Commit Graph

  • 5ba897ed46 Vulkan compute shaders antopilo 2024-12-04 13:26:03 -05:00
  • fb677f8fe6 Added VMA antopilo 2024-12-03 00:54:07 -05:00
  • e5c252629b Added delition queue + removed OGL code antopilo 2024-12-02 22:24:31 -05:00
  • 84a7d5e248 Now vulkan renderer is clearing the screen antopilo 2024-12-02 22:09:54 -05:00
  • f1a36c495d Removed DOF manual focus serialization, its always on by default antopilo 2024-12-02 17:54:27 -05:00
  • b6721d036a Merge pull request #94 from antopilo/develop Antoine Pilote 2024-12-02 17:05:08 -05:00
  • 31388612bb Merge pull request #93 from xiaohunqupo/patch-1 Antoine Pilote 2024-12-02 17:04:44 -05:00
  • 5b529bd97d Fixed game engine not recompiling + improved prefab instancing from TB antopilo 2024-12-02 00:12:42 -05:00
  • d93d69d059 Added controller support antopilo 2024-12-01 20:52:34 -05:00
  • 82459a6e4c Now instancing prefab from trenchbroom correctly antopilo 2024-12-01 13:49:06 -05:00
  • 5b4d6d915a Now exports prefabs to trenchbroom automatically antopilo 2024-12-01 13:21:58 -05:00
  • ea044a2357 Added GetAllFiles to filesystem antopilo 2024-12-01 13:21:44 -05:00
  • b6c3220797 Depth of field no unit accurate antopilo 2024-12-01 13:06:13 -05:00
  • 15051a4eb7 Improved env setting labels antopilo 2024-12-01 13:03:58 -05:00
  • ef25a932b5 Now serializing all environment settings + optimized transform system antopilo 2024-12-01 12:15:27 -05:00
  • d7e60cfe96 Fixed runtime antopilo 2024-12-01 02:30:06 -05:00
  • a27039d7c5 More blending code + ShapeCastSphere now works antopilo 2024-12-01 02:11:05 -05:00
  • 18eec6c570 No longer using custom panel for skinned model component antopilo 2024-12-01 02:10:49 -05:00
  • 699375f1a7 Prefab window no longer crashing antopilo 2024-12-01 02:10:31 -05:00
  • c8aa609ab1 Added skeletal animation 1D blending antopilo 2024-12-01 02:10:19 -05:00
  • 6a96ce497c Capsule and Cylinder now correct height in dynamic world antopilo 2024-12-01 02:09:29 -05:00
  • fb217221b7 Added new postfx UI widgets in environment properties antopilo 2024-12-01 02:09:06 -05:00
  • 9238a59a00 Improved play mode startup time antopilo 2024-12-01 02:08:32 -05:00
  • f1b4aaad76 Added lens dirt, posterization and pixelization postfx antopilo 2024-12-01 02:07:55 -05:00
  • b32ee08b65 Update glfw_p5.lua Danny许 2024-11-26 10:49:04 +08:00
  • b33bfcab57 Added LookAt to transform C# API antopilo 2024-11-24 04:18:55 -05:00
  • 6744a58043 Fixed crash when deserializing a skinned mesh if no mesh is set antopilo 2024-11-24 00:03:13 -05:00
  • 32273eece9 Changed default volumetric strength to 1.0 antopilo 2024-11-24 00:02:51 -05:00
  • d43c48207c Hide camera speed UI if not controlling camera antopilo 2024-11-24 00:02:38 -05:00
  • d714ac0f35 Fixed snapping not working on Z axis antopilo 2024-11-24 00:02:14 -05:00
  • dd46e32bee Better SSAO + added shader reloading in debug antopilo 2024-11-23 19:46:39 -05:00
  • 1782f18f26 Added search feature with text hightlight antopilo 2024-11-22 01:08:51 -05:00
  • 84b2b63ba9 Added shortcut to open resource in component widgets antopilo 2024-11-21 22:14:14 -05:00
  • 4ab59bf7e8 Moved environment to a resource and a component antopilo 2024-11-21 21:06:14 -05:00
  • d546228089 Merge pull request #92 from antopilo/develop Antoine Pilote 2024-11-20 22:28:05 -05:00
  • 9937d35579 updated readme image antopilo 2024-11-20 22:26:41 -05:00
  • 1063ffcd58 Removed useless menu items antopilo 2024-11-20 01:36:52 -05:00
  • e4c11140e0 Better UI antopilo 2024-11-20 01:30:57 -05:00
  • 9b853aef7e Added separte settings for gizmo, shape drawing, fixed sky, better UI antopilo 2024-11-20 00:07:56 -05:00
  • 26ad1507eb Merged static resources antopilo 2024-11-19 23:23:38 -05:00
  • 3fbb1bd33d Merge branch 'develop' of https://github.com/antopilo/Nuake into develop antopilo 2024-11-19 23:23:16 -05:00
  • 2c4d0faf64 Added custom titlebar to the editor antopilo 2024-11-19 23:22:41 -05:00
  • 0ac0934622 Serialize Sky Component antopilo 2024-11-11 11:45:12 -05:00
  • 0311862b65 Merge branch 'develop' of https://github.com/antopilo/Nuake into develop antopilo 2024-11-06 20:40:58 -05:00
  • 89209dc7ba Added support for skyboxes using a new SkyBox resource and component antopilo 2024-11-06 20:40:38 -05:00
  • e47142a3e4 Swapped for custom glfw antopilo 2024-10-29 20:40:47 -04:00
  • 5c2311d7b5 Master volume in project settings now works antopilo 2024-10-29 20:37:59 -04:00
  • 9647cac48b Disabled thumbnails for now antopilo 2024-10-28 20:15:43 -04:00
  • 03d785f016 Fixed inverted spatialized audio direction in play mode antopilo 2024-10-28 20:14:49 -04:00
  • f1be4f7cef Fixed memory leak + added visibility UI node C# endpoints + size antopilo 2024-10-19 23:23:26 -04:00
  • cbf11abcf5 Fixed scene leaking antopilo 2024-10-19 15:04:32 -04:00
  • 3d630483f6 Added world space UI Input aka doom3 UI antopilo 2024-10-19 15:04:07 -04:00
  • c432077328 Added exposed var bool + fixed transform panel antopilo 2024-10-19 15:02:36 -04:00
  • 39cf28c91e Raycasts now returns the body instance it collided with + serialize spot light cones antopilo 2024-10-18 00:21:08 -04:00
  • 4e0817b761 Fixed UI not rendering Antoine Pilote 2024-10-16 12:28:03 -04:00
  • 8ed6a53cf4 Setter and Getter for UIResource on component - Removed useless Environment creation antopilo 2024-10-15 20:35:42 -04:00
  • 534c35c76f Fixed sprites not working antopilo 2024-10-15 19:00:56 -04:00
  • 28bbb255c5 Model loader now takes into account submeshes transform antopilo 2024-09-27 01:39:40 -04:00
  • e18dbd292f Fixed inverted Y velocity in velocity buffer antopilo 2024-09-26 18:47:51 -04:00
  • 102ccc530b Finally finished TAA antopilo 2024-09-25 22:37:31 -04:00
  • 31c8a2e598 Changed format to gl-float Antoine Pilote 2024-09-25 13:17:25 -04:00
  • a37bdd9d7a Added debug display with arrows of velocity buffer Antoine Pilote 2024-09-25 12:58:53 -04:00
  • 6e8f14c5da Added velocity buffer + start of TAA implementation antopilo 2024-09-24 21:19:56 -04:00
  • bf75c04a8c Made imgui use another ID for prefab window antopilo 2024-09-24 19:29:27 -04:00
  • 2dfcb683fc Added imguizo + overlay to prefab editor antopilo 2024-09-22 00:01:36 -04:00
  • f1c403f94c Can now delete from prefab editor antopilo 2024-09-21 23:49:51 -04:00
  • 114adab73f Fixed crash when prefab gets instantiated with C# script antopilo 2024-09-21 19:26:20 -04:00
  • 0e750bda89 work antopilo 2024-09-21 14:02:20 -04:00
  • 8079c47832 Instancing prefab through code should instance body and scripts immediatly antopilo 2024-09-21 13:18:35 -04:00
  • 29b35a6932 Can now reparent prefab with drag n drop antopilo 2024-09-21 13:02:36 -04:00
  • ef6e7ac0dc Prevented displaying child of prefab antopilo 2024-09-21 13:00:35 -04:00
  • 0c784d4462 Stopped display child of prefabs antopilo 2024-09-21 12:58:01 -04:00
  • 954e2110f1 Fixed prefab serialization and instancing into scene antopilo 2024-09-21 12:52:56 -04:00
  • 3d9cda2990 Minor improvements with prefab deserialization antopilo 2024-09-19 21:36:44 -04:00
  • 6ac1ff8386 Work antopilo 2024-09-19 21:11:07 -04:00
  • 7791cd9f29 Merge pull request #91 from WiggleWizard/feature/cs-scene-callbacks Antoine Pilote 2024-09-19 16:55:31 -04:00
  • a487d31c48 Completed work on exposing subsystems to scene events WiggleWizard 2024-09-19 21:43:04 +01:00
  • edce52bb17 Finished up MVP for scene callbacks WiggleWizard 2024-09-19 18:50:52 +01:00
  • d0c5ef1a1d Initial infrastructure for C# scene callbacks in subsystems WiggleWizard 2024-09-19 17:52:01 +01:00
  • 98797e15f8 Prefab editor now somewhat works with live-reload antopilo 2024-09-19 12:24:05 -04:00
  • 216fa230b6 Saving prefab from prefab editor now works antopilo 2024-09-19 10:37:22 -04:00
  • 616532e78b Added MVP for prefab editor window and made the whole editor modular to support multi-scene editing antopilo 2024-09-19 00:56:22 -04:00
  • a87aebe12b Merge branch 'develop' of https://github.com/antopilo/Nuake into develop antopilo 2024-09-18 17:10:18 -04:00
  • 7fc10b4e56 Improvements antopilo 2024-09-18 17:10:12 -04:00
  • bd6b4362bc Merge pull request #90 from WiggleWizard/feature/scriptable-subsystems Antoine Pilote 2024-09-18 16:51:07 -04:00
  • ca645e2026 Fixed a few things WiggleWizard 2024-09-18 21:48:14 +01:00
  • 066b2998ac Much more stable and simplified subsystem architecture WiggleWizard 2024-09-18 21:20:14 +01:00
  • 510b577f49 First pass scriptable subsystems that has the same lifetime of the engine WiggleWizard 2024-09-18 12:44:46 +01:00
  • 67d7865a20 Merge branch 'develop' of https://github.com/antopilo/nuake into develop Antoine Pilote 2024-09-17 17:32:13 -04:00
  • ef0fde5847 Can now drag n drop proejct in project launcher + delete or right click to remove from list Antoine Pilote 2024-09-17 17:32:05 -04:00
  • 1b2d2985f5 Merge pull request #87 from WiggleWizard/fix/wrenremoval Antoine Pilote 2024-09-17 17:20:32 -04:00
  • 07871123cb Fixed runtime linker issues Antoine Pilote 2024-09-17 12:39:38 -04:00
  • 5f1b9dc65b Merge branch 'develop' of https://github.com/antopilo/nuake into develop Antoine Pilote 2024-09-17 12:32:48 -04:00
  • c6a2d916a8 Fixed crash when html file is empty and when canvas fails to aprse antopilo 2024-09-16 21:42:35 -04:00
  • 7ed37d0bbb Fixed crash when canvas parser fails + added resolution settings for worldspace UI antopilo 2024-09-16 21:32:17 -04:00
  • f58e09cfc3 Removed overlay when in play mode antopilo 2024-09-16 21:31:51 -04:00
  • bd77025ed0 Added script icon in scene hierarchy antopilo 2024-09-16 20:55:24 -04:00
  • dd3cc823c0 Improved filesystem browser, color accent, drag n drop, new icons antopilo 2024-09-16 20:12:36 -04:00
  • da995b99c8 Renamed textures to Textures antopilo 2024-09-16 20:12:02 -04:00
  • 1b2abced1e Removed the last remnants of Wren QQ WiggleWizard 2024-09-17 00:08:04 +01:00