mirror of
https://github.com/celisej567/UnitySourceMovement.git
synced 2025-12-31 09:48:17 +03:00
Update README.md
This commit is contained in:
@@ -1,2 +1,6 @@
|
||||
# UnitySourceMovement
|
||||
Source engine-like movement in Unity, based on Fragsurf by cr4yz (Jake E.).
|
||||
# Unity Source Movement
|
||||
Based on Fragsurf by cr4yz (Jake E.), available here: https://github.com/AwesomeX/Fragsurf-Character-Controller/
|
||||
|
||||
A full adaptation of Source engine's movement mechanics in Unity, including strafe jumping, surfing, bunnyhopping, swimming, crouching and jump-crouching (optional), as well as sliding (optional). The player can also push around (and be pushed around by) rigidbodies.
|
||||
|
||||
You can use the included 'Example player prefab' as a base, or just add SurfCharacter to an empty object and do the looking/aiming system yourself.
|
||||
|
||||
Reference in New Issue
Block a user