Antoine Pilote
5b8dbf8d94
Removed tabs
2023-07-18 03:28:06 +00:00
émeryc
7baec67bf4
NK-113 - Open Wren Script File with Double Click
2023-07-17 20:21:15 -04:00
Antoine Pilote
13fd69391d
Added limits for sizing to be greater than 0
2023-07-15 19:44:28 -04:00
Antoine Pilote
fa2d8d3ce9
Added Cylinder Collider panel
2023-07-15 19:26:58 -04:00
Antoine Pilote
6d6ac59bb4
Fixed friction minimum in character controller panel
2023-07-07 01:34:56 -04:00
Antoine Pilote
575f12eae5
pp
2023-07-06 04:29:27 -04:00
Antoine Pilote
fc183b4813
Physics system progress
...
Added CharacterController creation
Reworked and refactored shape and body system internally
Code cleanup
Brought back Hull serializing for Quake map brushes
Updated Editor panels accordingly
2023-07-03 19:16:02 -04:00
Antoine Pilote
0bf4c2cb18
Code cleanup for capsule panel
2023-04-02 22:34:57 -04:00
Antoine Pilote
80eadc2a5a
Added capsule collider component
2023-04-02 19:01:40 -04:00
Antoine Pilote
d1b2e2379f
Started character controller implementation
2023-04-02 18:36:17 -04:00
antopilo
1c13c7ef2d
Added mesh colliders
2023-03-08 22:37:03 -05:00
antopilo
8c9c6c21df
Added sphere collider
2023-03-08 20:21:50 -05:00
Antoine Pilote
65df50e722
Added panel for box collider and created first rigidbody
2023-03-07 21:40:33 -05:00
antopilo
6cbad0e13b
Reworked editor camera
2023-03-07 17:26:13 -05:00
Antoine Pilote
7982fe151f
Some UI changes
2023-03-05 21:44:23 -05:00
Antoine Pilote
69a2013a0f
Added some serialization and added shader functionallity
2023-03-05 20:09:57 -05:00
Antoine Pilote
b1edeb387f
Fixed scripting engine crash and improved transformation system
2023-03-05 18:19:41 -05:00
Antoine Pilote
dfd8c0c57d
Added material value sliders in material editor.
2023-03-04 17:49:11 -05:00
Antoine Pilote
972caf4163
Fixed mesh panel crashing when no model resource is present
2023-03-01 22:04:17 -05:00
Antoine Pilote
344e2fb0c8
Added Camera component panel
2023-03-01 22:03:12 -05:00
Antoine Pilote
382802c62a
Rework
...
-Removed bullet
-Removed Soloud
Removed every instances of bullet usage.
Edited some UI stuff
2022-09-24 20:14:51 -04:00
a.pilote
5fb1e376c2
added material editing in mesh panel. Renamed mesh component to model component.
2022-07-17 14:15:11 -04:00
a.pilote
dbec248d8a
Fixed math problem and display submeshes in editor panel
2022-07-16 21:49:17 -04:00
a.pilote
7d9e5b07b5
can now load models through model panel
2022-07-16 15:29:03 -04:00
a.pilote
de3434703d
Show ResourceID instead of nothing in component UI panel.
2022-07-15 22:08:54 -04:00
a.pilote
249e26dcd5
Removed euler, only quaternion and dirty flag
2022-07-14 17:45:06 -04:00
antopilo
a4cdf4b524
Work on quaternion rotation
2022-07-10 18:36:10 -04:00
antopilo
32e63a5137
Work on implementing quaternion
2022-06-29 20:05:08 -04:00
antopilo
7ba865ef14
Fixes
...
Added Welcome screen
Fixed for c++ 20
2022-06-23 20:43:32 -04:00
antopilo
b273a2fb8a
Added Screen space reflections and Editor UI refactoring
2022-01-31 13:54:58 -05:00