11 Commits

Author SHA1 Message Date
Fisual
0640cebf14 shaderapidxvk 2022-02-16 09:39:20 +07:00
Fisual
d18a4d4b1c allow overiding shader 2021-11-25 12:51:56 +07:00
Totterynine
75c26eda9f Go back to use GGX normal distribution (PBR) 2021-10-11 23:16:19 +05:00
Totterynine
25a1d290e3 Port Redeemer PBR 2021-10-10 19:41:28 +05:00
EnderZip
99fbd1c279 ported stdshader_* (dx6, dx7, dx8, dx9) 2021-10-01 13:28:22 +07:00
Totterynine
bad77fdf65 Remove DX11 vertex compression (fix mesh render) 2021-09-27 00:54:30 +05:00
EnderZip
07f0467707 added VS2019 support
debug build requires a little bit of work
2021-09-24 14:52:32 +07:00
Totterynine
2773eae4d7 shaderapidx11
use -dxlevel 110 to use it
2021-09-22 18:56:56 +05:00
Fisual
ae3b4dc0d8 added shaderapidx9, raised shader constants and updated .gitignore 2021-09-13 18:32:50 +07:00
Totterynine
cb8031fbfb cleanup (may be incomplete) 2021-09-13 15:46:09 +05:00
Totterynine
4b952b0e4e init 2021-09-13 15:31:53 +05:00