Antoine Pilote
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5034adca8e
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Now exporting entities to TB on build
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2024-09-05 21:48:41 -04:00 |
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Antoine Pilote
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422331dec2
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Automatically refresh filebrowser on window focus, and preserve path after scanning
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2024-09-05 19:44:27 -04:00 |
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Antoine Pilote
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5e3472c256
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Fixed Coral crash with base type classes, temp fix for logs crash + added light color param to C# api
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2024-09-05 00:52:55 -04:00 |
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Antoine Pilote
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9c5f05f224
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Fixed camera preview wrong translation + made it smaller
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2024-09-04 20:45:32 -04:00 |
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Antoine Pilote
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e607b99191
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Added preview window when selecting a camera in the scene
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2024-09-04 20:31:43 -04:00 |
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Antoine Pilote
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e1813870a2
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Fixedruntime refact
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2024-09-04 16:38:52 -04:00 |
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Antoine Pilote
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dc3c993962
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Refactor pass #3
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2024-09-04 00:33:05 -04:00 |
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Antoine Pilote
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f650f0485b
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Forgot to change usage of SetcurrentScene
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2024-09-04 00:30:11 -04:00 |
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Antoine Pilote
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87f58d890e
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Moved FileDialog into its own class
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2024-09-04 00:14:00 -04:00 |
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Antoine Pilote
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c91812c65e
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Moved FileSystem stuff into seprate files and a FileSystem Folder
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2024-09-03 23:49:22 -04:00 |
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Antoine Pilote
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1ac0337863
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Refactor pass #1
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2024-09-03 18:47:45 -04:00 |
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WiggleWizard
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5a801e642c
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Tracy MVP integration
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2024-09-02 20:37:47 +01:00 |
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Antoine Pilote
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7af703b5fc
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Now scaling depth in viewport Depth mode and removed debug windows
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2024-09-02 11:34:23 -04:00 |
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Antoine Pilote
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636736f567
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Fixed a bug where bsp wouldnt get serialized properly + displaying brush in darker in scene hierarchy
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2024-09-01 23:50:00 -04:00 |
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Antoine Pilote
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b7ee13c0eb
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Fixed crash when live reloading a map and a brush was selected
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2024-09-01 23:18:51 -04:00 |
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Antoine Pilote
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d289c5431d
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Added live reloading for quake maps
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2024-09-01 23:04:34 -04:00 |
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Antoine Pilote
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63712edc6d
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Added C# Point entities + automatic export of FGD entities
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2024-09-01 19:37:05 -04:00 |
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Antoine Pilote
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85b41e9ea0
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Added C# -> Trenchbrom entity definition with reflection system
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2024-08-30 21:44:08 -04:00 |
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Antoine Pilote
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d46f74aa24
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Added new project wizard window
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2024-08-30 21:43:37 -04:00 |
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antopilo
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0f808a15f5
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Fixed crash when minimizing welcome window
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2024-08-28 20:02:22 -04:00 |
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antopilo
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f2be766a1f
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Viewport overlay to change which texture to display in viewport
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2024-08-28 20:02:12 -04:00 |
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Antoine Pilote
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5d5e3e33d0
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1000th commit! 🎉 - Added .Mesh thumbnail preview + outlines now scales with resolution scaling
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2024-08-28 01:03:49 -04:00 |
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Antoine Pilote
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a285fbb61c
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Disabled debug line when dragging in 3D model
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2024-08-28 00:29:10 -04:00 |
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Antoine Pilote
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50a0c1e810
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Added a way to make mesh external instead of always embedded into the scene
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2024-08-28 00:27:59 -04:00 |
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Antoine Pilote
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c01d6e960c
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Turned on snapping by default + fixed opening scene from filebrowser
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2024-08-27 22:54:28 -04:00 |
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Antoine Pilote
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946cf31340
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Added tooltips to overlay controls + snapping control
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2024-08-27 22:54:05 -04:00 |
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Antoine Pilote
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ddeafd7bfa
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Added snapping
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2024-08-27 14:07:04 -04:00 |
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Antoine Pilote
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64ef0b7f94
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Moved translation operation to overlay
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2024-08-27 13:39:33 -04:00 |
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Antoine Pilote
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9a30925b34
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Started editor .Net context for undo/redo system
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2024-08-25 22:42:07 -04:00 |
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Antoine Pilote
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03231e6bf7
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Added Various project settings
UI, Rendering, Viewport, Physics, Audio settings
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2024-08-21 18:05:28 -04:00 |
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Antoine Pilote
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26c57d9ad5
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Fixed compilation error
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2024-08-17 12:32:34 -04:00 |
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Antoine Pilote
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2047b3f150
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Added basic project property UI
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2024-08-17 12:08:37 -04:00 |
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Antoine Pilote
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5b53585515
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Can now delete entity pressing delete
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2024-08-16 18:07:00 -04:00 |
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Antoine Pilote
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27488ae5bf
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Can now rename entities pressing f2 or double clicking and selecting an entity should unfold the tree
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2024-08-16 17:59:06 -04:00 |
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Antoine Pilote
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9c2a6f9019
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Now displaying compilation errors in logger with status bar
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2024-08-16 17:58:06 -04:00 |
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Antoine Pilote
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1685921a5a
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Removed audio emitter component settings displaying twice
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2024-08-15 23:37:14 -04:00 |
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Antoine Pilote
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123149ebc2
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Can no longer select folders
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2024-08-15 22:58:22 -04:00 |
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Antoine Pilote
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3c5990fd07
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Added file content preview for csharp files
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2024-08-15 22:58:13 -04:00 |
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Antoine Pilote
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98f490e4e1
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Now grabbing output for subprocess. Only first lines for now
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2024-08-14 20:51:40 -04:00 |
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Antoine Pilote
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1eb81041fb
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Added clear logs button + showing exception in status bar
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2024-08-14 20:29:50 -04:00 |
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Antoine Pilote
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0de9c216c5
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Removed all dead code
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2024-08-14 19:21:17 -04:00 |
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Antoine Pilote
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e5616f98a4
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Removed unused dependencies
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2024-08-14 18:55:29 -04:00 |
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Antoine Pilote
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9b9f5d111d
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Partial Entity Exposed field implementation
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2024-08-13 23:54:51 -04:00 |
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Antoine Pilote
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01a7db2132
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Made max amount of thumbnail generated per frame for performance
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2024-08-13 00:34:10 -04:00 |
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Antoine Pilote
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24cd93c342
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Fixed shadow mapping rendering incorrectly & Fixed crashed if open scene was cancelled
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2024-08-11 00:57:41 -04:00 |
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Antoine Pilote
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6da7cb9d3f
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Now rendering live preview when dragging models into viewport
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2024-08-11 00:45:02 -04:00 |
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Antoine Pilote
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0930d4d3f4
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Better logger and project launch arg fixed
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2024-08-09 19:11:46 -04:00 |
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Antoine Pilote
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0e8484f36d
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Added SetFullScreen and Maximize function to Window
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2024-08-07 12:44:20 -04:00 |
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Antoine Pilote
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1995d429ca
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Moved tools into menubar->tool
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2024-08-05 23:28:54 -04:00 |
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Antoine Pilote
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5fd8b3ead9
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Map importer now handles maps with multiple wads + remove the //Game type and replace with projects type. Also made it faster an async
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2024-07-29 23:12:56 -04:00 |
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