antopilo
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b273a2fb8a
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Added Screen space reflections and Editor UI refactoring
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2022-01-31 13:54:58 -05:00 |
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antopilo
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e216686272
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Improved procedural sky rendering and settings panel.
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2022-01-10 15:16:22 -05:00 |
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antopilo
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a71bfcbe75
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Huge rework of editor and other changes.
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2022-01-09 16:44:20 -05:00 |
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antopilo
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55ae840678
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UI editor work
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2021-09-26 22:56:25 -04:00 |
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antopilo
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4d1e134eaa
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refactoring scene rendering
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2021-09-20 06:49:45 -04:00 |
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antopilo
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519d9165e1
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Merge branch 'main' of https://github.com/antopilo/Nuake into main
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2021-09-15 21:19:38 -04:00 |
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antopilo
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c02c3946b7
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Added bloom post process
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2021-09-15 21:18:44 -04:00 |
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antopilo
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2e5dcb4ab2
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Fixes
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2021-09-14 08:52:52 -04:00 |
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antopilo
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a047032f86
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Maths functions scripting api
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2021-09-13 06:47:05 -04:00 |
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antopilo
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4f93cb4395
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Point entity and prefab
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2021-09-10 00:04:38 -04:00 |
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antopilo
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33b3962e51
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Drag and drop prefab into scene tree. Play pause snapshot system
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2021-09-08 21:28:53 -04:00 |
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antopilo
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b1a1f4f063
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Interface component, Serialization of mesh components
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2021-09-08 18:35:10 -04:00 |
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antopilo
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61e54c5a46
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GLTF 2.0 support, Updated Scripting, Fixed point light shadowing, Added editor focus camera
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2021-09-06 22:28:54 -04:00 |
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antopilo
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a6823ba2fa
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Transform system overhaul
Fixed child rotations
Added editor overhauls
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2021-09-05 16:43:38 -04:00 |
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antopilo
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dda1db4794
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Fixed tool bar scroll and title
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2021-09-04 16:43:32 -04:00 |
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antopilo
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a045bc6f15
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Fixed entity deletion through context menu
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2021-09-04 16:29:01 -04:00 |
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antopilo
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99ea3a906c
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Fixed framebuffer resizing and transform rotation matrix
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2021-09-04 01:41:47 -04:00 |
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antopilo
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c3d3e20ab4
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Fixed shading in deferred.
Added sky in deferred.
Started render buffer abstraction
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2021-09-01 22:31:45 -04:00 |
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antopilo
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54a138c044
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Added GBuffer
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2021-08-31 23:27:19 -04:00 |
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antopilo
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1b916993e0
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Added move to dither
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2021-08-31 19:10:15 -04:00 |
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antopilo
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2a073f5972
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Fixed file explorer selection bug
Fixed new project crash
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2021-08-31 16:04:01 -04:00 |
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antopilo
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fb9751641f
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Various fixes:
- removal of entity crash
- play mode corrupt scene graph
- Added dither effect on selected entity
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2021-08-30 21:46:19 -04:00 |
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antopilo
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b27438c3e3
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prefab component
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2021-08-26 23:45:43 -04:00 |
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antopilo
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3fb0a2cc81
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Prefab saving
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2021-08-26 20:46:34 -04:00 |
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antopilo
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96f0cdb4e9
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Frustum culling
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2021-08-25 21:04:25 -04:00 |
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Antoine Pilote
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69fd08d941
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Added freetype premake file
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2021-07-25 18:28:26 -04:00 |
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Antoine Pilote
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4b34782452
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UI added hover styling and code cleanup
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2021-07-25 15:08:36 -04:00 |
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Antoine Pilote
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93e58db870
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UI work
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2021-07-19 00:09:00 -04:00 |
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Antoine Pilote
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c3c995bc5f
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UI text alignment work
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2021-07-15 16:03:39 -04:00 |
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Antoine Pilote
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8ecab5c3ad
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Frustum culling progress
Unlit materials
Renderer cleanup
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2021-07-14 22:10:05 -04:00 |
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Antoine Pilote
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2b88ee09e3
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Quake maps geometry batching
Rendering Optimization
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2021-07-13 22:23:19 -04:00 |
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Antoine Pilote
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38ceae6fa9
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Rendering refactoring
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2021-07-12 20:17:16 -04:00 |
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Antoine Pilote
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0c6ed48bbd
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Major cleanup.
Moved to namespace
Cleanup includes
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2021-07-11 18:56:44 -04:00 |
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Antoine Pilote
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2c2612be7b
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Transparent
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2021-07-11 14:32:01 -04:00 |
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Antoine Pilote
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81db910e7f
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Added editor Gizmos, and shader manager
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2021-07-10 19:27:13 -04:00 |
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Antoine Pilote
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78d02a5859
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Fixed volumetric fog, added transform system
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2021-07-03 20:52:29 -04:00 |
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Antoine Pilote
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f5bcb12f61
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Added nuake wren modules path detection, removed project stuff
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2021-07-03 16:00:13 -04:00 |
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Antoine Pilote
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2fff0594b0
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Added stepsmoothign for demo character controller
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2021-07-03 11:08:37 -04:00 |
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Antoine Pilote
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ca46e4e012
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Fixed uniform buffer AO problem
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2021-07-02 15:50:13 -04:00 |
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Antoine Pilote
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68d276c4b6
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Fixed triggers mesh collision to account for all faces
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2021-07-02 03:30:12 -04:00 |
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Antoine Pilote
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e5306bfed4
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Fixed FGD saving, Scene building
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2021-07-02 02:07:32 -04:00 |
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Antoine Pilote
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14190508cf
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Working FGD export
Added trenchbroom path settings
Saving Entity definition file,.
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2021-07-01 22:56:43 -04:00 |
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Antoine Pilote
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0f010e0e74
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Major editor upgrade, bug fixes, and more.
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2021-06-29 21:47:37 -04:00 |
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Antoine Pilote
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7260234f8a
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Editor polishing
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2021-06-28 20:03:11 -04:00 |
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Antoine Pilote
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4f30fb78ff
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Refact editor UI and logger
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2021-06-28 17:24:52 -04:00 |
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Antoine Pilote
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fcdeff9d99
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Added triggers and targetting system for brushes. Added corresponding Scripting API endpoint for accessing those.
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2021-06-27 22:27:57 -04:00 |
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Antoine Pilote
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8f4c5f8b08
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Trigger physics update
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2021-06-26 13:13:52 -04:00 |
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Antoine Pilote
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c7dc3cc476
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Trenchbroom parser work with entities
Fixed lighting
Fixed global position system
Fixed child deletion system.
editor work for custom entities registration
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2021-06-23 17:37:54 -04:00 |
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Antoine Pilote
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1740a5707f
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CSM Shadows
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2021-06-20 23:08:45 -04:00 |
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Antoine Pilote
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5b56e2ff9a
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Character controller working better
Moved ECS systems to separate folders
better raycast normal result
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2021-06-18 16:44:54 -04:00 |
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