dialogic) - Create dialogs, characters and scenes to display conversations. - [Dialogue Engine](https://github.com/Rubonnek/dialogue-engine) - Minimalistic dialogue engine that fits into your GUI nodes and automatically graphs the branching dialogues for easy debugging. - [Dialogue Manager](https://github.com/nathanhoad/godot_dialogue_manager) - A simple but powerful text based branching dialogue editor and runtime. *(Godot 3 and 4)* - [DotnetQuestSystem](https://github.com/TRUINGLol/DotnetQuestSystem) - A simple implementation of a quest system on .NET with an interface for Godot.