From 16cd034bb68d62aa83ba64c3e1f38b006e351de0 Mon Sep 17 00:00:00 2001 From: Olezen <52931937+Olezen@users.noreply.github.com> Date: Mon, 15 Jul 2019 20:22:19 +0200 Subject: [PATCH] Update README.md --- README.md | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index bc48f1a..5b9d491 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,6 @@ -# UnitySourceMovement -Source engine-like movement in Unity, based on Fragsurf by cr4yz (Jake E.). +# Unity Source Movement +Based on Fragsurf by cr4yz (Jake E.), available here: https://github.com/AwesomeX/Fragsurf-Character-Controller/ + +A full adaptation of Source engine's movement mechanics in Unity, including strafe jumping, surfing, bunnyhopping, swimming, crouching and jump-crouching (optional), as well as sliding (optional). The player can also push around (and be pushed around by) rigidbodies. + +You can use the included 'Example player prefab' as a base, or just add SurfCharacter to an empty object and do the looking/aiming system yourself.