Commit Graph

58 Commits

Author SHA1 Message Date
iProgramInCpp
ee38fe137e * CreateWorldScreen: Change the layout of the back and create buttons.
* Fix some errors again
2023-08-03 22:11:43 +03:00
iProgramInCpp
cd36908905 * Fix the same errors as in the decomp repo. 2023-08-03 22:04:48 +03:00
iProgramInCpp
dca2f0b480 * Fix bad name given to the Iron Door. 2023-08-03 21:15:19 +03:00
iProgramInCpp
456981c680 * Add ItemSpriteRenderer 2023-08-03 12:44:43 +03:00
iProgramInCpp
2414399246 * Fix a stupid bug in the CreateWorldScreen 2023-08-03 11:18:08 +03:00
iProgramInCpp
106dbb0656 * Make the model update the sneaking variable properly. 2023-08-02 22:51:51 +03:00
iProgramInCpp
a62ade1d99 * Enable sneaking.
* Fix #19.
2023-08-02 22:45:40 +03:00
iProgramInCpp
4c81c728f6 * Add the CreateWorldScreen. 2023-08-02 22:36:23 +03:00
iProgramInCpp
e5f942c194 * SavingWorldScreen: Only save what's necessary 2023-08-02 21:55:46 +03:00
iProgramInCpp
a2df1b3095 * Add more items for testing. 2023-08-02 21:47:18 +03:00
iProgramInCpp
8047ce7e03 * Fix a memory leak + some weirdness. 2023-08-02 14:35:26 +03:00
iProgramInCpp
ec73b28e92 Merge branch 'master' into master 2023-08-02 14:05:02 +03:00
iProgramInCpp
d363d8d298 * Add improved saving. 2023-08-02 13:53:35 +03:00
iProgramInCpp
6683422467 * Force save when leaving. Kind of sucks. I'll work on it :) 2023-08-02 13:18:14 +03:00
iProgramInCpp
450cb190b6 * Finish level saving. 2023-08-02 13:15:25 +03:00
iProgramInCpp
16e2b79165 * Finish ExternalFileLevelStorage. 2023-08-02 09:58:26 +03:00
iProgramInCpp
865d688212 * Start work on ExternalFileLevelStorage 2023-08-02 09:07:20 +03:00
f
9bfec799e2 Improve and fix crash in SoundSystemWindows
Add 3D Sound Listener, Fix crash when DirectSound fails to initialize. Add second argument to setListenerAngle. Implement setListenerAngle and setListenerPos in Minecraft.cpp (Is this a good place to put it?)
2023-08-01 22:02:24 +02:00
iProgramInCpp
858315ce54 * Add RegionFile class. 2023-08-01 16:15:13 +03:00
iProgramInCpp
d8cdbe4913 * Remove some useless LogMsgs 2023-08-01 13:21:10 +03:00
iProgramInCpp
653a6a62e2 Merge pull request #14 from Kleadron/enh_3d_inventory_tiles
Add ENH_3D_INVENTORY_TILES
2023-08-01 12:06:11 +03:00
iProgramInCpp
7fd8c67f13 * Fix some more bugs. 2023-08-01 12:05:24 +03:00
Kleadron
6feff32c51 Add ENH_3D_INVENTORY_TILES
Replaces the functionality of gui_blocks.png by actually 3D rendering inventory item tiles.
2023-08-01 02:01:55 -07:00
Kleadron
c99b23f579 Rotate ENH_SHADE_HELD_TILES shading 2023-08-01 02:01:55 -07:00
iProgramInCpp
328ef4fff5 * Allow smooth shading on translucent blocks. 2023-08-01 11:57:35 +03:00
iProgramInCpp
af11c5281c * Improve mouse grabbing.
This fixes a bug where the mouse would be restricted to the window after the level is loaded even if the window isn't focused.
2023-08-01 11:08:56 +03:00
iProgramInCpp
67d1fc4f44 what 2023-08-01 10:41:16 +03:00
iProgramInCpp
35773b5ba6 * Fix Util::stringTrim. Not sure if accurate 2023-08-01 10:40:41 +03:00
iProgramInCpp
adf3dfa54e * Fix bad check in Entity::moveRelative 2023-08-01 09:43:50 +03:00
iProgramInCpp
f6b1856ea9 * Improve timer accuracy, thanks to @Kleadron on GitHub 2023-07-31 22:42:16 +03:00
iProgramInCpp
65406ef97e Fix sky rendering. 2023-07-31 22:25:58 +03:00
iProgramInCpp
e7c33ca04f Merge pull request #8 from 2008Choco/tickMouse-original-code
Surround tickMouse() call in ORIGINAL_CODE preprocessor check
2023-07-31 21:17:22 +03:00
iProgramInCpp
b652de50da Merge branch 'master' into fix-options-file 2023-07-31 21:16:22 +03:00
iProgramInCpp
40961e8d8d * Improve mouse turning once again. 2023-07-31 21:15:42 +03:00
iProgramInCpp
24a693026f * Make the options not reload 2023-07-31 21:09:12 +03:00
iProgramInCpp
5884302836 * Change long to TLong.
This allows a potential linux port to become reality much easier.
2023-07-31 21:08:31 +03:00
Parker Hawke
80edda6400 Fix options.txt overriding in-game changed settings at runtime 2023-07-31 13:42:08 -04:00
Parker Hawke
25c0ad6067 Surround tickMouse() call in ORIGINAL_CODE preprocessor check 2023-07-31 12:40:08 -04:00
iProgramInCpp
47f9b45ac4 * Add support for an options file on Windows. 2023-07-31 18:28:10 +03:00
Parker Hawke
444bc4ae2e Add enhancement to support scroll wheel for inventory 2023-07-31 10:20:16 -04:00
iProgramInCpp
cb085a8956 * Add Player::drop 2023-07-31 17:13:10 +03:00
iProgramInCpp
297f7f3cf4 * Adjust the mouse sensitivity, think this feels better 2023-07-31 16:29:19 +03:00
iProgramInCpp
d757217844 Merge pull request #4 from Vruk11/master
Create screenshots folder if it doesn't exist
2023-07-31 15:54:35 +03:00
Vruk
cf6d27f123 Create screenshots folder if it doesn't exist
When taking a screenshot the windows implementation will now check for a folder to save to and create it if it does not exist

g_pApp->field_D58 is now g_pApp->m_externalStorageDir
2023-07-31 05:50:26 -07:00
iProgramInCpp
ea16d96a4c * Fix bad names in the PCM sound header. Audio now works well :) 2023-07-31 15:15:20 +03:00
f
ace9069077 Add windows soundsystem
Add Basic functionality to the playAt method only can play sounds in 2D.
2023-07-31 12:17:52 +02:00
iProgramInCpp
a00007803f * When a text box is focused, move the write head at the end. 2023-07-31 11:42:11 +03:00
iProgramInCpp
2631c262e6 * Fix a render bug in the TextInputBox
darn it
2023-07-31 11:33:15 +03:00
iProgramInCpp
3ccf62e613 Make the text input box fields public. They weren't for some reason 2023-07-31 11:12:22 +03:00
iProgramInCpp
4393ef9679 * Add missing space button handler to the text input box. 2023-07-31 11:10:51 +03:00